Player Matchup

Sun Wukong
Sun Wukong
Lord_Zephyrus
Sun Wukong
Level 104
God Stats
5W - 2L
1,551 SR
Queue Stats
114W - 126L
1,429 Elo+
Party 1
Raijin
Raijin
Seaworthymeatl5
Raijin
Level 66
God Stats
1W - 0L
1,362 SR
Queue Stats
6W - 9L
1,450 Elo+
Party 1
Nox
Nox
Whachutokinbout
Nox
Level 156
God Stats
20W - 14L
1,630 SR
Queue Stats
690W - 728L
1,435 Elo+
Solo
Heimdallr
Heimdallr
aceface1220
Heimdallr
Level 118
God Stats
5W - 3L
1,603 SR
Queue Stats
368W - 386L
1,458 Elo+
Solo
Kukulkan
Kukulkan
zeusjebus67
Kukulkan
Level 69
God Stats
2W - 0L
1,465 SR
Queue Stats
113W - 97L
1,490 Elo+
Solo
Team Averages
Level 103
1,522 SR
1,452 Elo+

VS

Team Averages
Level 117
1,502 SR
1,457 Elo+
Hachiman
Hachiman
BaybeDj3strk
Hachiman
Level 123
God Stats
1W - 2L
1,490 SR
Queue Stats
138W - 151L
1,436 Elo+
Solo
Freya
Freya
EclipseAssassin
Freya
Level 103
God Stats
1W - 1L
1,425 SR
Queue Stats
38W - 31L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Zeldamnit
Cernunnos
Level 129
God Stats
3W - 2L
1,860 SR
Queue Stats
169W - 159L
1,488 Elo+
Solo
Fafnir
Fafnir
lrohl
Fafnir
Level 86
God Stats
0W - 2L
1,300 SR
Queue Stats
385W - 383L
1,447 Elo+
Solo
Hercules
Hercules
phirestor
Hercules
Level 142
God Stats
1W - 4L
1,438 SR
Queue Stats
230W - 256L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lord_Zephyrus
Sun Wukong
20
2 / 5 / 19
14,324
682
11,754
29,004
41,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 8 / 14
14,402
686
23,531
18,509
8,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 4 / 14
14,717
701
13,049
15,131
7,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
aceface1220
Heimdallr
20
3 / 7 / 14
13,137
626
17,209
20,804
10,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
zeusjebus67
Kukulkan
20
10 / 4 / 11
17,136
816
33,227
16,974
9,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaybeDj3strk
Hachiman
20
3 / 10 / 13
12,760
608
14,700
20,773
7,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 5 / 6
16,732
797
27,580
27,352
14,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Zeldamnit
Cernunnos
20
7 / 7 / 9
15,033
716
22,030
26,468
10,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
lrohl
Fafnir
1
0 / 1 / 0
5,564
265
0
585
105
Hercules
phirestor
Hercules
20
2 / 8 / 11
13,283
633
15,397
39,524
26,787
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
67
31
Kills
28
28
Deaths
31
72
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BaybeDj3strk
Hachiman
3
10
13
0.95
L
16
5
6
3.8
W
Sun Wukong
Lord_Zephyrus
Sun Wukong
2
5
19
2.3
W
7
8
14
1.75
W
9
4
14
4
L
Cernunnos
Zeldamnit
Cernunnos
7
7
9
1.64
W
Heimdallr
aceface1220
Heimdallr
3
7
14
1.43
L
Fafnir
lrohl
Fafnir
0
1
0
0
L
Hercules
phirestor
Hercules
2
8
11
0.94
W
Kukulkan
zeusjebus67
Kukulkan
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,770
Damage
79,707
100,422
Taken
114,702
76,695
Mitigated
59,768
35,583
Healing
50,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BaybeDj3strk
Hachiman
14,700
6,020
1,232
2,801
20,773
7,781
590
13,791
6,780
0
35,506
L
27,580
8,098
2,213
14,964
27,352
14,672
1,020
15,260
11,888
51,619
0
W
Sun Wukong
Lord_Zephyrus
Sun Wukong
11,754
1,567
1,745
8,139
29,004
41,589
432
5,727
23,277
0
26,315
W
23,531
2,839
2,239
3,962
18,509
8,328
419
4,371
14,138
39,811
0
W
13,049
943
2,372
4,368
15,131
7,058
1,247
5,981
9,150
24,346
0
L
Cernunnos
Zeldamnit
Cernunnos
22,030
10,619
1,087
10,904
26,468
10,423
192
17,706
8,298
0
74,755
W
Heimdallr
aceface1220
Heimdallr
17,209
4,402
1,539
4,115
20,804
10,414
2,010
6,083
14,721
0
41,614
L
Fafnir
lrohl
Fafnir
0
0
0
0
585
105
0
585
0
0
0
L
Hercules
phirestor
Hercules
15,397
2,994
1,118
15,872
39,524
26,787
364
21,220
17,929
0
29,054
W
Kukulkan
zeusjebus67
Kukulkan
33,227
1,010
1,968
5,136
16,974
9,306
2,346
5,418
11,556
79,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,716
Gold Earned
63,372
223
Minions Killed
191
0
Camps Cleared
0
1,820,691
Distance Traveled
1,418,758
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,760
608
32
2
0
285,824
0
L
Freya
16,732
797
42
2
0
341,629
0
W
Sun Wukong
14,324
682
20
1
0
383,415
0
W
Raijin
14,402
686
27
1
0
313,188
1
W
Nox
14,717
701
28
1
0
365,184
0
L
Cernunnos
15,033
716
90
4
0
348,902
1
W
Heimdallr
13,137
626
42
2
0
347,984
0
L
Fafnir
5,564
265
0
0
0
0
0
L
Hercules
13,283
633
27
1
0
442,403
4
W
Kukulkan
17,136
816
106
5
0
410,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role