Player Matchup

Ymir
Ymir
GonzaTheP4P1S
Ymir
Level 16
God Stats
1W - 0L
1,734 SR
Queue Stats
4W - 3L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
Szayel_8Espada
Nu Wa
Level 25
God Stats
10W - 4L
1,670 SR
Queue Stats
70W - 51L
1,463 Elo+
Solo
Anubis
Anubis
VictorTX8
Anubis
Level 29
God Stats
11W - 6L
1,695 SR
Queue Stats
129W - 117L
1,461 Elo+
Solo
Khepri
Khepri
YTAntonio M
Khepri
Level 16
God Stats
9W - 3L
1,719 SR
Queue Stats
51W - 49L
1,473 Elo+
Solo
Ullr
Ullr
Zopenko
Ullr
Level 27
God Stats
2W - 1L
1,434 SR
Queue Stats
6W - 5L
1,525 Elo+
Party 1
Team Averages
Level 23
1,650 SR
1,507 Elo+

VS

Team Averages
Level 39
1,564 SR
1,534 Elo+
Nu Wa
Nu Wa
CepitaMultifruta
Nu Wa
Level 149
God Stats
19W - 12L
1,780 SR
Queue Stats
311W - 262L
1,544 Elo+
Party 2
Olorun
Olorun
DragunovDK
Olorun
Level 26
God Stats
4W - 3L
1,563 SR
Queue Stats
49W - 57L
1,425 Elo+
Solo
Ymir
Ymir
Onykage777
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thor
Thor
SJ_-11-
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,657 Elo+
Solo
Neith
Neith
TheNick14
Neith
Level 6
God Stats
5W - 3L
1,474 SR
Queue Stats
15W - 5L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
6,813
619
4,948
9,316
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 4
6,891
626
2,188
3,383
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
VictorTX8
Anubis
13
6 / 0 / 3
7,786
708
5,933
6,498
3,071
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
11
0 / 2 / 11
6,804
619
1,782
7,132
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
Zopenko
Ullr
12
11 / 1 / 3
7,676
698
10,353
5,395
2,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
7,488
681
5,216
3,764
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
DragunovDK
Olorun
9
0 / 6 / 1
5,227
475
1,812
9,339
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 7 / 3
5,931
539
3,463
9,838
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
SJ_-11-
Thor
6
0 / 4 / 1
4,828
439
1,326
6,243
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
TheNick14
Neith
8
2 / 4 / 1
5,302
482
2,662
6,813
1,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
23
Kills
7
7
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Olorun
DragunovDK
Olorun
0
6
1
0.08
W
5
2
4
3.5
L
1
7
3
0.36
L
Thor
SJ_-11-
Thor
0
4
1
0.13
W
1
2
4
1.5
L
Neith
TheNick14
Neith
2
4
1
0.63
W
Anubis
VictorTX8
Anubis
6
0
3
7.5
W
Khepri
0
2
11
2.75
W
Ullr
Zopenko
Ullr
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,204
Damage
14,479
31,724
Taken
35,997
16,713
Mitigated
13,148
11,040
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,216
956
0
980
3,764
965
0
2,552
1,106
47,241
0
L
Olorun
DragunovDK
Olorun
1,812
725
0
2,507
9,339
1,963
0
5,794
3,529
23,209
0
W
4,948
1,151
0
2,465
9,316
3,885
0
2,529
6,712
33,463
0
L
3,463
1,220
0
249
9,838
6,805
0
3,413
6,411
10,689
0
L
Thor
SJ_-11-
Thor
1,326
635
0
597
6,243
1,967
0
1,820
4,367
0
18,725
W
2,188
486
0
666
3,383
973
1,177
2,062
1,183
37,075
0
L
Neith
TheNick14
Neith
2,662
1,179
0
1,121
6,813
1,448
0
1,064
5,733
0
19,635
W
Anubis
VictorTX8
Anubis
5,933
675
0
3,583
6,498
3,071
290
2,868
3,576
48,484
0
W
Khepri
1,782
547
0
2,410
7,132
6,650
330
1,410
5,682
10,904
0
W
Ullr
Zopenko
Ullr
10,353
4,782
0
1,916
5,395
2,134
1,930
1,275
4,080
0
54,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,970
Gold Earned
28,776
360
Minions Killed
242
0
Camps Cleared
0
973,397
Distance Traveled
1,050,453
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,488
681
113
10
0
214,107
4
L
Olorun
5,227
475
46
4
0
191,587
2
W
Ymir
6,813
619
61
6
0
204,528
4
L
Ymir
5,931
539
10
1
0
198,302
0
L
Thor
4,828
439
35
3
0
231,941
0
W
Nu Wa
6,891
626
84
8
0
166,844
2
L
Neith
5,302
482
38
3
0
214,516
4
W
Anubis
7,786
708
95
9
0
199,712
2
W
Khepri
6,804
619
19
2
0
208,137
1
W
Ullr
7,676
698
101
9
0
194,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role