Player Matchup

Ah Puch
Ah Puch
BardockBard
Ah Puch
Level 26
God Stats
7W - 4L
1,851 SR
Queue Stats
256W - 286L
1,364 Elo+
Solo
Heimdallr
Heimdallr
FormlessOrphan
Heimdallr
Level 28
God Stats
3W - 5L
1,541 SR
Queue Stats
50W - 59L
1,303 Elo+
Party 3
Nox
Nox
GoldfishGodKing
Nox
Level 28
God Stats
3W - 3L
1,692 SR
Queue Stats
46W - 59L
1,291 Elo+
Party 3
Bellona
Bellona
boromirmithril
Bellona
Level 27
God Stats
3W - 5L
1,472 SR
Queue Stats
20W - 23L
1,301 Elo+
Solo
Osiris
Osiris
ezkillszz
Osiris
Level 12
God Stats
7W - 10L
1,736 SR
Queue Stats
26W - 23L
1,389 Elo+
Solo
Team Averages
Level 24
1,659 SR
1,330 Elo+

VS

Team Averages
Level 14
1,442 SR
1,407 Elo+
Merlin
Merlin
Basickkz
Merlin
Level 26
God Stats
2W - 3L
1,162 SR
Queue Stats
63W - 55L
1,344 Elo+
Solo
Neith
Neith
GirthBrooks199
Neith
Level 9
God Stats
6W - 6L
1,295 SR
Queue Stats
10W - 13L
1,291 Elo+
Party 2
Arachne
Arachne
MrK0LES
Arachne
Level 5
God Stats
3W - 2L
1,780 SR
Queue Stats
6W - 7L
1,433 Elo+
Party 1
Ymir
Ymir
lambda1877
Ymir
Level 27
God Stats
18W - 14L
1,473 SR
Queue Stats
52W - 46L
1,467 Elo+
Party 2
Bellona
Bellona
клопарь
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BardockBard
Ah Puch
10
0 / 5 / 2
6,135
438
3,109
9,685
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FormlessOrphan
Heimdallr
10
0 / 3 / 0
6,076
434
2,381
8,268
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
5,691
407
4,009
5,949
1,239
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 2
8,456
604
8,639
8,108
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
ezkillszz
Osiris
13
2 / 0 / 1
7,626
545
2,348
7,854
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Basickkz
Merlin
14
4 / 1 / 1
7,994
571
7,456
5,976
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 6
6,973
498
6,435
4,861
1,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
MrK0LES
Arachne
14
3 / 1 / 3
8,163
583
6,202
10,603
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 0 / 4
7,784
556
3,131
7,952
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 4 / 1
6,412
458
2,322
9,244
7,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
13
13
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BardockBard
Ah Puch
0
5
2
0.2
W
Merlin
Basickkz
Merlin
4
1
1
4.5
L
Heimdallr
FormlessOrphan
Heimdallr
0
3
0
0
W
2
0
6
5
L
0
5
0
0
W
Arachne
MrK0LES
Arachne
3
1
3
4.5
L
4
0
2
5
L
Osiris
ezkillszz
Osiris
2
0
1
2.5
W
4
0
4
6
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,486
Damage
25,546
39,864
Taken
38,636
17,303
Mitigated
22,699
8,704
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BardockBard
Ah Puch
3,109
0
0
2,392
9,685
3,411
228
3,531
6,154
26,985
0
W
Merlin
Basickkz
Merlin
7,456
380
0
1,079
5,976
2,102
307
1,867
4,109
49,648
0
L
Heimdallr
FormlessOrphan
Heimdallr
2,381
906
148
1,743
8,268
1,813
836
3,126
5,142
0
30,435
W
6,435
2,490
0
2,068
4,861
1,433
728
2,026
2,835
0
41,444
L
4,009
675
0
0
5,949
1,239
296
1,264
4,685
17,212
0
W
Arachne
MrK0LES
Arachne
6,202
4,584
0
3,162
10,603
4,715
154
2,018
8,585
0
55,953
L
8,639
879
0
1,477
8,108
6,182
264
1,745
6,363
5,064
41,183
L
Osiris
ezkillszz
Osiris
2,348
728
0
2,944
7,854
4,658
25
1,986
5,868
0
49,301
W
3,131
623
0
2,533
7,952
6,723
174
1,912
6,040
24,502
0
W
2,322
192
0
529
9,244
7,726
0
499
8,745
5,331
22,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
37,326
338
Minions Killed
377
0
Camps Cleared
0
1,264,583
Distance Traveled
1,363,661
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,135
438
43
3
0
254,759
0
W
Merlin
7,994
571
102
7
0
270,988
3
L
Heimdallr
6,076
434
68
5
0
248,301
4
W
Neith
6,973
498
76
5
0
256,376
5
L
Nox
5,691
407
29
2
0
211,653
6
W
Arachne
8,163
583
106
8
0
292,498
0
L
Bellona
8,456
604
97
7
0
260,228
5
L
Osiris
7,626
545
101
7
0
289,642
6
W
Ymir
7,784
556
38
3
0
296,830
6
W
Bellona
6,412
458
55
4
0
246,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role