Player Matchup

Jing Wei
Jing Wei
AetherChick
Jing Wei
Level 32
God Stats
1W - 10L
1,063 SR
Queue Stats
74W - 138L
1,229 Elo+
Party 1
Fenrir
Fenrir
DazedGodzilla
Fenrir
Level 14
God Stats
1W - 3L
1,227 SR
Queue Stats
3W - 5L
1,319 Elo+
Solo
Geb
Geb
Rfspades
Geb
Level 7
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo
Da Ji
Da Ji
StraightNoAcer
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
XSteaMXGenTX
Olorun
Level 34
God Stats
58W - 67L
1,464 SR
Queue Stats
93W - 124L
1,338 Elo+
Party 1
Team Averages
Level 18
1,317 SR
1,309 Elo+

VS

Team Averages
Level 9
1,499 SR
1,363 Elo+
Odin
Odin
CEOofKaibaCorp
Odin
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
Dark_4Warrior2oo
Medusa
Level 13
God Stats
2W - 2L
1,254 SR
Queue Stats
6W - 13L
1,147 Elo+
Solo
Bellona
Bellona
abraxell
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
sant11711
Nu Wa
Level 24
God Stats
1W - 0L
1,739 SR
Queue Stats
2W - 2L
1,169 Elo+
Solo
Artemis
Artemis
zommeboddy
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AetherChick
Jing Wei
10
0 / 6 / 0
5,982
427
3,237
8,107
2,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 10 / 1
5,266
376
3,579
11,891
3,455
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
1 / 5 / 0
4,685
335
690
4,574
1,192
9
2 / 8 / 1
6,402
457
1,233
9,473
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
10
3 / 4 / 2
6,814
487
3,133
8,348
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 11
7,848
561
3,289
8,662
4,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 2 / 3
7,899
564
3,967
5,629
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
abraxell
Bellona
12
8 / 0 / 8
8,188
585
8,960
7,870
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
sant11711
Nu Wa
14
8 / 2 / 4
8,892
635
10,843
5,366
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
zommeboddy
Artemis
11
6 / 3 / 4
7,812
558
5,778
6,124
1,905
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
6
Kills
33
33
Deaths
9
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AetherChick
Jing Wei
0
6
0
0
W
7
2
11
6.25
W
4
2
3
2.75
L
0
10
1
0.05
L
1
5
0
0.2
L
2
8
1
0.31
L
Olorun
3
4
2
1
W
Bellona
abraxell
Bellona
8
0
8
12
W
Nu Wa
sant11711
Nu Wa
8
2
4
5
W
Artemis
zommeboddy
Artemis
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,872
Damage
32,837
42,393
Taken
33,651
13,448
Mitigated
17,914
4,892
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AetherChick
Jing Wei
3,237
1,648
0
0
8,107
2,321
0
544
7,527
0
31,464
W
3,289
1,746
60
1,877
8,662
4,898
0
1,009
7,653
0
11,155
W
3,967
2,386
0
1,325
5,629
1,979
4,905
761
4,868
0
38,371
L
3,579
1,773
0
2,214
11,891
3,455
321
4,749
6,864
0
16,778
L
690
183
0
0
4,574
1,192
0
377
4,161
2,516
0
L
1,233
0
0
595
9,473
3,629
0
1,925
7,470
0
16,681
L
Olorun
3,133
1,553
388
1,695
8,348
2,851
276
4,161
3,825
29,778
3,059
W
Bellona
abraxell
Bellona
8,960
1,405
0
1,844
7,870
7,376
798
502
7,368
5,885
25,599
W
Nu Wa
sant11711
Nu Wa
10,843
1,835
86
1,011
5,366
1,756
1,430
926
4,440
57,365
0
W
Artemis
zommeboddy
Artemis
5,778
3,450
223
343
6,124
1,905
2,644
291
5,833
0
29,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
40,639
197
Minions Killed
278
0
Camps Cleared
0
988,757
Distance Traveled
1,243,863
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,982
427
56
4
0
206,755
0
W
Odin
7,848
561
22
2
0
264,732
2
W
Medusa
7,899
564
77
6
0
250,507
1
L
Fenrir
5,266
376
33
2
0
217,211
5
L
Geb
4,685
335
3
0
0
131,618
2
L
Da Ji
6,402
457
39
3
0
212,070
0
L
Olorun
6,814
487
66
5
0
221,103
3
W
Bellona
8,188
585
41
3
0
260,647
0
W
Nu Wa
8,892
635
92
7
0
257,041
4
W
Artemis
7,812
558
46
3
0
210,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role