Player Matchup

Odin
Odin
ADK1ller
Odin
Level 146
God Stats
3W - 1L
1,683 SR
Queue Stats
182W - 136L
1,705 Elo+
Party 2
Artemis
Artemis
ZeenuKami
Artemis
Level 68
God Stats
1W - 1L
1,546 SR
Queue Stats
45W - 23L
1,680 Elo+
Solo
Discordia
Discordia
ßrÖken
Discordia
Level 145
God Stats
4W - 5L
1,520 SR
Queue Stats
176W - 121L
1,669 Elo+
Party 2
Team Averages
Level 120
1,583 SR
1,685 Elo+

VS

Team Averages
Level 114
1,679 SR
1,649 Elo+
Odin
Odin
Junpiter
Odin
Level 21
God Stats
14W - 8L
1,688 SR
Queue Stats
26W - 36L
1,389 Elo+
Solo
Poseidon
Poseidon
Representando
Poseidon
Level 160
God Stats
3W - 4L
1,487 SR
Queue Stats
541W - 247L
1,777 Elo+
Party 1
Set
Set
Skíðblaðnir
Set
Level 160
God Stats
59W - 15L
1,863 SR
Queue Stats
501W - 165L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 2 / 13
8,414
701
4,842
12,572
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
ZeenuKami
Artemis
14
11 / 3 / 4
10,037
836
8,975
8,814
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ßrÖken
Discordia
13
4 / 1 / 12
8,865
739
12,939
6,949
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 4 / 4
8,790
733
3,526
11,525
9,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
Representando
Poseidon
11
2 / 5 / 3
8,398
700
5,118
8,072
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 1
8,233
686
9,455
11,196
4,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
6
6
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
2
2
13
4.25
L
Odin
2
4
4
1
L
Poseidon
Representando
Poseidon
2
5
3
0.7
L
2
8
1
0.31
W
Artemis
ZeenuKami
Artemis
11
3
4
4.33
W
Discordia
ßrÖken
Discordia
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,756
Damage
18,099
28,335
Taken
30,793
17,269
Mitigated
16,116
8,265
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,842
1,312
0
2,762
12,572
12,691
48
2,716
9,346
0
13,388
L
Odin
3,526
348
0
1,696
11,525
9,379
0
5,003
5,755
1,379
13,400
L
Poseidon
Representando
Poseidon
5,118
1,127
0
1,083
8,072
2,539
88
3,278
4,326
22,933
0
L
9,455
2,808
0
1,182
11,196
4,198
0
3,918
6,607
0
27,827
W
Artemis
ZeenuKami
Artemis
8,975
4,946
0
3,383
8,814
2,826
2,064
1,924
6,661
0
37,930
W
Discordia
ßrÖken
Discordia
12,939
988
0
2,120
6,949
1,752
741
788
5,942
34,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
25,421
132
Minions Killed
119
5
Camps Cleared
6
630,845
Distance Traveled
578,431
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,414
701
22
2
1
223,250
4
L
Odin
8,790
733
25
2
2
213,066
3
L
Poseidon
8,398
700
52
4
3
181,744
4
L
Set
8,233
686
42
4
1
183,621
3
W
Artemis
10,037
836
56
5
3
204,874
1
W
Discordia
8,865
739
54
5
1
202,721
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role