Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AnonymousAzura
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bahammut8195
Ah Muzen Cab
Level 104
God Stats
8W - 10L
1,544 SR
Queue Stats
318W - 331L
1,407 Elo+
Solo
Fenrir
Fenrir
Yinglaterra
Fenrir
Level 60
God Stats
4W - 8L
1,440 SR
Queue Stats
328W - 444L
1,388 Elo+
Solo
Ah Puch
Ah Puch
ksfeeders
Ah Puch
Level 157
God Stats
0W - 1L
1,581 SR
Queue Stats
89W - 106L
1,350 Elo+
Solo
Team Averages
Level 97
1,513 SR
1,438 Elo+

VS

Team Averages
Level 73
1,594 SR
1,431 Elo+
The Morrigan
The Morrigan
I TNS I SOUL
The Morrigan
Level 84
God Stats
90W - 93L
1,479 SR
Queue Stats
316W - 399L
1,386 Elo+
Solo
Artemis
Artemis
Laisecawar1
Artemis
Level 68
God Stats
4W - 1L
1,725 SR
Queue Stats
309W - 344L
1,428 Elo+
Party 1
Fafnir
Fafnir
ilhacomauzaimer
Fafnir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 348L
1,425 Elo+
Solo
Chaac
Chaac
l-FallenJaGGeN-l
Chaac
Level 85
God Stats
9W - 7L
1,714 SR
Queue Stats
438W - 543L
1,470 Elo+
Party 1
Loki
Loki
lllCaelumlll
Loki
Level 69
God Stats
107W - 86L
1,554 SR
Queue Stats
517W - 535L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 2 / 3
6,383
456
2,463
5,933
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
5,398
386
2,929
4,594
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Bahammut8195
Ah Muzen Cab
11
3 / 3 / 0
6,644
475
5,072
6,706
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
7
0 / 3 / 2
5,235
374
2,058
5,445
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
ksfeeders
Ah Puch
10
0 / 6 / 2
6,228
445
6,737
8,033
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
I TNS I SOUL
The Morrigan
14
3 / 0 / 7
8,403
600
3,670
3,719
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Laisecawar1
Artemis
12
0 / 2 / 3
7,110
508
2,954
5,872
1,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 2
7,284
520
2,217
8,776
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 3
7,569
541
5,083
11,558
7,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
10 / 0 / 2
9,274
662
6,656
8,166
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
17
17
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
3
1.25
L
0
3
0
0
L
Ah Muzen Cab
Bahammut8195
Ah Muzen Cab
3
3
0
1
W
The Morrigan
I TNS I SOUL
The Morrigan
3
0
7
6.5
W
Artemis
Laisecawar1
Artemis
0
2
3
0.75
L
Fenrir
0
3
2
0.33
W
1
1
2
2
L
Ah Puch
ksfeeders
Ah Puch
0
6
2
0.17
W
3
1
3
4.5
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,259
Damage
20,580
30,711
Taken
38,091
12,883
Mitigated
22,152
10,976
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,463
274
823
3,059
5,933
5,731
60
640
5,293
21,325
0
L
2,929
1,469
0
1,597
4,594
1,384
103
0
4,594
18,724
3,311
L
Ah Muzen Cab
Bahammut8195
Ah Muzen Cab
5,072
1,704
0
2,212
6,706
1,904
189
1,350
5,356
0
39,305
W
The Morrigan
I TNS I SOUL
The Morrigan
3,670
679
0
988
3,719
1,377
540
1,504
2,215
34,346
8,364
W
Artemis
Laisecawar1
Artemis
2,954
1,452
0
1,924
5,872
1,777
252
1,342
4,530
0
56,063
L
Fenrir
2,058
573
0
1,115
5,445
1,886
0
1,400
4,045
0
19,760
W
2,217
179
0
1,573
8,776
8,252
0
852
7,924
22,697
0
L
Ah Puch
ksfeeders
Ah Puch
6,737
138
0
2,170
8,033
1,978
0
1,022
7,011
37,831
0
W
5,083
599
0
5,159
11,558
7,995
220
4,487
7,071
0
42,665
W
6,656
2,161
0
3,376
8,166
2,751
0
3,305
4,861
0
55,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
39,640
267
Minions Killed
427
0
Camps Cleared
0
954,803
Distance Traveled
1,342,592
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,383
456
42
3
0
234,694
5
L
Sol
5,398
386
48
3
0
141,938
1
L
Ah Muzen Cab
6,644
475
68
5
0
168,767
3
W
The Morrigan
8,403
600
97
7
0
254,728
0
W
Artemis
7,110
508
114
8
0
232,311
3
L
Fenrir
5,235
374
43
3
0
168,439
1
W
Fafnir
7,284
520
39
3
0
264,250
2
L
Ah Puch
6,228
445
66
5
0
240,965
5
W
Chaac
7,569
541
74
5
0
277,563
1
W
Loki
9,274
662
103
7
0
313,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role