Player Matchup

Odin
Odin
 
Odin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Doboruberuku
Scylla
Level 104
God Stats
5W - 5L
1,367 SR
Queue Stats
39W - 24L
1,510 Elo+
Party 1
Merlin
Merlin
Timid0
Merlin
Level 47
God Stats
336W - 373L
1,428 SR
Queue Stats
741W - 899L
1,396 Elo+
Solo
Ymir
Ymir
dacia
Ymir
Level 104
God Stats
77W - 54L
1,703 SR
Queue Stats
168W - 130L
1,684 Elo+
Party 1
Bakasura
Bakasura
leud
Bakasura
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 121L
1,694 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,557 Elo+

VS

Team Averages
Level 89
1,488 SR
1,564 Elo+
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AzureMagnus
Susano
Level 129
God Stats
12W - 18L
1,440 SR
Queue Stats
687W - 711L
1,566 Elo+
Solo
Ravana
Ravana
Leonix77
Ravana
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 145L
1,572 Elo+
Solo
Baba Yaga
Baba Yaga
ReiDypp
Baba Yaga
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Persephone
Persephone
Thegodcombined
Persephone
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
4 / 1 / 19
10,712
1,071
10,428
12,301
11,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
17
6 / 0 / 14
10,780
1,078
13,936
5,948
1,959
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Timid0
Merlin
16
1 / 2 / 11
9,048
905
7,445
6,653
1,916
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
dacia
Ymir
17
4 / 1 / 19
11,375
1,138
7,730
13,382
14,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
leud
Bakasura
16
10 / 2 / 6
11,447
1,145
13,045
9,424
3,909
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

292

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 2 / 5
10,525
1,053
8,687
13,156
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
15
2 / 6 / 1
9,135
914
13,985
11,437
4,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
Leonix77
Ravana
15
2 / 3 / 1
9,205
921
9,282
10,994
4,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
ReiDypp
Baba Yaga
15
0 / 6 / 2
8,400
840
4,427
9,344
3,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Thegodcombined
Persephone
15
2 / 7 / 1
9,497
950
7,073
13,007
4,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
25
Kills
6
6
Deaths
24
69
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
19
13.5
L
Ganesha
 
Ganesha
0
2
5
1.25
L
Susano
2
6
1
0.42
W
Scylla
6
0
14
13
L
Ravana
Leonix77
Ravana
2
3
1
0.83
L
Baba Yaga
ReiDypp
Baba Yaga
0
6
2
0.17
L
Persephone
Thegodcombined
Persephone
2
7
1
0.36
W
Merlin
Timid0
Merlin
1
2
11
3.25
W
Ymir
dacia
Ymir
4
1
19
13.5
W
Bakasura
leud
Bakasura
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,584
Damage
43,454
47,708
Taken
57,938
34,066
Mitigated
29,291
5,378
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,428
2,504
855
1,005
12,301
11,851
0
4,206
8,095
651
21,170
L
Ganesha
 
Ganesha
8,687
150
0
1,440
13,156
12,988
0
6,952
5,619
37,382
0
L
Susano
13,985
2,803
0
0
11,437
4,264
0
5,779
5,156
0
22,750
W
Scylla
13,936
1,043
0
168
5,948
1,959
0
2,749
3,199
29,987
0
L
Ravana
Leonix77
Ravana
9,282
1,712
0
997
10,994
4,043
0
4,921
5,172
0
20,512
L
Baba Yaga
ReiDypp
Baba Yaga
4,427
762
0
772
9,344
3,211
0
4,446
4,159
15,111
0
L
Persephone
Thegodcombined
Persephone
7,073
944
0
962
13,007
4,785
0
7,153
5,398
25,332
0
W
Merlin
Timid0
Merlin
7,445
757
0
0
6,653
1,916
0
3,532
3,121
20,886
0
W
Ymir
dacia
Ymir
7,730
1,706
0
1,121
13,382
14,431
0
5,524
7,858
20,452
0
W
Bakasura
leud
Bakasura
13,045
9,812
0
2,229
9,424
3,909
0
4,176
5,248
0
26,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,362
Gold Earned
46,762
174
Minions Killed
169
9
Camps Cleared
5
1,008,382
Distance Traveled
932,706
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,712
1,071
21
2
2
220,562
1
L
Ganesha
10,525
1,053
12
1
1
202,270
0
L
Susano
9,135
914
18
2
2
205,605
0
W
Scylla
10,780
1,078
52
5
0
213,428
0
L
Ravana
9,205
921
36
4
0
206,271
3
L
Baba Yaga
8,400
840
37
4
1
147,049
1
L
Persephone
9,497
950
66
7
1
171,511
0
W
Merlin
9,048
905
21
2
0
147,774
0
W
Ymir
11,375
1,138
30
3
0
205,038
0
W
Bakasura
11,447
1,145
50
5
7
221,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role