Player Matchup

Cthulhu
Cthulhu
K4m1K4z3_LoK4o
Cthulhu
Level 68
God Stats
8W - 7L
1,561 SR
Queue Stats
178W - 212L
1,407 Elo+
Party 1
Merlin
Merlin
lChefsitol
Merlin
Level 128
God Stats
2W - 2L
1,264 SR
Queue Stats
89W - 77L
1,497 Elo+
Solo
Izanami
Izanami
marioheliosimoes
Izanami
Level 146
God Stats
12W - 11L
1,569 SR
Queue Stats
100W - 139L
1,431 Elo+
Party 1
Team Averages
Level 114
1,465 SR
1,445 Elo+

VS

Team Averages
Level 57
1,731 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
Lucasdxd4293
Tsukuyomi
Level 19
God Stats
0W - 1L
1,876 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Nicorinho
Neith
Level 6
God Stats
0W - 1L
1,818 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
zKameloTT
Baron Samedi
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 99L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 11
8,973
748
9,268
10,784
8,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
lChefsitol
Merlin
13
2 / 4 / 13
8,720
727
8,047
8,535
3,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
12 / 0 / 7
10,286
857
11,624
10,243
3,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lucasdxd4293
Tsukuyomi
10
1 / 7 / 4
7,242
604
5,511
12,463
5,499
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
Nicorinho
Neith
10
1 / 7 / 4
7,245
604
5,839
12,146
4,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
zKameloTT
Baron Samedi
11
3 / 5 / 2
7,994
666
7,416
11,391
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
5
5
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
Tsukuyomi
Lucasdxd4293
Tsukuyomi
1
7
4
0.43
L
Neith
Nicorinho
Neith
1
7
4
0.43
W
Merlin
lChefsitol
Merlin
2
4
13
2.13
W
12
0
7
15.5
L
Baron Samedi
zKameloTT
Baron Samedi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,939
Damage
18,766
29,562
Taken
36,000
15,918
Mitigated
15,490
8,689
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,268
184
0
2,049
10,784
8,962
244
2,205
8,437
19,124
0
L
Tsukuyomi
Lucasdxd4293
Tsukuyomi
5,511
1,272
141
557
12,463
5,499
0
5,500
6,963
0
12,771
L
Neith
Nicorinho
Neith
5,839
1,785
0
2,238
12,146
4,156
0
5,571
6,575
0
23,052
W
Merlin
lChefsitol
Merlin
8,047
552
0
2,379
8,535
3,632
870
2,190
6,197
33,284
0
W
11,624
6,602
0
4,261
10,243
3,324
2,205
3,129
6,836
0
43,143
L
Baron Samedi
zKameloTT
Baron Samedi
7,416
407
882
2,724
11,391
5,835
0
6,390
5,001
28,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
22,481
143
Minions Killed
96
8
Camps Cleared
2
674,928
Distance Traveled
575,240
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,973
748
22
2
0
252,267
4
L
Tsukuyomi
7,242
604
10
1
0
197,196
0
L
Neith
7,245
604
49
4
1
181,331
3
W
Merlin
8,720
727
45
4
4
204,016
3
W
Izanami
10,286
857
76
6
4
218,645
3
L
Baron Samedi
7,994
666
37
3
1
196,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role