Player Matchup

Artio
Artio
Sakura-Sky--
Artio
Level 154
God Stats
14W - 10L
1,577 SR
Queue Stats
138W - 166L
1,355 Elo+
Party 2
Raijin
Raijin
Zero_Xposure00
Raijin
Level 127
God Stats
2W - 6L
1,470 SR
Queue Stats
112W - 124L
1,430 Elo+
Party 2
Fafnir
Fafnir
daActiveSlaking
Fafnir
Level 149
God Stats
6W - 5L
1,653 SR
Queue Stats
174W - 198L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
huntorbehunted13
Danzaburou
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 31L
1,368 Elo+
Party 2
Ne Zha
Ne Zha
javzwinnn
Ne Zha
Level 48
God Stats
1W - 1L
1,539 SR
Queue Stats
27W - 42L
1,369 Elo+
Solo
Team Averages
Level 100
1,548 SR
1,383 Elo+

VS

Team Averages
Level 86
1,467 SR
1,415 Elo+
Ravana
Ravana
Airborne1315
Ravana
Level 126
God Stats
3W - 0L
1,281 SR
Queue Stats
31W - 19L
1,412 Elo+
Party 1
Athena
Athena
IronRaptor 20
Athena
Level 43
God Stats
23W - 16L
1,536 SR
Queue Stats
393W - 419L
1,351 Elo+
Solo
Nike
Nike
MillionBrush589
Nike
Level 43
God Stats
1W - 0L
1,338 SR
Queue Stats
3W - 1L
1,390 Elo+
Party 1
Rama
Rama
Mousecop19
Rama
Level 128
God Stats
1W - 0L
1,542 SR
Queue Stats
16W - 6L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
PABLOSHUKONE
Kukulkan
Level 89
God Stats
3W - 1L
1,641 SR
Queue Stats
22W - 16L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,350
529
3,346
8,328
7,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
0 / 5 / 0
6,317
526
3,167
8,240
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 1
5,039
420
2,061
8,196
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
huntorbehunted13
Danzaburou
7
0 / 5 / 0
5,077
423
2,618
6,777
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
javzwinnn
Ne Zha
10
2 / 5 / 0
6,149
512
1,795
7,790
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
4 / 1 / 4
7,814
651
6,326
6,767
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 5
7,005
584
3,157
6,825
3,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 1 / 2
6,218
518
2,481
5,491
2,201
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 0 / 6
7,408
617
6,207
6,278
1,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
PABLOSHUKONE
Kukulkan
14
6 / 0 / 2
8,429
702
6,332
3,459
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
20
20
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
1
4
6
W
4
0
5
6.5
W
1
1
2
2
W
5
0
6
8
W
Kukulkan
PABLOSHUKONE
Kukulkan
6
0
2
7
L
0
2
1
0.25
L
0
5
0
0
L
0
3
1
0.17
L
Danzaburou
huntorbehunted13
Danzaburou
0
5
0
0
L
Ne Zha
javzwinnn
Ne Zha
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,987
Damage
24,503
39,331
Taken
28,820
22,243
Mitigated
11,435
8,494
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
6,326
2,111
0
2,749
6,767
2,401
866
1,898
4,869
0
41,684
W
3,157
654
1,104
1,777
6,825
3,986
139
1,207
5,576
12,580
0
W
2,481
793
219
1,140
5,491
2,201
220
1,759
3,732
0
22,296
W
6,207
4,738
0
2,728
6,278
1,764
1,589
1,144
5,074
0
50,128
W
Kukulkan
PABLOSHUKONE
Kukulkan
6,332
489
0
986
3,459
1,083
1,075
2,318
995
52,051
0
L
3,346
306
85
3,125
8,328
7,515
186
0
8,328
35,109
0
L
3,167
138
0
747
8,240
2,767
0
3,860
4,206
42,434
0
L
2,061
155
0
1,581
8,196
6,986
0
2,145
6,009
7,919
0
L
Danzaburou
huntorbehunted13
Danzaburou
2,618
1,414
0
1,111
6,777
1,825
0
1,554
5,223
0
17,927
L
Ne Zha
javzwinnn
Ne Zha
1,795
643
0
1,845
7,790
3,150
0
1,658
6,076
0
30,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
36,874
278
Minions Killed
353
0
Camps Cleared
0
998,319
Distance Traveled
1,152,497
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,814
651
85
7
0
253,893
0
W
Athena
7,005
584
18
2
0
230,097
1
W
Nike
6,218
518
49
4
0
227,962
0
W
Rama
7,408
617
86
7
0
206,853
3
W
Kukulkan
8,429
702
115
10
0
233,692
2
L
Artio
6,350
529
84
7
0
214,396
1
L
Raijin
6,317
526
87
7
0
198,874
3
L
Fafnir
5,039
420
14
1
0
200,152
2
L
Danzaburou
5,077
423
29
2
0
181,900
1
L
Ne Zha
6,149
512
64
5
0
202,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role