Player Matchup

Sun Wukong
Sun Wukong
DKSyttle
Sun Wukong
Level 16
God Stats
4W - 4L
1,342 SR
Queue Stats
14W - 17L
1,324 Elo+
Solo
Neith
Neith
claws381
Neith
Level 27
God Stats
23W - 11L
1,529 SR
Queue Stats
34W - 37L
1,407 Elo+
Solo
Agni
Agni
garyu2012
Agni
Level 27
God Stats
4W - 9L
1,326 SR
Queue Stats
154W - 182L
1,483 Elo+
Solo
Fafnir
Fafnir
pilantrahonesto
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 158L
1,471 Elo+
Solo
Da Ji
Da Ji
pimbirovis
Da Ji
Level 12
God Stats
15W - 12L
1,401 SR
Queue Stats
123W - 138L
1,216 Elo+
Solo
Team Averages
Level 20
1,420 SR
1,380 Elo+

VS

Team Averages
Level 22
1,459 SR
1,299 Elo+
Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ch-erick-king
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,230 Elo+
Party 1
Raijin
Raijin
Zcristobal-X
Raijin
Level 27
God Stats
3W - 3L
1,515 SR
Queue Stats
29W - 32L
1,458 Elo+
Party 1
Susano
Susano
ffabvega09
Susano
Level 17
God Stats
3W - 6L
1,331 SR
Queue Stats
5W - 23L
1,033 Elo+
Party 1
Rama
Rama
lonely_wolf-1920
Rama
Level 29
God Stats
0W - 4L
1,449 SR
Queue Stats
11W - 22L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DKSyttle
Sun Wukong
13
3 / 1 / 4
8,643
617
2,376
8,547
7,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
claws381
Neith
12
5 / 0 / 3
8,139
581
3,870
5,698
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
7 / 0 / 4
8,920
637
6,896
4,691
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 3
8,957
640
1,560
6,530
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
13
3 / 0 / 1
8,190
585
1,505
5,387
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
2
0 / 1 / 0
4,233
302
122
1,739
602
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
2
0 / 5 / 0
4,240
303
599
5,092
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
6
0 / 9 / 0
4,797
343
2,412
7,016
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
ffabvega09
Susano
7
0 / 4 / 0
5,264
376
652
6,209
1,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

2
0 / 3 / 0
4,266
305
0
3,696
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
21
Kills
0
1
Deaths
22
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
Bellona
0
5
0
0
W
Sun Wukong
DKSyttle
Sun Wukong
3
1
4
5
L
Raijin
0
9
0
0
W
Neith
claws381
Neith
5
0
3
6.5
L
Susano
ffabvega09
Susano
0
4
0
0
W
Agni
7
0
4
9
L
0
3
0
0
W
3
0
3
4.5
W
Da Ji
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,207
Damage
3,785
30,853
Taken
23,752
18,081
Mitigated
6,833
11,299
Healing
218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
122
0
0
0
1,739
602
0
1,390
283
1,005
0
L
Bellona
599
71
0
104
5,092
2,403
0
2,349
2,554
416
2,228
W
Sun Wukong
DKSyttle
Sun Wukong
2,376
352
0
2,324
8,547
7,987
2,774
227
8,266
0
39,979
L
Raijin
2,412
93
0
0
7,016
1,476
347
2,388
4,450
12,389
0
W
Neith
claws381
Neith
3,870
1,996
0
3,697
5,698
1,905
3,306
657
4,949
0
42,306
L
Susano
ffabvega09
Susano
652
0
0
0
6,209
1,647
0
510
5,582
0
22,703
W
Agni
6,896
412
0
899
4,691
1,526
3,812
894
3,689
56,448
0
L
0
0
0
114
3,696
705
0
1,421
2,209
0
1,867
W
1,560
257
0
2,917
6,530
4,313
1,923
853
5,545
31,235
0
W
Da Ji
1,505
187
0
1,462
5,387
2,350
0
144
5,093
0
45,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
22,800
428
Minions Killed
76
0
Camps Cleared
0
1,293,184
Distance Traveled
619,105
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,233
302
0
0
0
58,206
0
L
Bellona
4,240
303
6
0
0
112,337
0
W
Sun Wukong
8,643
617
95
7
0
226,858
3
L
Raijin
4,797
343
19
1
0
204,125
0
W
Neith
8,139
581
75
5
0
247,114
2
L
Susano
5,264
376
46
3
0
185,321
1
W
Agni
8,920
637
120
9
0
251,642
1
L
Rama
4,266
305
5
0
0
59,116
0
W
Fafnir
8,957
640
52
4
0
232,701
1
W
Da Ji
8,190
585
86
6
0
334,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role