Player Matchup

Bellona
Bellona
AstriodDoctor
Bellona
Level 25
God Stats
13W - 7L
1,830 SR
Queue Stats
65W - 64L
1,351 Elo+
Solo
Thor
Thor
FusRoDave
Thor
Level 7
God Stats
1W - 0L
1,327 SR
Queue Stats
6W - 4L
1,389 Elo+
Party 1
Ah Puch
Ah Puch
Godwrath
Ah Puch
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,235 Elo+
Party 1
Yemoja
Yemoja
JOBI23
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,554 Elo+
Party 1
Artemis
Artemis
Quainty
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,235 Elo+
Party 1
Team Averages
Level 23
1,531 SR
1,353 Elo+

VS

Team Averages
Level 31
1,484 SR
1,420 Elo+
Anubis
Anubis
BaconMan750
Anubis
Level 8
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 12L
1,459 Elo+
Party 2
Rama
Rama
PlutoniumBeast
Rama
Level 17
God Stats
2W - 2L
1,537 SR
Queue Stats
8W - 7L
1,343 Elo+
Solo
Fafnir
Fafnir
SeVeRe_Opticz
Fafnir
Level 29
God Stats
0W - 2L
1,322 SR
Queue Stats
118W - 128L
1,435 Elo+
Solo
Thor
Thor
Trav_Boss24
Thor
Level 87
God Stats
8W - 6L
1,480 SR
Queue Stats
403W - 404L
1,460 Elo+
Party 2
Freya
Freya
jSCHMIDTx
Freya
Level 14
God Stats
16W - 23L
1,350 SR
Queue Stats
129W - 124L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
3 / 1 / 0
9,019
564
12,571
8,872
8,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
13
3 / 2 / 3
8,181
511
3,772
9,416
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Godwrath
Ah Puch
15
20 / 0 / 4
10,734
671
16,735
11,547
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
JOBI23
Yemoja
11
2 / 1 / 9
7,692
481
4,970
7,605
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Quainty
Artemis
12
4 / 4 / 9
7,796
487
8,746
9,189
2,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 12 / 1
5,704
357
5,901
11,155
4,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 5 / 1
6,551
409
4,752
9,887
2,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 4
6,974
436
3,053
12,474
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 1
7,539
471
6,216
13,325
8,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
jSCHMIDTx
Freya
12
2 / 8 / 3
6,986
437
6,450
14,989
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
32
Kills
8
8
Deaths
32
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
1
0
3
L
Anubis
0
12
1
0.04
W
Thor
3
2
3
2.25
W
Ah Puch
Godwrath
Ah Puch
20
0
4
22
W
Yemoja
JOBI23
Yemoja
2
1
9
6.5
L
4
5
1
0.9
W
Artemis
Quainty
Artemis
4
4
9
2.13
L
1
4
4
0.75
L
1
3
1
0.5
L
Freya
jSCHMIDTx
Freya
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,794
Damage
26,372
46,629
Taken
61,830
23,713
Mitigated
32,764
12,522
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
12,571
2,424
0
1,256
8,872
8,894
474
2,102
6,770
12,224
43,973
L
Anubis
5,901
505
0
1,167
11,155
4,068
0
5,840
5,315
20,489
0
W
Thor
3,772
1,316
0
1,140
9,416
3,534
966
1,945
7,471
0
50,232
W
Ah Puch
Godwrath
Ah Puch
16,735
3,244
0
6,495
11,547
3,982
1,058
4,888
6,659
58,103
0
W
Yemoja
JOBI23
Yemoja
4,970
1,778
955
1,114
7,605
4,764
1,166
3,929
3,676
15,753
0
L
4,752
3,875
0
2,912
9,887
2,753
0
4,531
5,356
0
24,932
W
Artemis
Quainty
Artemis
8,746
4,316
0
1,562
9,189
2,539
1,055
4,029
5,160
0
32,052
L
3,053
838
0
3,319
12,474
11,881
0
5,732
6,742
17,299
0
L
6,216
737
0
2,978
13,325
8,975
0
3,664
9,661
5,312
42,478
L
Freya
jSCHMIDTx
Freya
6,450
2,019
0
2,626
14,989
5,087
0
4,749
10,240
46,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,422
Gold Earned
33,754
368
Minions Killed
282
0
Camps Cleared
0
1,455,294
Distance Traveled
1,332,727
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,019
564
112
7
0
293,726
2
L
Anubis
5,704
357
27
2
0
218,698
2
W
Thor
8,181
511
88
6
0
292,773
1
W
Ah Puch
10,734
671
96
6
0
309,469
0
W
Yemoja
7,692
481
13
1
0
298,147
3
L
Rama
6,551
409
51
3
0
270,465
2
W
Artemis
7,796
487
59
4
0
261,179
1
L
Fafnir
6,974
436
19
1
0
285,633
7
L
Thor
7,539
471
103
6
0
297,014
2
L
Freya
6,986
437
82
5
0
260,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role