Player Matchup

Discordia
Discordia
BarryPK
Discordia
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 43L
1,424 Elo+
Solo
Yemoja
Yemoja
Daniel23ghf
Yemoja
Level 28
God Stats
4W - 6L
1,459 SR
Queue Stats
178W - 278L
1,302 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SenseiFarkus
Ah Muzen Cab
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
YeZifeng1
Bellona
Level 17
God Stats
14W - 13L
1,224 SR
Queue Stats
155W - 162L
1,271 Elo+
Solo
Kali
Kali
ikillbots iQ
Kali
Level 28
God Stats
9W - 4L
1,749 SR
Queue Stats
82W - 103L
1,509 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,401 Elo+

VS

Team Averages
Level 13
1,624 SR
1,432 Elo+
Hades
Hades
IdleDoor0
Hades
Level 25
God Stats
0W - 2L
1,919 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Slaughterhaus777
Cthulhu
Level 27
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
SotoriusBiggi3
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ergidfnbfvbfgfd
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
strawberruuu
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BarryPK
Discordia
11
6 / 0 / 0
7,099
645
4,428
4,536
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
9
0 / 2 / 2
5,333
485
1,210
6,992
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
SenseiFarkus
Ah Muzen Cab
7
1 / 4 / 1
4,911
446
4,000
5,349
1,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
YeZifeng1
Bellona
13
5 / 0 / 0
7,225
657
3,894
4,297
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
6 / 2 / 2
6,900
627
3,874
7,600
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IdleDoor0
Hades
9
5 / 1 / 3
5,689
517
6,975
5,688
2,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 2 / 6
4,959
451
2,711
5,809
2,212
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
SotoriusBiggi3
Baba Yaga
6
0 / 8 / 3
4,367
397
4,201
7,153
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 2
4,525
411
951
6,536
2,113
Nemesis
strawberruuu
Nemesis
7
1 / 2 / 0
4,576
416
1,380
4,223
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
18
Kills
8
8
Deaths
18
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
BarryPK
Discordia
6
0
0
6
W
Yemoja
0
2
2
0.5
L
Hades
IdleDoor0
Hades
5
1
3
6.5
W
Ah Muzen Cab
SenseiFarkus
Ah Muzen Cab
1
4
1
0.38
L
2
2
6
2.5
L
Baba Yaga
SotoriusBiggi3
Baba Yaga
0
8
3
0.19
W
Bellona
YeZifeng1
Bellona
5
0
0
5
L
0
5
2
0.2
W
6
2
2
3.5
L
Nemesis
strawberruuu
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,406
Damage
16,218
28,774
Taken
29,409
12,777
Mitigated
10,886
10,323
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BarryPK
Discordia
4,428
1,067
0
1,502
4,536
1,463
1,285
2,485
2,051
33,418
0
W
Yemoja
1,210
266
446
1,069
6,992
3,055
0
5,146
1,846
12,473
0
L
Hades
IdleDoor0
Hades
6,975
432
647
2,178
5,688
2,576
0
485
5,203
24,504
0
W
Ah Muzen Cab
SenseiFarkus
Ah Muzen Cab
4,000
1,894
0
1,479
5,349
1,547
0
3,551
1,798
0
17,286
L
2,711
464
0
470
5,809
2,212
0
365
5,444
12,506
0
L
Baba Yaga
SotoriusBiggi3
Baba Yaga
4,201
579
0
609
7,153
2,545
64
3,395
3,474
15,284
0
W
Bellona
YeZifeng1
Bellona
3,894
424
0
1,300
4,297
3,579
287
692
3,605
5,530
34,764
L
951
301
85
978
6,536
2,113
0
264
6,232
0
13,179
W
3,874
1,924
0
4,527
7,600
3,133
0
2,013
5,587
0
34,981
L
Nemesis
strawberruuu
Nemesis
1,380
104
0
790
4,223
1,440
0
1,123
2,960
0
14,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,468
Gold Earned
24,116
279
Minions Killed
140
0
Camps Cleared
0
926,889
Distance Traveled
1,024,234
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,099
645
79
7
0
186,966
3
W
Yemoja
5,333
485
12
1
0
168,326
1
L
Hades
5,689
517
49
4
0
201,855
1
W
Ah Muzen Cab
4,911
446
27
2
0
157,403
1
L
Cthulhu
4,959
451
18
2
0
208,959
2
L
Baba Yaga
4,367
397
17
2
0
202,309
1
W
Bellona
7,225
657
95
9
0
186,181
4
L
Guan Yu
4,525
411
28
3
0
206,943
1
W
Kali
6,900
627
66
6
0
228,013
0
L
Nemesis
4,576
416
28
3
0
204,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role