Player Matchup

Apollo
Apollo
DARKZANE86
Apollo
Level 144
God Stats
2W - 3L
1,211 SR
Queue Stats
133W - 134L
1,386 Elo+
Solo
Neith
Neith
ElektroViking
Neith
Level 69
God Stats
3W - 4L
1,414 SR
Queue Stats
29W - 20L
1,556 Elo+
Solo
Sylvanus
Sylvanus
Nerdagon
Sylvanus
Level 86
God Stats
5W - 13L
1,289 SR
Queue Stats
1,015W - 1,043L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
NoGood-tailcoat
Gilgamesh
Level 69
God Stats
43W - 44L
1,462 SR
Queue Stats
125W - 125L
1,476 Elo+
Solo
Chang'e
Chang'e
bussy_boyy
Chang'e
Level 68
God Stats
3W - 6L
1,385 SR
Queue Stats
121W - 124L
1,406 Elo+
Solo
Team Averages
Level 87
1,352 SR
1,461 Elo+

VS

Team Averages
Level 70
1,580 SR
1,436 Elo+
Ravana
Ravana
Cal6T9
Ravana
Level 85
God Stats
1W - 5L
1,462 SR
Queue Stats
156W - 183L
1,453 Elo+
Solo
Hera
Hera
Desencuenta777
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,207 Elo+
Solo
Agni
Agni
OmegaRexx-90
Agni
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
452W - 497L
1,489 Elo+
Solo
Sol
Sol
Starz2092
Sol
Level 87
God Stats
36W - 25L
1,600 SR
Queue Stats
401W - 367L
1,538 Elo+
Solo
Nike
Nike
zoneri
Nike
Level 66
God Stats
2W - 1L
1,840 SR
Queue Stats
100W - 112L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DARKZANE86
Apollo
16
4 / 1 / 14
9,937
1,104
10,776
8,285
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 1 / 10
9,882
1,098
8,141
12,245
5,788
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Nerdagon
Sylvanus
16
3 / 2 / 16
9,401
1,045
13,691
14,210
12,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
NoGood-tailcoat
Gilgamesh
17
9 / 0 / 12
11,743
1,305
14,056
16,212
13,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
bussy_boyy
Chang'e
17
4 / 3 / 19
9,979
1,109
12,351
13,883
6,356
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

298

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cal6T9
Ravana
15
2 / 3 / 2
8,440
938
5,037
7,720
3,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 4 / 5
8,534
948
11,518
11,278
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 7 / 3
9,162
1,018
14,762
12,687
7,832
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 5
9,247
1,027
14,410
12,229
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
zoneri
Nike
15
0 / 8 / 6
8,596
955
13,047
21,735
18,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
25
Kills
7
7
Deaths
25
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ravana
Cal6T9
Ravana
2
3
2
1
W
Apollo
DARKZANE86
Apollo
4
1
14
11
L
0
4
5
0.63
W
5
1
10
10
W
Sylvanus
Nerdagon
Sylvanus
3
2
16
5.5
W
Gilgamesh
NoGood-tailcoat
Gilgamesh
9
0
12
15
L
3
7
3
0.64
L
2
3
5
1.5
W
Chang'e
bussy_boyy
Chang'e
4
3
19
4.5
L
Nike
zoneri
Nike
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,015
Damage
58,774
64,835
Taken
65,649
41,400
Mitigated
36,471
29,472
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Cal6T9
Ravana
5,037
1,110
0
502
7,720
3,177
0
2,764
4,956
0
8,023
W
Apollo
DARKZANE86
Apollo
10,776
5,772
373
2,364
8,285
3,812
0
5,697
2,588
0
38,132
L
11,518
3,148
180
710
11,278
3,406
0
3,733
7,545
28,966
0
W
8,141
4,815
0
1,407
12,245
5,788
0
9,440
2,805
0
20,993
W
Sylvanus
Nerdagon
Sylvanus
13,691
3,185
5,391
5,733
14,210
12,189
0
8,503
5,707
20,284
2,782
W
Gilgamesh
NoGood-tailcoat
Gilgamesh
14,056
4,238
2,322
2,308
16,212
13,255
0
11,167
5,045
0
25,240
L
14,762
1,446
0
305
12,687
7,832
0
5,853
6,834
28,454
0
L
14,410
5,083
0
3,454
12,229
4,013
0
3,568
8,661
41,347
0
W
Chang'e
bussy_boyy
Chang'e
12,351
3,066
3,236
6,338
13,883
6,356
0
8,660
5,223
39,454
0
L
Nike
zoneri
Nike
13,047
2,245
441
2,473
21,735
18,043
0
9,247
12,488
3,910
26,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,942
Gold Earned
43,979
190
Minions Killed
171
9
Camps Cleared
4
860,330
Distance Traveled
743,866
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,440
938
7
1
1
93,450
0
W
Apollo
9,937
1,104
67
7
0
181,259
0
L
Hera
8,534
948
39
4
2
177,800
0
W
Neith
9,882
1,098
24
3
3
174,075
0
W
Sylvanus
9,401
1,045
19
2
3
153,353
3
W
Gilgamesh
11,743
1,305
17
2
1
204,634
1
L
Agni
9,162
1,018
30
3
0
141,006
0
L
Sol
9,247
1,027
55
6
1
166,710
2
W
Chang'e
9,979
1,109
63
7
2
147,009
1
L
Nike
8,596
955
40
4
0
164,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role