Player Matchup

Sol
Sol
Darkskies19
Sol
Level 153
God Stats
9W - 4L
1,845 SR
Queue Stats
262W - 180L
1,710 Elo+
Party 1
Odin
Odin
kingk1-3
Odin
Level 131
God Stats
81W - 68L
1,493 SR
Queue Stats
663W - 800L
1,590 Elo+
Solo
Chiron
Chiron
marktheshark87
Chiron
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 58L
1,635 Elo+
Party 1
Team Averages
Level 137
1,613 SR
1,645 Elo+

VS

Team Averages
Level 84
1,635 SR
1,618 Elo+
Baron Samedi
Baron Samedi
MaxArsenal
Baron Samedi
Level 103
God Stats
22W - 15L
1,638 SR
Queue Stats
423W - 439L
1,596 Elo+
Solo
Apollo
Apollo
Skullcrusher34
Apollo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,633 Elo+
Party 2
Osiris
Osiris
snailaids
Osiris
Level 67
God Stats
7W - 2L
1,769 SR
Queue Stats
51W - 39L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
9,893
707
16,962
14,250
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
13
4 / 2 / 4
9,223
659
7,769
12,382
12,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 2 / 9
8,837
631
5,427
9,845
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MaxArsenal
Baron Samedi
13
1 / 3 / 4
9,306
665
10,252
9,041
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 3 / 1
10,514
751
12,258
13,431
5,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
snailaids
Osiris
12
0 / 4 / 6
8,559
611
8,908
14,737
15,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
10
Kills
7
7
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
3
4
2.67
W
Baron Samedi
MaxArsenal
Baron Samedi
1
3
4
1
W
6
3
1
2.17
L
Odin
4
2
4
3
L
0
2
9
2.25
W
Osiris
snailaids
Osiris
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,158
Damage
31,418
36,477
Taken
37,209
22,245
Mitigated
25,418
12,877
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,962
5,491
71
6,551
14,250
5,515
649
2,507
11,743
46,937
5,393
W
Baron Samedi
MaxArsenal
Baron Samedi
10,252
422
1,327
3,077
9,041
4,235
704
5,179
3,542
36,599
0
W
12,258
7,997
79
4,932
13,431
5,366
409
5,180
7,943
0
40,292
L
Odin
7,769
648
0
2,140
12,382
12,689
151
4,322
8,060
6,059
9,604
L
5,427
1,379
1,054
3,061
9,845
4,041
437
3,754
6,070
0
26,273
W
Osiris
snailaids
Osiris
8,908
1,885
0
1,847
14,737
15,817
78
8,696
5,419
0
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
28,379
153
Minions Killed
163
7
Camps Cleared
6
782,508
Distance Traveled
798,349
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,893
707
84
6
7
263,208
3
W
Baron Samedi
9,306
665
75
5
2
246,057
6
W
Apollo
10,514
751
69
5
3
261,135
2
L
Odin
9,223
659
21
2
0
256,914
1
L
Chiron
8,837
631
48
3
0
262,386
2
W
Osiris
8,559
611
19
1
1
291,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role