Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DRIZLmyWIZZL
Ymir
Level 99
God Stats
206W - 204L
1,517 SR
Queue Stats
209W - 207L
1,486 Elo+
Party 1
Artemis
Artemis
IDrxgx
Artemis
Level 118
God Stats
7W - 4L
1,635 SR
Queue Stats
234W - 196L
1,570 Elo+
Party 2
Zeus
Zeus
MeltedRumble1
Zeus
Level 28
God Stats
49W - 35L
1,575 SR
Queue Stats
193W - 151L
1,555 Elo+
Party 2
Cerberus
Cerberus
xIzzy666x
Cerberus
Level 47
God Stats
86W - 72L
1,466 SR
Queue Stats
556W - 538L
1,444 Elo+
Party 1
Team Averages
Level 80
1,539 SR
1,511 Elo+

VS

Team Averages
Level 79
1,659 SR
1,527 Elo+
Ymir
Ymir
BEBOCHE
Ymir
Level 37
God Stats
9W - 7L
1,569 SR
Queue Stats
206W - 247L
1,513 Elo+
Solo
Kali
Kali
ConkCreatBaby
Kali
Level 118
God Stats
5W - 3L
1,749 SR
Queue Stats
29W - 23L
1,593 Elo+
Party 3
Hades
Hades
PerkyJacksxn
Hades
Level 27
God Stats
10W - 5L
1,607 SR
Queue Stats
28W - 25L
1,523 Elo+
Party 3
Odin
Odin
Zelda1R
Odin
Level 108
God Stats
7W - 4L
1,745 SR
Queue Stats
212W - 205L
1,500 Elo+
Solo
Vamana
Vamana
gamerbaers
Vamana
Level 105
God Stats
3W - 11L
1,626 SR
Queue Stats
54W - 52L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 3
6,167
1,233
2,648
653
229
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 7
5,312
1,062
2,131
3,788
1,790
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
IDrxgx
Artemis
11
3 / 2 / 5
6,207
1,241
6,440
2,927
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 5
5,868
1,174
5,593
1,685
454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xIzzy666x
Cerberus
11
0 / 0 / 8
5,312
1,062
3,347
4,091
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

411

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BEBOCHE
Ymir
10
1 / 1 / 1
5,236
1,047
1,517
3,458
2,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 1
6,072
1,214
3,655
5,833
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 0 / 0
4,630
926
0
0
0
Odin
Zelda1R
Odin
11
0 / 2 / 3
5,371
1,074
1,794
5,570
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
gamerbaers
Vamana
11
0 / 2 / 2
5,399
1,080
4,211
7,229
4,157
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
8
Kills
3
3
Deaths
8
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
L
Ymir
BEBOCHE
Ymir
1
1
1
1.5
L
2
3
1
0.83
W
0
0
7
3.5
W
Artemis
IDrxgx
Artemis
3
2
5
2.75
W
2
1
5
4.5
L
0
0
0
0
L
Odin
Zelda1R
Odin
0
2
3
0.75
L
Vamana
gamerbaers
Vamana
0
2
2
0.5
W
Cerberus
xIzzy666x
Cerberus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,159
Damage
11,177
13,144
Taken
22,090
5,688
Mitigated
12,524
2,769
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,648
223
553
124
653
229
0
211
398
11,637
0
L
Ymir
BEBOCHE
Ymir
1,517
0
0
0
3,458
2,435
0
2,074
1,347
1,852
0
L
3,655
1,301
0
799
5,833
2,309
0
3,303
2,469
0
14,235
W
2,131
343
0
470
3,788
1,790
0
437
3,306
5,290
0
W
Artemis
IDrxgx
Artemis
6,440
3,638
0
20
2,927
1,106
0
276
2,562
0
14,849
W
5,593
709
0
0
1,685
454
0
208
1,437
14,457
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Odin
Zelda1R
Odin
1,794
273
0
295
5,570
3,623
0
3,255
2,108
0
7,863
L
Vamana
gamerbaers
Vamana
4,211
2,132
0
1,412
7,229
4,157
0
4,570
2,447
0
15,401
W
Cerberus
xIzzy666x
Cerberus
3,347
248
0
1,602
4,091
2,109
0
385
3,510
8,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,866
Gold Earned
26,708
100
Minions Killed
63
4
Camps Cleared
5
490,501
Distance Traveled
345,686
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,167
1,233
18
4
0
98,632
1
L
Ymir
5,236
1,047
1
0
0
58,926
0
L
Kali
6,072
1,214
17
3
4
92,547
0
W
Ymir
5,312
1,062
17
3
1
105,240
0
W
Artemis
6,207
1,241
15
3
1
83,612
1
W
Zeus
5,868
1,174
26
5
2
94,006
0
L
Hades
4,630
926
0
0
0
2,009
0
L
Odin
5,371
1,074
13
3
0
92,098
1
L
Vamana
5,399
1,080
32
6
1
100,106
0
W
Cerberus
5,312
1,062
24
5
0
109,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role