Player Matchup

Eset
Eset
BillyTheeGay
Eset
Level 21
God Stats
2W - 2L
1,932 SR
Queue Stats
30W - 24L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
Nodonglage
Gilgamesh
Level 20
God Stats
10W - 5L
1,686 SR
Queue Stats
33W - 25L
1,431 Elo+
Party 2
Ymir
Ymir
jkorn123
Ymir
Level 12
God Stats
5W - 8L
1,449 SR
Queue Stats
26W - 28L
1,457 Elo+
Solo
Team Averages
Level 18
1,689 SR
1,442 Elo+

VS

Team Averages
Level 51
1,551 SR
1,505 Elo+
Neith
Neith
OnlyEvan_
Neith
Level 15
God Stats
0W - 2L
1,350 SR
Queue Stats
6W - 4L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
SaltyMidnight
Kuzenbo
Level 70
God Stats
21W - 15L
1,624 SR
Queue Stats
61W - 59L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
Specterwolf1630
Hou Yi
Level 67
God Stats
12W - 5L
1,679 SR
Queue Stats
146W - 145L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 10
10,747
827
12,471
8,734
3,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Nodonglage
Gilgamesh
14
8 / 2 / 10
10,484
806
14,890
12,498
7,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
13
3 / 1 / 13
9,488
730
7,411
8,008
8,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OnlyEvan_
Neith
10
1 / 10 / 3
7,766
597
2,267
12,593
3,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
11
2 / 6 / 3
8,157
627
10,702
16,520
21,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 4 / 3
8,083
622
7,772
11,000
3,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
5
5
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
Gilgamesh
Nodonglage
Gilgamesh
8
2
10
6.5
L
Neith
OnlyEvan_
Neith
1
10
3
0.25
L
Kuzenbo
2
6
3
0.58
L
2
4
3
0.88
W
Ymir
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,772
Damage
20,741
29,240
Taken
40,113
19,244
Mitigated
27,868
6,978
Healing
2,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,471
355
1,084
2,997
8,734
3,208
869
4,116
4,618
47,194
0
W
Gilgamesh
Nodonglage
Gilgamesh
14,890
4,379
0
893
12,498
7,488
1,014
4,724
7,774
0
39,637
L
Neith
OnlyEvan_
Neith
2,267
1,194
0
1,345
12,593
3,543
0
6,448
6,145
0
11,729
L
Kuzenbo
10,702
3,094
0
0
16,520
21,104
0
7,381
9,139
23,454
0
L
7,772
1,983
0
1,642
11,000
3,221
0
6,671
4,329
0
27,577
W
Ymir
7,411
910
416
1,588
8,008
8,548
377
2,251
5,757
19,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
24,006
161
Minions Killed
101
8
Camps Cleared
3
761,417
Distance Traveled
549,595
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,747
827
87
7
3
253,096
2
W
Gilgamesh
10,484
806
50
4
3
250,219
3
L
Neith
7,766
597
26
2
0
147,809
0
L
Kuzenbo
8,157
627
32
2
0
195,504
2
L
Hou Yi
8,083
622
43
3
3
206,282
4
W
Ymir
9,488
730
24
2
2
258,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role