Player Matchup

Ao Kuang
Ao Kuang
BeastSlayer102
Ao Kuang
Level 28
God Stats
3W - 4L
1,665 SR
Queue Stats
106W - 107L
1,441 Elo+
Solo
Bellona
Bellona
DamaDele
Bellona
Level 27
God Stats
1W - 2L
1,437 SR
Queue Stats
25W - 24L
1,405 Elo+
Party 2
Baba Yaga
Baba Yaga
Meriene
Baba Yaga
Level 20
God Stats
1W - 1L
1,529 SR
Queue Stats
25W - 22L
1,423 Elo+
Party 2
Aphrodite
Aphrodite
Transhers
Aphrodite
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,150 Elo+
Solo
Tiamat
Tiamat
VolkanMaximus
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 111L
1,461 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,376 Elo+

VS

Team Averages
Level 20
1,549 SR
1,369 Elo+
Yemoja
Yemoja
Sh1n0b1warr10r
Yemoja
Level 32
God Stats
3W - 2L
1,590 SR
Queue Stats
217W - 268L
1,448 Elo+
Party 1
Neith
Neith
TrainEngineXVI
Neith
Level 16
God Stats
4W - 4L
1,397 SR
Queue Stats
76W - 92L
1,337 Elo+
Solo
Chaac
Chaac
donsanc
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,490 Elo+
Party 3
Ra
Ra
flapgod
Ra
Level 29
God Stats
8W - 3L
1,672 SR
Queue Stats
146W - 172L
1,456 Elo+
Party 1
Susano
Susano
itzKryptik
Susano
Level 6
God Stats
2W - 0L
1,586 SR
Queue Stats
2W - 2L
1,113 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
9 / 3 / 1
7,348
612
6,518
10,279
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
DamaDele
Bellona
11
2 / 2 / 0
6,663
555
4,698
7,681
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
Meriene
Baba Yaga
9
0 / 7 / 2
5,445
454
4,708
7,744
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Transhers
Aphrodite
8
0 / 4 / 5
5,730
478
3,535
7,647
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 9 / 4
5,459
455
5,610
10,476
4,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 10
6,528
544
3,273
7,539
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
6 / 2 / 4
6,731
561
7,606
8,460
2,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
donsanc
Chaac
14
5 / 1 / 1
8,180
682
6,004
7,748
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 5 / 4
7,178
598
9,863
9,091
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
itzKryptik
Susano
12
7 / 1 / 5
7,354
613
6,308
6,793
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
25
25
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
9
3
1
3.17
L
Bellona
DamaDele
Bellona
2
2
0
1
L
Baba Yaga
Meriene
Baba Yaga
0
7
2
0.14
W
0
2
10
2.5
W
6
2
4
4
L
Aphrodite
Transhers
Aphrodite
0
4
5
0.63
L
0
9
4
0.22
W
Chaac
donsanc
Chaac
5
1
1
5.5
W
7
5
4
1.8
W
Susano
itzKryptik
Susano
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
33,054
43,827
Taken
39,631
18,319
Mitigated
19,358
11,906
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,518
2,520
0
2,380
10,279
2,870
0
3,579
6,700
32,696
0
L
Bellona
DamaDele
Bellona
4,698
1,898
0
2,162
7,681
6,398
550
379
7,302
0
32,491
L
Baba Yaga
Meriene
Baba Yaga
4,708
679
0
786
7,744
1,727
400
1,885
5,859
26,412
0
W
3,273
1,024
1,714
1,777
7,539
4,778
278
5,622
1,591
11,054
0
W
7,606
3,655
0
2,400
8,460
2,636
1,783
4,576
3,526
0
38,812
L
Aphrodite
Transhers
Aphrodite
3,535
431
1,850
3,009
7,647
3,184
150
3,018
4,629
11,167
0
L
5,610
987
104
1,615
10,476
4,140
280
4,584
5,892
21,882
0
W
Chaac
donsanc
Chaac
6,004
887
0
4,011
7,748
6,435
0
1,330
6,304
2,059
43,001
W
9,863
2,133
577
1,704
9,091
3,420
361
6,139
2,630
36,956
0
W
Susano
itzKryptik
Susano
6,308
2,542
0
960
6,793
2,089
0
1,526
5,209
0
32,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
35,971
235
Minions Killed
310
0
Camps Cleared
0
1,137,550
Distance Traveled
1,126,143
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,348
612
54
5
0
250,062
0
L
Bellona
6,663
555
71
6
0
238,617
2
L
Baba Yaga
5,445
454
56
5
0
208,159
0
W
Yemoja
6,528
544
21
2
0
214,834
1
W
Neith
6,731
561
70
6
0
212,053
2
L
Aphrodite
5,730
478
17
1
0
238,488
1
L
Tiamat
5,459
455
37
3
0
202,224
0
W
Chaac
8,180
682
103
9
0
228,370
2
W
Ra
7,178
598
56
5
0
218,892
2
W
Susano
7,354
613
60
5
0
251,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role