Player Matchup

Thoth
Thoth
Brenoups
Thoth
Level 13
God Stats
1W - 1L
1,333 SR
Queue Stats
21W - 29L
1,258 Elo+
Party 2
Sol
Sol
Zz-KratinhoS-zZ
Sol
Level 12
God Stats
9W - 9L
1,296 SR
Queue Stats
21W - 27L
1,213 Elo+
Party 2
Geb
Geb
jeffbaby86
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,466 Elo+
Solo
Nu Wa
Nu Wa
mobsmilk
Nu Wa
Level 27
God Stats
93W - 99L
1,489 SR
Queue Stats
165W - 172L
1,428 Elo+
Solo
Jormungandr
Jormungandr
nckill_switchx
Jormungandr
Level 7
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 5L
1,356 Elo+
Solo
Team Averages
Level 17
1,384 SR
1,344 Elo+

VS

Team Averages
Level 32
1,341 SR
1,262 Elo+
Bastet
Bastet
 
Bastet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FazeSHULO7407
Loki
Level 17
God Stats
7W - 7L
1,314 SR
Queue Stats
13W - 38L
1,091 Elo+
Solo
Chang'e
Chang'e
Hawkinside
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,254 Elo+
Solo
Artemis
Artemis
PapaFin71
Artemis
Level 8
God Stats
1W - 5L
1,225 SR
Queue Stats
2W - 10L
1,083 Elo+
Party 1
Cthulhu
Cthulhu
SargentSenpai69
Cthulhu
Level 27
God Stats
2W - 6L
1,168 SR
Queue Stats
75W - 82L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Brenoups
Thoth
20
3 / 12 / 20
16,153
1,010
23,976
22,097
9,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 11 / 14
15,300
956
25,137
20,477
7,578
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 5 / 11
14,513
907
25,242
30,960
27,187
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
mobsmilk
Nu Wa
20
12 / 7 / 10
17,513
1,095
33,722
18,395
6,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
nckill_switchx
Jormungandr
20
5 / 6 / 14
15,033
940
17,980
24,008
34,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
32 / 4 / 6
22,917
1,432
46,087
33,597
13,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
0 / 11 / 11
12,905
807
2,995
18,992
6,760
Chang'e
Hawkinside
Chang'e
20
4 / 5 / 25
16,591
1,037
21,819
31,635
11,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
PapaFin71
Artemis
20
1 / 5 / 17
14,345
897
7,236
22,521
7,872
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 5 / 28
16,938
1,059
30,295
31,363
48,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
128
29
Kills
41
41
Deaths
30
69
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
32
4
6
8.75
W
Thoth
Brenoups
Thoth
3
12
20
1.08
L
0
11
11
0.5
L
Chang'e
Hawkinside
Chang'e
4
5
25
3.3
L
Artemis
PapaFin71
Artemis
1
5
17
1.9
L
4
5
28
3.6
W
5
11
14
1.09
W
4
5
11
1.9
W
Nu Wa
mobsmilk
Nu Wa
12
7
10
2.43
W
Jormungandr
nckill_switchx
Jormungandr
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,057
Damage
108,432
115,937
Taken
138,108
85,149
Mitigated
87,405
12,184
Healing
22,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
46,087
23,577
0
2,378
33,597
13,135
0
30,944
2,653
0
74,078
W
Thoth
Brenoups
Thoth
23,976
2,651
0
1,195
22,097
9,372
0
7,704
14,393
62,079
0
L
2,995
1,001
0
0
18,992
6,760
0
16,707
2,285
0
7,628
L
Chang'e
Hawkinside
Chang'e
21,819
3,074
7,154
10,790
31,635
11,178
0
30,303
1,332
61,696
0
L
Artemis
PapaFin71
Artemis
7,236
1,632
0
0
22,521
7,872
0
20,467
2,054
0
14,161
L
30,295
1,565
1,587
282
31,363
48,460
0
27,636
3,727
84,275
0
W
25,137
6,614
0
3,141
20,477
7,578
0
6,661
13,816
42,783
0
W
25,242
3,740
257
6,351
30,960
27,187
0
17,146
13,814
43,350
0
W
Nu Wa
mobsmilk
Nu Wa
33,722
7,279
0
733
18,395
6,932
0
10,124
8,271
73,489
0
W
Jormungandr
nckill_switchx
Jormungandr
17,980
6,922
0
507
24,008
34,080
0
10,479
13,529
39,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,512
Gold Earned
83,696
293
Minions Killed
282
3
Camps Cleared
8
1,315,707
Distance Traveled
1,526,828
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
22,917
1,432
47
3
7
352,546
0
W
Thoth
16,153
1,010
96
6
0
249,067
0
L
Loki
12,905
807
12
1
0
183,504
0
L
Chang'e
16,591
1,037
94
6
1
332,506
0
L
Artemis
14,345
897
12
1
0
301,477
0
L
Cthulhu
16,938
1,059
117
7
0
356,795
1
W
Sol
15,300
956
39
2
1
299,521
2
W
Geb
14,513
907
36
2
1
300,163
0
W
Nu Wa
17,513
1,095
78
5
1
238,402
0
W
Jormungandr
15,033
940
44
3
0
228,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role