Player Matchup

Loki
Loki
GoldenKingV555
Loki
Level 46
God Stats
4W - 2L
1,619 SR
Queue Stats
72W - 77L
1,375 Elo+
Solo
Artemis
Artemis
KING_OF_DEATH552
Artemis
Level 22
God Stats
3W - 1L
1,678 SR
Queue Stats
7W - 5L
1,509 Elo+
Party 2
Hera
Hera
KxngSleezy
Hera
Level 60
God Stats
14W - 9L
1,493 SR
Queue Stats
75W - 90L
1,323 Elo+
Solo
Izanami
Izanami
Teh_Bum
Izanami
Level 87
God Stats
16W - 7L
1,598 SR
Queue Stats
30W - 24L
1,487 Elo+
Party 2
Skadi
Skadi
ultimateplaya4
Skadi
Level 24
God Stats
2W - 1L
1,834 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 2
Team Averages
Level 48
1,645 SR
1,441 Elo+

VS

Team Averages
Level 89
1,528 SR
1,419 Elo+
Raijin
Raijin
BOB_BARKER_704
Raijin
Level 69
God Stats
9W - 3L
1,517 SR
Queue Stats
271W - 293L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
Davidalex956
Cthulhu
Level 123
God Stats
9W - 5L
1,628 SR
Queue Stats
111W - 105L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KeepDatEnergy
Tsukuyomi
Level 106
God Stats
16W - 12L
1,596 SR
Queue Stats
192W - 175L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
TitanLottus
Danzaburou
Level 43
God Stats
13W - 12L
1,459 SR
Queue Stats
45W - 46L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
fredrod854-fredr
Nu Wa
Level 104
God Stats
95W - 100L
1,439 SR
Queue Stats
307W - 345L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,227
523
2,777
6,488
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 2
5,300
530
3,218
7,375
2,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 4 / 0
6,271
627
4,356
5,536
1,646
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Teh_Bum
Izanami
11
2 / 1 / 0
6,496
650
1,947
3,178
909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
2 / 4 / 3
4,902
490
3,289
5,449
1,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
6,925
693
4,791
4,160
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Davidalex956
Cthulhu
9
4 / 3 / 2
5,950
595
2,994
7,973
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
KeepDatEnergy
Tsukuyomi
12
9 / 2 / 6
7,406
741
7,157
7,211
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TitanLottus
Danzaburou
9
2 / 4 / 5
5,468
547
4,412
7,032
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 0
5,851
585
1,363
1,897
415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
11
Kills
20
20
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Cthulhu
Davidalex956
Cthulhu
4
3
2
1.67
L
1
5
2
0.4
L
2
6
2
0.5
W
Tsukuyomi
KeepDatEnergy
Tsukuyomi
9
2
6
6
L
4
4
0
1
L
Izanami
Teh_Bum
Izanami
2
1
0
2
W
Danzaburou
TitanLottus
Danzaburou
2
4
5
1.13
W
1
1
0
1
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,587
Damage
20,717
28,026
Taken
28,273
7,615
Mitigated
11,073
3,891
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,791
207
0
485
4,160
1,270
0
1,611
2,549
36,909
0
W
Cthulhu
Davidalex956
Cthulhu
2,994
234
125
1,374
7,973
5,227
0
1,263
6,710
17,716
0
L
2,777
975
0
210
6,488
1,731
0
1,738
4,661
0
22,444
L
3,218
1,006
0
1,105
7,375
2,087
0
1,861
5,416
0
16,917
W
Tsukuyomi
KeepDatEnergy
Tsukuyomi
7,157
2,259
0
3,127
7,211
2,313
497
968
6,243
0
34,708
L
4,356
865
0
730
5,536
1,646
0
3,154
2,089
22,298
0
L
Izanami
Teh_Bum
Izanami
1,947
652
0
856
3,178
909
463
694
2,484
0
43,244
W
Danzaburou
TitanLottus
Danzaburou
4,412
1,788
0
1,589
7,032
1,848
977
514
6,518
0
17,183
W
1,363
162
0
231
1,897
415
0
0
1,897
34,320
0
L
3,289
1,678
106
884
5,449
1,242
0
1,193
4,228
0
12,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,196
Gold Earned
31,600
241
Minions Killed
278
0
Camps Cleared
0
874,111
Distance Traveled
961,518
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,925
693
85
9
0
198,005
1
W
Cthulhu
5,950
595
30
3
0
211,637
1
L
Loki
5,227
523
46
5
0
214,644
5
L
Artemis
5,300
530
33
3
0
169,346
2
W
Tsukuyomi
7,406
741
66
7
0
235,387
4
L
Hera
6,271
627
41
4
0
191,785
2
L
Izanami
6,496
650
94
9
0
162,051
3
W
Danzaburou
5,468
547
30
3
0
183,788
0
W
Nu Wa
5,851
585
67
7
0
132,701
2
L
Skadi
4,902
490
27
3
0
136,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role