Player Matchup

Neith
Neith
Gold III
CoquiRican
Neith
Gold III
Level 105
God Stats
1W - 5L
1,625 SR
Queue Stats
211W - 213L
1,534 MMR
Solo
Vamana
Vamana
Gold II
Cowboyinblood
Vamana
Gold II
Level 65
God Stats
5W - 2L
1,544 SR
Queue Stats
110W - 111L
1,561 MMR
Solo
Scylla
Scylla
Gold II
Flynnstone29
Scylla
Gold II
Level 127
God Stats
8W - 13L
1,378 SR
Queue Stats
904W - 907L
1,548 MMR
Solo
Bastet
Bastet
Platinum V
SPAGHETTI SLIME
Bastet
Platinum V
Level 128
God Stats
12W - 10L
1,698 SR
Queue Stats
64W - 64L
1,558 MMR
Solo
Ares
Ares
Gold II
aSackofOranges01
Ares
Gold II
Level 158
God Stats
18W - 13L
1,695 SR
Queue Stats
272W - 262L
1,533 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,588 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,535 SR
1,525 MMR
Tiamat
Tiamat
Gold II
 
Tiamat
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
Green_FromDeep
Erlang Shen
Gold IV
Level 100
God Stats
23W - 27L
1,510 SR
Queue Stats
601W - 604L
1,568 MMR
Solo
Xbalanque
Xbalanque
Gold III
Iv4nTheTerribl3
Xbalanque
Gold III
Level 149
God Stats
17W - 16L
1,621 SR
Queue Stats
101W - 93L
1,481 MMR
Party 1
Horus
Horus
Gold II
SonnySonSun
Horus
Gold II
Level 155
God Stats
0W - 2L
1,571 SR
Queue Stats
173W - 159L
1,546 MMR
Solo
Fafnir
Fafnir
Gold II
TheLoidenBill
Fafnir
Gold II
Level 148
God Stats
7W - 9L
1,471 SR
Queue Stats
78W - 76L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 0 / 3
6,384
580
4,416
4,316
1,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 1
6,031
548
5,219
7,482
6,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
11
1 / 1 / 0
6,475
589
1,170
4,741
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 3
5,991
545
4,686
6,645
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 4
6,448
586
5,492
8,255
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
PersephoneGilgameshMorgan Le FayLoki

VS

Bans
BakasuraArtioArtemisCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 0
5,134
467
1,466
4,759
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Green_FromDeep
Erlang Shen
8
0 / 3 / 0
4,962
451
1,370
7,033
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
Iv4nTheTerribl3
Xbalanque
10
1 / 0 / 0
5,477
498
3,958
5,461
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
5,152
468
1,749
8,624
4,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 1
6,147
559
3,057
8,904
7,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Neith
3
0
3
4.5
W
1
1
1
1.5
W
Scylla
1
1
0
1
L
Erlang Shen
Green_FromDeep
Erlang Shen
0
3
0
0
L
Xbalanque
Iv4nTheTerribl3
Xbalanque
1
0
0
1
W
2
1
3
3.5
L
1
3
1
0.5
L
0
1
1
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,983
Damage
11,600
31,439
Taken
34,781
15,031
Mitigated
18,540
13,215
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,466
80
27
1,177
4,759
2,451
0
1,634
3,058
28,306
0
W
Neith
4,416
1,276
0
2,377
4,316
1,099
0
160
4,156
0
39,587
W
5,219
2,051
0
2,884
7,482
6,073
87
3,057
4,425
5,864
25,459
W
Scylla
1,170
124
0
1,730
4,741
1,359
0
337
4,404
36,455
0
L
Erlang Shen
Green_FromDeep
Erlang Shen
1,370
431
0
2,015
7,033
2,600
0
1,591
5,390
0
28,604
L
Xbalanque
Iv4nTheTerribl3
Xbalanque
3,958
967
0
2,928
5,461
1,199
0
658
4,803
0
30,905
W
4,686
808
0
2,672
6,645
1,957
0
771
5,874
0
32,528
L
1,749
1,068
744
2,976
8,624
4,352
0
2,744
5,880
0
11,227
L
3,057
1,012
0
3,818
8,904
7,938
168
1,332
7,572
30,728
0
W
5,492
431
203
3,349
8,255
4,543
0
453
7,802
21,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
26,872
318
Minions Killed
279
0
Camps Cleared
0
1,035,502
Distance Traveled
1,013,906
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,134
467
71
6
0
199,811
3
W
Neith
6,384
580
88
8
0
198,621
4
W
Vamana
6,031
548
60
5
0
205,516
4
W
Scylla
6,475
589
96
9
0
199,225
6
L
Erlang Shen
4,962
451
59
5
0
211,471
1
L
Xbalanque
5,477
498
65
6
0
176,676
1
W
Bastet
5,991
545
57
5
0
228,849
1
L
Horus
5,152
468
20
2
0
230,707
3
L
Fafnir
6,147
559
64
6
0
195,241
0
W
Ares
6,448
586
17
2
0
203,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role