Player Matchup

Bacchus
Bacchus
Silver II
ObiRemKenobi
Bacchus
Silver II
Level 123
God Stats
11W - 16L
1,454 SR
Queue Stats
330W - 451L
1,115 MMR
Solo
Neith
Neith
Silver II
SoyElPacho
Neith
Silver II
Level 82
God Stats
2W - 1L
1,372 SR
Queue Stats
16W - 27L
1,038 MMR
Solo
Poseidon
Poseidon
Silver II
Watchyourself06
Poseidon
Silver II
Level 68
God Stats
3W - 5L
1,425 SR
Queue Stats
67W - 83L
1,089 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,417 SR
1,081 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,418 SR
1,077 MMR
Baron Samedi
Baron Samedi
Gold V
Alegan239
Baron Samedi
Gold V
Level 137
God Stats
18W - 26L
1,478 SR
Queue Stats
777W - 896L
1,178 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Finesse2Infinity
Cthulhu
Bronze I
Level 68
God Stats
2W - 4L
1,322 SR
Queue Stats
241W - 214L
699 MMR
Solo
Fenrir
Fenrir
Silver I
finklerules
Fenrir
Silver I
Level 66
God Stats
10W - 31L
1,455 SR
Queue Stats
155W - 156L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ObiRemKenobi
Bacchus
10
2 / 2 / 9
6,816
682
5,042
6,523
6,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
11
7 / 1 / 5
8,145
815
6,521
4,750
1,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
4 / 0 / 9
7,645
765
4,883
2,850
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HadesPersephoneChaacHelMedusa

VS

Bans
GilgameshAresHou YiOdinDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alegan239
Baron Samedi
10
2 / 3 / 0
6,610
661
4,747
4,860
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 6 / 0
5,587
559
1,139
7,781
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
9
1 / 5 / 2
6,309
631
3,134
7,387
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
3
3
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alegan239
Baron Samedi
2
3
0
0.67
L
0
6
0
0
W
Bacchus
ObiRemKenobi
Bacchus
2
2
9
3.25
W
Neith
7
1
5
9.5
W
Poseidon
4
0
9
8.5
L
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,446
Damage
9,020
14,123
Taken
20,028
9,175
Mitigated
13,081
3,466
Healing
2,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alegan239
Baron Samedi
4,747
83
511
985
4,860
4,248
0
3,521
1,339
20,447
0
L
1,139
231
46
0
7,781
5,429
0
3,235
4,546
9,705
0
W
Bacchus
ObiRemKenobi
Bacchus
5,042
765
0
1,531
6,523
6,640
29
1,970
4,343
16,424
0
W
Neith
6,521
2,411
0
1,435
4,750
1,597
610
2,207
2,424
0
19,635
W
Poseidon
4,883
548
0
500
2,850
938
320
2,210
601
20,356
0
L
Fenrir
3,134
364
0
647
7,387
3,404
0
3,729
3,658
0
8,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,606
Gold Earned
18,506
98
Minions Killed
63
6
Camps Cleared
2
502,528
Distance Traveled
494,701
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,610
661
32
3
2
165,011
2
L
Cthulhu
5,587
559
14
1
0
148,290
0
W
Bacchus
6,816
682
19
2
3
156,987
2
W
Neith
8,145
815
37
4
2
145,317
2
W
Poseidon
7,645
765
42
4
1
200,224
1
L
Fenrir
6,309
631
17
2
0
181,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role