Player Matchup

Aphrodite
Aphrodite
Ahakar
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
OutlawHeart
Sun Wukong
Level 140
God Stats
0W - 1L
1,898 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 1
Neith
Neith
Zebasted
Neith
Level 15
God Stats
2W - 3L
1,280 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 54
1,560 SR
1,585 Elo+

VS

Team Averages
Level 105
1,644 SR
1,572 Elo+
Sylvanus
Sylvanus
IzeRaps
Sylvanus
Level 147
God Stats
2W - 1L
1,834 SR
Queue Stats
75W - 85L
1,560 Elo+
Party 2
Medusa
Medusa
JaviiiWoo
Medusa
Level 16
God Stats
17W - 17L
1,599 SR
Queue Stats
43W - 53L
1,599 Elo+
Party 2
Merlin
Merlin
WatchYaBaby
Merlin
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahakar
Aphrodite
14
5 / 7 / 2
10,292
686
7,306
13,538
8,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
OutlawHeart
Sun Wukong
12
1 / 7 / 4
8,909
594
8,814
14,771
10,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Zebasted
Neith
13
2 / 6 / 4
10,099
673
14,185
13,284
4,925
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IzeRaps
Sylvanus
16
7 / 2 / 12
11,424
762
11,516
17,361
17,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
JaviiiWoo
Medusa
10
2 / 3 / 5
9,058
604
5,033
7,074
2,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
17
11 / 3 / 8
12,074
805
18,361
13,529
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
20
20
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ahakar
Aphrodite
5
7
2
0.86
W
Sylvanus
IzeRaps
Sylvanus
7
2
12
6.5
W
Medusa
JaviiiWoo
Medusa
2
3
5
1.5
L
Sun Wukong
OutlawHeart
Sun Wukong
1
7
4
0.43
W
Merlin
11
3
8
5
L
Neith
Zebasted
Neith
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,305
Damage
34,910
41,593
Taken
37,964
23,264
Mitigated
25,032
11,697
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ahakar
Aphrodite
7,306
2,011
4,744
4,921
13,538
8,321
315
9,669
3,447
22,308
0
W
Sylvanus
IzeRaps
Sylvanus
11,516
3,086
3,160
7,042
17,361
17,050
891
4,469
12,892
34,381
5,784
W
Medusa
JaviiiWoo
Medusa
5,033
1,518
0
218
7,074
2,214
0
894
6,180
0
12,486
L
Sun Wukong
OutlawHeart
Sun Wukong
8,814
1,373
0
972
14,771
10,018
886
9,173
5,232
0
34,237
W
Merlin
18,361
1,423
81
3,572
13,529
5,768
1,213
2,115
11,414
54,185
0
L
Neith
Zebasted
Neith
14,185
6,583
0
1,060
13,284
4,925
581
9,346
3,510
0
36,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,300
Gold Earned
32,556
164
Minions Killed
174
6
Camps Cleared
7
709,898
Distance Traveled
655,655
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,292
686
40
3
1
228,121
1
W
Sylvanus
11,424
762
41
3
2
227,696
1
W
Medusa
9,058
604
25
2
3
183,174
0
L
Sun Wukong
8,909
594
56
4
2
261,163
4
W
Merlin
12,074
805
108
7
2
244,785
2
L
Neith
10,099
673
68
5
3
220,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role