Player Matchup

Ymir
Ymir
GiNo_k1ll3r-PR
Ymir
Level 15
God Stats
14W - 8L
1,664 SR
Queue Stats
17W - 14L
1,516 Elo+
Party 3
Pele
Pele
R0GUEKILLER465
Pele
Level 43
God Stats
6W - 7L
1,448 SR
Queue Stats
85W - 106L
1,387 Elo+
Party 2
Skadi
Skadi
TheLastMofongo
Skadi
Level 125
God Stats
3W - 1L
1,872 SR
Queue Stats
202W - 215L
1,400 Elo+
Party 3
Amaterasu
Amaterasu
TwoDChan-
Amaterasu
Level 29
God Stats
2W - 2L
1,276 SR
Queue Stats
155W - 201L
1,382 Elo+
Party 2
Anubis
Anubis
YaBi23
Anubis
Level 83
God Stats
51W - 49L
1,505 SR
Queue Stats
128W - 151L
1,368 Elo+
Party 3
Team Averages
Level 59
1,553 SR
1,411 Elo+

VS

Team Averages
Level 70
1,637 SR
1,488 Elo+
Skadi
Skadi
DressInDeath
Skadi
Level 29
God Stats
11W - 9L
1,595 SR
Queue Stats
18W - 13L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
ElasticSpastic0
Kuzenbo
Level 100
God Stats
4W - 2L
1,565 SR
Queue Stats
236W - 216L
1,518 Elo+
Party 1
Thanatos
Thanatos
LyricSadge
Thanatos
Level 101
God Stats
14W - 7L
1,924 SR
Queue Stats
207W - 184L
1,523 Elo+
Party 1
Olorun
Olorun
TEEJCK
Olorun
Level 41
God Stats
18W - 19L
1,482 SR
Queue Stats
162W - 197L
1,323 Elo+
Solo
Chaac
Chaac
Yautja EIder
Chaac
Level 81
God Stats
9W - 9L
1,617 SR
Queue Stats
281W - 238L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,475
463
1,523
6,503
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 8 / 3
7,429
531
11,119
13,713
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 5 / 1
6,637
474
7,240
8,891
2,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
TwoDChan-
Amaterasu
12
3 / 4 / 1
7,543
539
6,929
10,961
8,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
YaBi23
Anubis
12
1 / 5 / 1
7,150
511
4,377
9,068
3,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,188
442
1,920
6,066
1,443
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 10
7,744
553
5,199
9,667
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
LyricSadge
Thanatos
16
17 / 1 / 2
9,963
712
18,013
13,504
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
TEEJCK
Olorun
12
1 / 4 / 5
7,432
531
2,423
7,263
2,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 4 / 6
8,118
580
9,058
12,391
8,405
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
25
25
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
2
0
10
7
L
0
3
3
0.5
W
Thanatos
LyricSadge
Thanatos
17
1
2
18
L
3
8
3
0.56
W
Olorun
TEEJCK
Olorun
1
4
5
0.88
L
3
5
1
0.7
L
Amaterasu
TwoDChan-
Amaterasu
3
4
1
0.88
L
Anubis
YaBi23
Anubis
1
5
1
0.3
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
36,613
49,136
Taken
48,891
21,963
Mitigated
26,319
10,263
Healing
26,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,920
846
0
1,509
6,066
1,443
690
114
5,952
0
25,511
W
5,199
2,359
0
1,596
9,667
10,260
27
1,157
8,510
25,675
0
L
1,523
56
0
1,498
6,503
3,922
0
2,864
3,639
8,537
0
W
Thanatos
LyricSadge
Thanatos
18,013
7,101
0
15,673
13,504
4,205
653
2,703
10,801
0
63,447
L
11,119
3,303
0
3,452
13,713
3,448
0
1,591
12,122
0
43,020
W
Olorun
TEEJCK
Olorun
2,423
626
260
2,275
7,263
2,006
215
1,778
5,485
31,111
0
L
7,240
2,709
0
733
8,891
2,493
0
1,691
7,200
0
48,914
L
Amaterasu
TwoDChan-
Amaterasu
6,929
2,624
0
1,998
10,961
8,602
1,072
1,268
9,693
0
37,003
L
Anubis
YaBi23
Anubis
4,377
384
0
2,582
9,068
3,498
0
2,071
6,997
42,803
0
W
9,058
3,538
0
5,018
12,391
8,405
770
148
12,243
6,517
34,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,234
Gold Earned
39,445
310
Minions Killed
339
0
Camps Cleared
0
1,284,878
Distance Traveled
1,337,967
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,188
442
56
4
0
254,484
0
W
Kuzenbo
7,744
553
42
3
0
294,208
2
L
Ymir
6,475
463
16
1
0
255,596
0
W
Thanatos
9,963
712
90
6
0
307,460
2
L
Pele
7,429
531
62
4
0
278,339
1
W
Olorun
7,432
531
62
4
0
212,219
0
L
Skadi
6,637
474
90
6
0
242,957
1
L
Amaterasu
7,543
539
54
4
0
282,671
2
L
Anubis
7,150
511
88
6
0
225,315
1
W
Chaac
8,118
580
89
6
0
269,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role