Player Matchup

Chaac
Chaac
FeaR iZ SWOLL
Chaac
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 10L
1,437 Elo+
Party 1
Eset
Eset
StainedPanda292
Eset
Level 23
God Stats
33W - 26L
1,524 SR
Queue Stats
33W - 26L
1,471 Elo+
Party 1
Hel
Hel
xVerixz
Hel
Level 41
God Stats
1W - 0L
1,337 SR
Queue Stats
36W - 16L
1,718 Elo+
Party 1
Team Averages
Level 27
1,454 SR
1,542 Elo+

VS

Team Averages
Level 72
1,701 SR
1,450 Elo+
Baron Samedi
Baron Samedi
Halo 603
Baron Samedi
Level 125
God Stats
9W - 9L
1,503 SR
Queue Stats
170W - 188L
1,468 Elo+
Party 2
Discordia
Discordia
KisCass
Discordia
Level 24
God Stats
11W - 10L
1,622 SR
Queue Stats
27W - 39L
1,348 Elo+
Party 2
Chaac
Chaac
Slendy1218
Chaac
Level 66
God Stats
12W - 3L
1,979 SR
Queue Stats
74W - 52L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
12,176
641
13,989
24,803
27,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 10
10,943
576
6,969
11,923
8,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
17
5 / 3 / 7
12,310
648
23,924
24,003
12,336
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Halo 603
Baron Samedi
14
6 / 3 / 2
11,810
622
11,789
13,896
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
KisCass
Discordia
11
0 / 7 / 5
9,611
506
7,531
15,224
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
15
3 / 2 / 6
11,072
583
21,797
20,229
19,065
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
12
Kills
9
9
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Baron Samedi
Halo 603
Baron Samedi
6
3
2
2.33
L
Discordia
KisCass
Discordia
0
7
5
0.36
L
Chaac
3
2
6
3
W
1
4
10
1.5
W
Hel
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,882
Damage
41,117
60,729
Taken
49,349
48,436
Mitigated
29,304
37,536
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,989
1,769
327
6,907
24,803
27,888
102
6,727
17,670
0
29,835
L
Baron Samedi
Halo 603
Baron Samedi
11,789
670
1,303
4,487
13,896
5,609
0
9,271
4,424
35,334
0
L
Discordia
KisCass
Discordia
7,531
545
0
655
15,224
4,630
0
10,736
4,134
21,666
0
L
Chaac
21,797
3,797
0
7,178
20,229
19,065
0
11,095
8,188
3,183
43,688
W
6,969
204
1,307
1,448
11,923
8,212
372
5,731
5,890
28,436
0
W
Hel
23,924
812
11,994
15,553
24,003
12,336
1,302
8,165
15,472
89,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
32,493
222
Minions Killed
155
11
Camps Cleared
4
1,062,738
Distance Traveled
815,318
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,176
641
17
1
0
381,453
3
L
Baron Samedi
11,810
622
64
3
4
212,055
2
L
Discordia
9,611
506
27
1
0
265,353
1
L
Chaac
11,072
583
64
3
0
337,910
0
W
Eset
10,943
576
46
2
2
332,278
6
W
Hel
12,310
648
159
8
9
349,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role