Player Matchup

Artemis
Artemis
CapChryo
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Needseven
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
Shelbyzada
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
iZanity
Fenrir
Level 61
God Stats
5W - 1L
1,858 SR
Queue Stats
261W - 240L
1,538 Elo+
Party 1
Kumbhakarna
Kumbhakarna
potentskillz
Kumbhakarna
Level 43
God Stats
4W - 0L
1,866 SR
Queue Stats
131W - 120L
1,558 Elo+
Party 1
Team Averages
Level 23
1,645 SR
1,539 Elo+

VS

Team Averages
Level 9
1,554 SR
1,386 Elo+
Athena
Athena
Applesauce13
Athena
Level 20
God Stats
7W - 6L
1,889 SR
Queue Stats
149W - 187L
1,442 Elo+
Solo
Neith
Neith
Porromons
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
YeZifeng1
Fenrir
Level 17
God Stats
10W - 12L
1,381 SR
Queue Stats
155W - 162L
1,284 Elo+
Solo
Ares
Ares
elmosquito1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Olorun
Olorun
repett
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CapChryo
Artemis
12
11 / 0 / 2
8,183
585
8,300
6,562
2,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Needseven
Merlin
14
11 / 4 / 1
9,241
660
12,851
9,330
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Shelbyzada
Guan Yu
12
0 / 5 / 0
7,081
506
2,570
9,377
4,033
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
iZanity
Fenrir
15
9 / 5 / 2
9,404
672
13,172
13,145
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
potentskillz
Kumbhakarna
11
2 / 1 / 14
8,006
572
7,081
14,668
17,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 4 / 1
6,868
491
2,833
9,848
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Porromons
Neith
8
0 / 8 / 1
5,479
391
3,518
9,189
2,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
YeZifeng1
Fenrir
15
10 / 2 / 1
8,801
629
10,540
12,998
7,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
0 / 9 / 2
5,271
377
1,458
11,108
6,879
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
repett
Olorun
11
1 / 10 / 3
6,963
497
4,908
15,554
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
33
Kills
13
15
Deaths
33
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
2
4
1
0.63
W
Artemis
CapChryo
Artemis
11
0
2
12
W
Merlin
Needseven
Merlin
11
4
1
2.88
L
Neith
Porromons
Neith
0
8
1
0.06
W
Guan Yu
Shelbyzada
Guan Yu
0
5
0
0
L
Fenrir
YeZifeng1
Fenrir
10
2
1
5.25
L
0
9
2
0.11
W
Fenrir
iZanity
Fenrir
9
5
2
2
W
Kumbhakarna
potentskillz
Kumbhakarna
2
1
14
9
L
Olorun
repett
Olorun
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,974
Damage
23,257
53,082
Taken
58,697
34,248
Mitigated
31,090
12,305
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,833
847
0
1,062
9,848
8,088
0
1,708
8,140
15,376
0
W
Artemis
CapChryo
Artemis
8,300
6,020
0
2,061
6,562
2,101
2,013
393
6,169
0
46,707
W
Merlin
Needseven
Merlin
12,851
2,648
75
2,053
9,330
4,136
1,968
4,415
4,915
55,523
0
L
Neith
Porromons
Neith
3,518
1,639
0
1,146
9,189
2,682
0
2,743
6,446
0
21,241
W
Guan Yu
Shelbyzada
Guan Yu
2,570
459
35
1,350
9,377
4,033
1,609
0
9,377
0
31,659
L
Fenrir
YeZifeng1
Fenrir
10,540
3,399
0
2,645
12,998
7,878
0
1,612
11,386
431
45,914
L
1,458
354
0
1,003
11,108
6,879
0
4,038
7,070
11,533
0
W
Fenrir
iZanity
Fenrir
13,172
5,518
0
4,309
13,145
6,803
0
1,913
11,232
0
68,151
W
Kumbhakarna
potentskillz
Kumbhakarna
7,081
1,555
0
2,422
14,668
17,175
140
2,764
11,904
25,482
0
L
Olorun
repett
Olorun
4,908
2,263
78
3,700
15,554
5,563
262
9,831
5,723
27,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,915
Gold Earned
33,382
397
Minions Killed
205
0
Camps Cleared
0
1,313,367
Distance Traveled
1,097,696
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,868
491
23
2
0
199,627
2
W
Artemis
8,183
585
84
6
0
273,641
0
W
Merlin
9,241
660
101
7
0
219,456
0
L
Neith
5,479
391
41
3
0
244,649
2
W
Guan Yu
7,081
506
71
5
0
257,575
2
L
Fenrir
8,801
629
84
6
0
255,187
0
L
Ares
5,271
377
13
1
0
203,206
1
W
Fenrir
9,404
672
115
8
0
284,648
3
W
Kumbhakarna
8,006
572
26
2
0
278,047
0
L
Olorun
6,963
497
44
3
0
195,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role