Player Matchup

Tiamat
Tiamat
DillHam
Tiamat
Level 127
God Stats
1W - 5L
1,509 SR
Queue Stats
169W - 183L
1,367 Elo+
Party 2
Persephone
Persephone
F4C3xL355
Persephone
Level 100
God Stats
5W - 7L
1,531 SR
Queue Stats
310W - 365L
1,353 Elo+
Party 2
Sun Wukong
Sun Wukong
FroschLecker248
Sun Wukong
Level 29
God Stats
0W - 5L
1,502 SR
Queue Stats
27W - 30L
1,376 Elo+
Party 3
Ao Kuang
Ao Kuang
KrotenLecker
Ao Kuang
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 46L
1,450 Elo+
Party 3
Heimdallr
Heimdallr
LORDOFTHECRUSADE
Heimdallr
Level 16
God Stats
1W - 3L
1,286 SR
Queue Stats
16W - 31L
1,292 Elo+
Party 2
Team Averages
Level 67
1,465 SR
1,368 Elo+

VS

Team Averages
Level 65
1,494 SR
1,385 Elo+
Cupid
Cupid
DamDangus
Cupid
Level 24
God Stats
1W - 1L
1,239 SR
Queue Stats
3W - 8L
1,242 Elo+
Party 1
Hera
Hera
GuidedWharf772
Hera
Level 25
God Stats
3W - 1L
1,705 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 1
Ares
Ares
JUANaFOOL-
Ares
Level 45
God Stats
36W - 34L
1,483 SR
Queue Stats
251W - 261L
1,398 Elo+
Solo
Nike
Nike
blackjackbob125
Nike
Level 144
God Stats
4W - 5L
1,530 SR
Queue Stats
271W - 279L
1,474 Elo+
Party 1
Fenrir
Fenrir
ghilray
Fenrir
Level 88
God Stats
2W - 1L
1,512 SR
Queue Stats
102W - 90L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DillHam
Tiamat
9
0 / 3 / 0
5,741
442
1,885
11,512
6,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
F4C3xL355
Persephone
10
1 / 5 / 1
6,582
506
1,920
6,650
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
FroschLecker248
Sun Wukong
8
0 / 7 / 0
5,307
408
2,089
8,393
2,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
KrotenLecker
Ao Kuang
9
2 / 4 / 1
5,820
448
4,269
10,095
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
8
0 / 4 / 0
5,147
396
2,554
7,360
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DamDangus
Cupid
10
1 / 1 / 5
6,255
481
3,864
4,765
1,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 2 / 2
7,341
565
2,907
4,615
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 7
6,802
523
5,844
6,387
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 0 / 2
8,725
671
7,935
6,948
4,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
ghilray
Fenrir
13
12 / 0 / 3
8,607
662
8,400
7,886
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
23
23
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
DamDangus
Cupid
1
1
5
3.5
L
Tiamat
DillHam
Tiamat
0
3
0
0
L
Persephone
F4C3xL355
Persephone
1
5
1
0.3
L
Sun Wukong
FroschLecker248
Sun Wukong
0
7
0
0
W
2
2
2
1.5
W
1
0
7
4.5
L
Ao Kuang
KrotenLecker
Ao Kuang
2
4
1
0.63
L
Heimdallr
0
4
0
0
W
7
0
2
8
W
Fenrir
ghilray
Fenrir
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,717
Damage
28,950
44,010
Taken
30,601
16,152
Mitigated
14,102
6,958
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DamDangus
Cupid
3,864
2,100
54
1,022
4,765
1,459
203
1,620
3,073
0
31,933
L
Tiamat
DillHam
Tiamat
1,885
308
720
2,911
11,512
6,363
0
2,971
8,515
19,013
0
L
Persephone
F4C3xL355
Persephone
1,920
159
0
586
6,650
1,841
225
2,110
4,415
31,023
0
L
Sun Wukong
FroschLecker248
Sun Wukong
2,089
224
0
120
8,393
2,924
0
536
7,857
0
25,098
W
2,907
352
0
311
4,615
1,448
238
1,984
2,503
39,311
0
W
5,844
389
0
2,936
6,387
4,367
52
1,692
4,695
29,342
0
L
Ao Kuang
KrotenLecker
Ao Kuang
4,269
1,242
0
2,026
10,095
2,781
0
1,478
8,617
27,550
0
L
Heimdallr
2,554
820
0
595
7,360
2,243
0
2,560
4,800
0
25,161
W
7,935
206
0
1,572
6,948
4,047
120
1,236
5,712
8,710
52,158
W
Fenrir
ghilray
Fenrir
8,400
2,061
0
4,138
7,886
2,781
470
1,298
6,544
0
47,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,597
Gold Earned
37,730
249
Minions Killed
402
0
Camps Cleared
0
1,163,781
Distance Traveled
1,347,531
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,255
481
73
6
0
287,906
0
L
Tiamat
5,741
442
41
3
0
227,384
7
L
Persephone
6,582
506
74
6
0
241,567
4
L
Sun Wukong
5,307
408
41
3
0
231,189
1
W
Hera
7,341
565
95
7
0
242,429
2
W
Ares
6,802
523
32
2
0
269,543
4
L
Ao Kuang
5,820
448
51
4
0
228,513
1
L
Heimdallr
5,147
396
42
3
0
235,128
4
W
Nike
8,725
671
125
10
0
269,427
4
W
Fenrir
8,607
662
77
6
0
278,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role