Player Matchup

Thor
Thor
BadassMomma1517
Thor
Level 11
God Stats
1W - 5L
1,158 SR
Queue Stats
13W - 23L
1,175 Elo+
Party 1
Cerberus
Cerberus
CsK Fr33sTyL3
Cerberus
Level 16
God Stats
0W - 2L
1,247 SR
Queue Stats
26W - 44L
1,117 Elo+
Party 1
Nike
Nike
GODEVILLL5862
Nike
Level 28
God Stats
4W - 7L
1,124 SR
Queue Stats
517W - 564L
1,371 Elo+
Solo
Mulan
Mulan
GrungeNite
Mulan
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 15L
1,172 Elo+
Party 3
Gilgamesh
Gilgamesh
KizzMyApples
Gilgamesh
Level 8
God Stats
1W - 1L
1,675 SR
Queue Stats
3W - 9L
1,267 Elo+
Party 3
Team Averages
Level 15
1,341 SR
1,220 Elo+

VS

Team Averages
Level 15
1,524 SR
1,303 Elo+
Neith
Neith
BabyKitty71
Neith
Level 18
God Stats
57W - 74L
1,407 SR
Queue Stats
63W - 83L
1,335 Elo+
Solo
Nu Wa
Nu Wa
Brenoups
Nu Wa
Level 13
God Stats
2W - 0L
1,712 SR
Queue Stats
21W - 29L
1,275 Elo+
Party 2
Thoth
Thoth
GodsDaddy666
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,470 Elo+
Solo
Ra
Ra
Zz-KratinhoS-zZ
Ra
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 27L
1,233 Elo+
Party 2
Loki
Loki
gothdragon911
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 9
11,601
1,055
10,526
25,154
8,705
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
CsK Fr33sTyL3
Cerberus
18
6 / 12 / 8
12,182
1,107
12,333
29,346
13,459
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 8 / 5
11,908
1,083
12,538
17,191
5,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
18
6 / 11 / 11
12,445
1,131
12,442
31,603
25,103
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
KizzMyApples
Gilgamesh
17
1 / 11 / 5
10,070
915
8,044
18,412
8,714
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 18
16,121
1,466
32,767
13,055
5,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Brenoups
Nu Wa
20
12 / 7 / 25
14,613
1,328
38,462
15,439
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 1 / 23
12,163
1,106
14,792
8,646
3,429
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 6 / 22
11,405
1,037
8,379
9,711
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 9 / 14
11,944
1,086
11,913
12,781
5,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
148
24
Kills
46
47
Deaths
24
38
Assists
102
Player
Kills
Deaths
Assists
KDA
W
21
1
18
30
L
4
5
9
1.7
W
Nu Wa
Brenoups
Nu Wa
12
7
25
3.5
L
Cerberus
CsK Fr33sTyL3
Cerberus
6
12
8
0.83
L
7
8
5
1.19
W
4
1
23
15.5
L
Mulan
6
11
11
1.05
L
Gilgamesh
KizzMyApples
Gilgamesh
1
11
5
0.32
W
3
6
22
2.33
W
6
9
14
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,883
Damage
106,313
121,706
Taken
59,632
61,102
Mitigated
23,735
5,886
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,767
24,802
0
5,775
13,055
5,823
0
2,013
11,042
0
58,706
L
10,526
1,859
0
2,845
25,154
8,705
0
15,655
9,499
0
32,067
W
Nu Wa
Brenoups
Nu Wa
38,462
12,893
119
1,851
15,439
6,021
0
4,106
11,333
73,668
0
L
Cerberus
CsK Fr33sTyL3
Cerberus
12,333
2,705
11
2,084
29,346
13,459
0
16,630
12,716
36,770
0
L
12,538
3,967
0
254
17,191
5,121
0
9,358
7,833
234
33,705
W
14,792
1,284
370
679
8,646
3,429
0
1,686
6,960
28,561
0
L
Mulan
12,442
2,345
0
535
31,603
25,103
0
13,368
18,235
0
37,918
L
Gilgamesh
KizzMyApples
Gilgamesh
8,044
1,238
0
157
18,412
8,714
0
6,622
11,790
0
33,394
W
8,379
2,289
1,190
304
9,711
3,382
0
2,427
7,284
17,531
0
W
11,913
4,199
0
0
12,781
5,080
0
2,293
10,488
0
24,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,206
Gold Earned
66,246
214
Minions Killed
211
4
Camps Cleared
10
883,300
Distance Traveled
870,665
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,121
1,466
60
5
3
192,864
0
L
Thor
11,601
1,055
38
3
0
216,504
1
W
Nu Wa
14,613
1,328
86
8
0
152,270
0
L
Cerberus
12,182
1,107
56
5
1
161,857
2
L
Nike
11,908
1,083
34
3
2
165,281
2
W
Thoth
12,163
1,106
34
3
1
194,689
0
L
Mulan
12,445
1,131
50
5
1
178,428
0
L
Gilgamesh
10,070
915
36
3
0
161,230
0
W
Ra
11,405
1,037
14
1
1
173,972
1
W
Loki
11,944
1,086
17
2
5
156,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role