Player Matchup

Osiris
Osiris
AurelLazu
Osiris
Level 48
God Stats
3W - 3L
1,304 SR
Queue Stats
237W - 211L
1,503 Elo+
Party 1
Fafnir
Fafnir
Desince17
Fafnir
Level 29
God Stats
7W - 7L
1,519 SR
Queue Stats
59W - 57L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
KiloOfPepsi
Cernunnos
Level 108
God Stats
2W - 0L
1,646 SR
Queue Stats
325W - 276L
1,556 Elo+
Party 2
Zhong Kui
Zhong Kui
LoneStarBeer
Zhong Kui
Level 124
God Stats
3W - 1L
1,975 SR
Queue Stats
251W - 189L
1,551 Elo+
Party 2
Nox
Nox
Spa7his
Nox
Level 35
God Stats
18W - 16L
1,597 SR
Queue Stats
72W - 54L
1,524 Elo+
Party 2
Team Averages
Level 69
1,608 SR
1,526 Elo+

VS

Team Averages
Level 81
1,504 SR
1,513 Elo+
Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
ElonMusty
Gilgamesh
Level 29
God Stats
18W - 12L
1,579 SR
Queue Stats
92W - 95L
1,480 Elo+
Party 4
Thanatos
Thanatos
LitSxge
Thanatos
Level 42
God Stats
0W - 2L
1,162 SR
Queue Stats
149W - 170L
1,453 Elo+
Party 4
Sol
Sol
SebZeShark
Sol
Level 104
God Stats
7W - 6L
1,613 SR
Queue Stats
406W - 389L
1,569 Elo+
Party 3
Danzaburou
Danzaburou
ShutTheDoorVince
Danzaburou
Level 106
God Stats
15W - 12L
1,664 SR
Queue Stats
315W - 287L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AurelLazu
Osiris
8
3 / 2 / 4
5,367
537
3,395
4,735
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
Desince17
Fafnir
8
2 / 0 / 4
5,430
543
1,901
5,358
3,270
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cernunnos
KiloOfPepsi
Cernunnos
10
3 / 0 / 2
5,813
581
3,499
5,074
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
LoneStarBeer
Zhong Kui
9
3 / 0 / 0
5,170
517
2,467
4,885
3,003
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
10
0 / 0 / 0
5,530
553
1,768
2,217
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 0 / 0
5,686
569
1,995
2,877
1,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ElonMusty
Gilgamesh
6
0 / 5 / 2
4,594
459
1,202
5,624
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
LitSxge
Thanatos
7
0 / 4 / 0
4,685
469
2,064
5,385
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 2 / 0
5,302
530
4,699
3,231
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ShutTheDoorVince
Danzaburou
10
0 / 0 / 0
5,852
585
1,191
5,526
1,610
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
0
0
W
Osiris
AurelLazu
Osiris
3
2
4
2.5
W
Fafnir
Desince17
Fafnir
2
0
4
4
L
Gilgamesh
ElonMusty
Gilgamesh
0
5
2
0.2
W
Cernunnos
KiloOfPepsi
Cernunnos
3
0
2
4
L
Thanatos
LitSxge
Thanatos
0
4
0
0
W
Zhong Kui
LoneStarBeer
Zhong Kui
3
0
0
3
L
2
2
0
1
L
Danzaburou
ShutTheDoorVince
Danzaburou
0
0
0
0
W
Nox
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,030
Damage
11,151
22,269
Taken
22,643
11,397
Mitigated
7,875
9,635
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,995
662
0
1,125
2,877
1,017
378
1,162
1,715
31,416
4,018
W
Osiris
AurelLazu
Osiris
3,395
1,262
0
490
4,735
3,039
0
1,686
3,049
0
29,716
W
Fafnir
Desince17
Fafnir
1,901
851
253
2,385
5,358
3,270
6
3,185
2,173
12,898
0
L
Gilgamesh
ElonMusty
Gilgamesh
1,202
378
0
279
5,624
2,858
0
1,524
4,100
58
8,043
W
Cernunnos
KiloOfPepsi
Cernunnos
3,499
1,624
0
2,872
5,074
1,418
0
330
4,744
0
30,126
L
Thanatos
LitSxge
Thanatos
2,064
511
0
3,099
5,385
1,831
60
1,322
4,063
0
18,901
W
Zhong Kui
LoneStarBeer
Zhong Kui
2,467
614
0
2,833
4,885
3,003
0
1,349
3,536
20,141
0
L
4,699
1,555
0
853
3,231
559
0
404
2,827
18,400
0
L
Danzaburou
ShutTheDoorVince
Danzaburou
1,191
0
0
1,368
5,526
1,610
0
1,724
3,802
0
35,258
W
Nox
1,768
345
0
802
2,217
667
0
0
2,217
35,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,310
Gold Earned
26,119
277
Minions Killed
259
0
Camps Cleared
0
974,421
Distance Traveled
886,109
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,686
569
77
8
0
194,505
5
W
Osiris
5,367
537
52
5
0
187,650
2
W
Fafnir
5,430
543
22
2
0
190,581
3
L
Gilgamesh
4,594
459
18
2
0
149,944
3
W
Cernunnos
5,813
581
71
7
0
212,797
3
L
Thanatos
4,685
469
45
5
0
180,028
1
W
Zhong Kui
5,170
517
54
5
0
189,556
2
L
Sol
5,302
530
35
4
0
176,427
4
L
Danzaburou
5,852
585
84
8
0
185,205
2
W
Nox
5,530
553
78
8
0
193,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role