Player Matchup

Ne Zha
Ne Zha
Brenn6n
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 51L
1,532 Elo+
Solo
Ah Puch
Ah Puch
WRECKEDyaSQUADz
Ah Puch
Level 16
God Stats
1W - 2L
1,351 SR
Queue Stats
2W - 4L
1,420 Elo+
Solo
Xbalanque
Xbalanque
gerald288
Xbalanque
Level 149
God Stats
12W - 15L
1,523 SR
Queue Stats
104W - 143L
1,504 Elo+
Solo
Team Averages
Level 64
1,458 SR
1,485 Elo+

VS

Team Averages
Level 63
1,627 SR
1,524 Elo+
Mulan
Mulan
Saboteur_Shade
Mulan
Level 106
God Stats
6W - 3L
1,743 SR
Queue Stats
95W - 113L
1,539 Elo+
Party 1
Anhur
Anhur
Saboteur_Slim
Anhur
Level 29
God Stats
9W - 15L
1,502 SR
Queue Stats
156W - 144L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
acpooler21
Ah Puch
Level 53
God Stats
21W - 14L
1,636 SR
Queue Stats
173W - 185L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brenn6n
Ne Zha
14
4 / 6 / 10
10,706
714
15,454
14,948
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
7 / 2 / 2
10,249
683
10,926
8,658
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
gerald288
Xbalanque
15
5 / 2 / 7
10,637
709
16,388
15,545
5,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
9,274
618
6,661
22,713
10,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 5 / 5
9,125
608
10,137
11,919
3,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
acpooler21
Ah Puch
14
6 / 4 / 3
10,166
678
14,776
13,813
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
10
10
Deaths
16
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Brenn6n
Ne Zha
4
6
10
1.5
L
2
7
5
0.64
L
2
5
5
0.9
W
7
2
2
4
L
Ah Puch
acpooler21
Ah Puch
6
4
3
1.88
W
Xbalanque
gerald288
Xbalanque
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,768
Damage
31,574
39,151
Taken
48,445
16,815
Mitigated
17,608
12,975
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Brenn6n
Ne Zha
15,454
5,654
0
2,868
14,948
8,659
35
7,296
7,652
0
36,730
L
6,661
471
369
5,613
22,713
10,268
0
5,805
16,223
0
18,211
L
10,137
1,834
0
2,725
11,919
3,166
511
2,339
9,323
0
25,197
W
10,926
238
69
1,873
8,658
2,897
0
3,427
5,231
29,151
0
L
Ah Puch
acpooler21
Ah Puch
14,776
165
87
4,180
13,813
4,174
0
3,411
10,094
39,706
0
W
Xbalanque
gerald288
Xbalanque
16,388
8,663
0
8,165
15,545
5,259
971
5,107
10,438
0
47,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
28,565
159
Minions Killed
132
9
Camps Cleared
4
785,872
Distance Traveled
761,212
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,706
714
41
3
6
248,885
6
L
Mulan
9,274
618
22
1
1
247,376
3
L
Anhur
9,125
608
40
3
2
259,582
7
W
Ah Puch
10,249
683
44
3
0
253,034
0
L
Ah Puch
10,166
678
70
5
1
254,254
1
W
Xbalanque
10,637
709
74
5
3
283,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role