Player Matchup

Chaac
Chaac
DRxFEELGOODxxx
Chaac
Level 104
God Stats
50W - 44L
1,449 SR
Queue Stats
758W - 866L
1,452 Elo+
Party 3
Danzaburou
Danzaburou
MuttDevil
Danzaburou
Level 23
God Stats
89W - 108L
1,461 SR
Queue Stats
270W - 313L
1,430 Elo+
Party 3
Thanatos
Thanatos
OutlawHeart
Thanatos
Level 140
God Stats
4W - 3L
1,574 SR
Queue Stats
132W - 138L
1,446 Elo+
Party 1
Ymir
Ymir
Zebasted
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,215 Elo+
Party 1
Sol
Sol
thebeardofzeus
Sol
Level 109
God Stats
1W - 0L
1,868 SR
Queue Stats
33W - 36L
1,454 Elo+
Party 1
Team Averages
Level 78
1,570 SR
1,400 Elo+

VS

Team Averages
Level 50
1,400 SR
1,405 Elo+
Zeus
Zeus
ItzBrock3
Zeus
Level 63
God Stats
22W - 23L
1,414 SR
Queue Stats
175W - 204L
1,428 Elo+
Party 2
Chiron
Chiron
JWHEEL
Chiron
Level 26
God Stats
3W - 8L
1,500 SR
Queue Stats
127W - 177L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
PBYEEEZY350
Gilgamesh
Level 39
God Stats
2W - 7L
1,310 SR
Queue Stats
134W - 108L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
jacob6643
Tsukuyomi
Level 65
God Stats
7W - 15L
1,324 SR
Queue Stats
176W - 221L
1,397 Elo+
Party 2
Ares
Ares
simplecaleb
Ares
Level 58
God Stats
18W - 32L
1,453 SR
Queue Stats
71W - 110L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
10,854
571
16,187
19,445
13,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MuttDevil
Danzaburou
18
11 / 1 / 1
12,156
640
11,324
9,027
3,269
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
OutlawHeart
Thanatos
17
7 / 4 / 5
10,691
563
12,179
11,886
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
3 / 3 / 9
9,516
501
5,071
11,915
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 2 / 4
9,911
522
15,349
8,173
3,665
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 7 / 2
9,628
507
7,914
11,793
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
JWHEEL
Chiron
12
0 / 7 / 3
6,933
365
1,616
11,068
3,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PBYEEEZY350
Gilgamesh
15
5 / 6 / 1
9,726
512
12,883
21,421
16,502
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
jacob6643
Tsukuyomi
15
3 / 7 / 6
9,622
506
9,400
16,234
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 5
8,171
430
3,347
14,412
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
33
Kills
13
13
Deaths
33
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Zeus
5
7
2
0.86
L
Chiron
JWHEEL
Chiron
0
7
3
0.21
W
Danzaburou
MuttDevil
Danzaburou
11
1
1
11.5
W
Thanatos
OutlawHeart
Thanatos
7
4
5
2.38
L
Gilgamesh
PBYEEEZY350
Gilgamesh
5
6
1
0.92
W
Ymir
3
3
9
2.5
L
Tsukuyomi
jacob6643
Tsukuyomi
3
7
6
0.86
L
0
6
5
0.42
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,110
Damage
35,160
60,446
Taken
74,928
39,510
Mitigated
37,532
27,784
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,187
3,223
0
9,553
19,445
13,184
658
3,705
15,658
0
65,438
L
Zeus
7,914
245
0
1,783
11,793
2,894
0
251
11,542
44,137
0
L
Chiron
JWHEEL
Chiron
1,616
544
440
952
11,068
3,113
0
5,750
5,318
0
27,042
W
Danzaburou
MuttDevil
Danzaburou
11,324
4,526
239
3,159
9,027
3,269
2,800
4,499
4,280
0
87,063
W
Thanatos
OutlawHeart
Thanatos
12,179
3,867
0
10,562
11,886
5,479
70
2,480
9,278
0
70,996
L
Gilgamesh
PBYEEEZY350
Gilgamesh
12,883
3,066
0
1,066
21,421
16,502
0
2,925
18,496
8,905
42,079
W
Ymir
5,071
988
0
2,391
11,915
13,913
589
1,875
10,034
27,799
0
L
Tsukuyomi
jacob6643
Tsukuyomi
9,400
2,525
0
2,600
16,234
6,448
0
3,212
13,022
0
63,019
L
3,347
223
0
2,935
14,412
8,575
0
8,335
6,077
23,134
0
W
15,349
6,630
0
1,880
8,173
3,665
3,305
780
7,387
66,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,128
Gold Earned
44,080
519
Minions Killed
379
0
Camps Cleared
0
1,740,578
Distance Traveled
1,726,813
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,854
571
119
6
0
348,872
0
L
Zeus
9,628
507
92
5
0
308,668
3
L
Chiron
6,933
365
59
3
0
319,256
1
W
Danzaburou
12,156
640
140
7
0
369,086
4
W
Thanatos
10,691
563
107
6
0
345,718
5
L
Gilgamesh
9,726
512
87
5
0
355,521
2
W
Ymir
9,516
501
37
2
0
340,917
4
L
Tsukuyomi
9,622
506
95
5
0
383,983
2
L
Ares
8,171
430
46
2
0
359,385
1
W
Sol
9,911
522
116
6
0
335,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role