Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DrContra
Agni
Level 99
God Stats
5W - 6L
1,553 SR
Queue Stats
351W - 428L
1,408 Elo+
Solo
Tiamat
Tiamat
Jack69son
Tiamat
Level 82
God Stats
0W - 6L
1,136 SR
Queue Stats
470W - 454L
1,389 Elo+
Solo
Loki
Loki
rayvincii
Loki
Level 78
God Stats
1W - 1L
1,819 SR
Queue Stats
44W - 42L
1,394 Elo+
Solo
Xbalanque
Xbalanque
shadowalex22
Xbalanque
Level 108
God Stats
23W - 35L
1,341 SR
Queue Stats
599W - 605L
1,366 Elo+
Solo
Team Averages
Level 101
1,470 SR
1,411 Elo+

VS

Team Averages
Level 87
1,466 SR
1,404 Elo+
Kuzenbo
Kuzenbo
DIeguillito
Kuzenbo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 347L
1,405 Elo+
Solo
Sobek
Sobek
DragonKing1850
Sobek
Level 85
God Stats
4W - 1L
1,830 SR
Queue Stats
82W - 76L
1,374 Elo+
Party 1
Hera
Hera
QuinnDigg
Hera
Level 84
God Stats
2W - 1L
1,337 SR
Queue Stats
120W - 129L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
Sergio123457943
Jing Wei
Level 75
God Stats
2W - 0L
1,610 SR
Queue Stats
291W - 348L
1,414 Elo+
Solo
Awilix
Awilix
ShadowKnight1772
Awilix
Level 87
God Stats
6W - 0L
1,055 SR
Queue Stats
88W - 90L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 1
3,421
570
1,654
4,091
1,838
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
7
0 / 0 / 1
4,018
670
815
1,583
317
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Jack69son
Tiamat
7
2 / 2 / 0
4,323
721
1,900
3,625
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
7
3 / 2 / 0
4,162
694
3,453
4,739
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
shadowalex22
Xbalanque
3
0 / 2 / 0
2,988
498
832
1,705
297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DIeguillito
Kuzenbo
6
1 / 0 / 1
4,068
678
1,041
2,696
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
1 / 1 / 0
4,172
695
508
3,330
2,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
8
2 / 3 / 0
4,369
728
1,426
3,317
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
7
1 / 1 / 1
4,022
670
1,546
3,092
804
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 2
4,081
680
1,342
4,190
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
6
6
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Kuzenbo
DIeguillito
Kuzenbo
1
0
1
1.5
L
Agni
0
0
1
0.5
W
1
1
0
1
L
Tiamat
Jack69son
Tiamat
2
2
0
1
W
Hera
2
3
0
0.67
W
Jing Wei
1
1
1
1.5
W
1
0
2
2
L
Loki
3
2
0
1.5
L
Xbalanque
shadowalex22
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,654
Damage
5,863
15,743
Taken
16,625
5,358
Mitigated
6,485
4,162
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,654
207
162
924
4,091
1,838
0
258
3,833
10,425
0
W
Kuzenbo
DIeguillito
Kuzenbo
1,041
536
0
1,290
2,696
1,772
0
465
2,231
10,074
0
L
Agni
815
138
30
486
1,583
317
248
236
1,234
16,285
0
W
508
0
0
1,502
3,330
2,170
0
815
2,515
10,626
0
L
Tiamat
Jack69son
Tiamat
1,900
559
0
1,230
3,625
1,374
348
1,201
2,424
16,863
0
W
Hera
1,426
534
0
999
3,317
797
887
1,261
2,000
17,159
0
W
Jing Wei
1,546
1,384
0
1,296
3,092
804
130
1,189
1,903
0
15,206
W
1,342
518
0
2,290
4,190
942
0
493
3,607
0
12,981
L
Loki
3,453
1,575
29
1,103
4,739
1,532
170
942
3,760
0
18,076
L
Xbalanque
shadowalex22
Xbalanque
832
404
0
198
1,705
297
0
188
1,517
0
5,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,912
Gold Earned
20,712
122
Minions Killed
153
0
Camps Cleared
0
555,087
Distance Traveled
641,269
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,421
570
16
3
0
128,842
1
W
Kuzenbo
4,068
678
17
3
0
135,845
2
L
Agni
4,018
670
34
6
0
126,521
3
W
Sobek
4,172
695
31
5
0
124,246
3
L
Tiamat
4,323
721
31
5
0
119,010
1
W
Hera
4,369
728
28
5
0
109,791
2
W
Jing Wei
4,022
670
38
6
0
123,635
2
W
Awilix
4,081
680
39
7
0
147,752
0
L
Loki
4,162
694
31
5
0
132,563
0
L
Xbalanque
2,988
498
10
2
0
48,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role