Player Matchup

Xbalanque
Xbalanque
Arachinis
Xbalanque
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,538 Elo+
Party 1
Ganesha
Ganesha
ElesaBankss
Ganesha
Level 16
God Stats
4W - 6L
1,250 SR
Queue Stats
69W - 86L
1,420 Elo+
Solo
Eset
Eset
Oracle999
Eset
Level 23
God Stats
3W - 2L
1,486 SR
Queue Stats
44W - 45L
1,567 Elo+
Party 1
Tyr
Tyr
YTAntonio M
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,482 Elo+
Solo
Nemesis
Nemesis
ysy_96
Nemesis
Level 29
God Stats
1W - 2L
1,532 SR
Queue Stats
37W - 54L
1,431 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,488 Elo+

VS

Team Averages
Level 17
1,669 SR
1,585 Elo+
Chronos
Chronos
Hercvlesluck
Chronos
Level 29
God Stats
26W - 13L
1,767 SR
Queue Stats
134W - 125L
1,594 Elo+
Solo
Yemoja
Yemoja
Kneedweed
Yemoja
Level 6
God Stats
2W - 0L
1,774 SR
Queue Stats
9W - 9L
1,731 Elo+
Solo
Ra
Ra
RonMaster666
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,670 Elo+
Solo
Arachne
Arachne
garyu2012
Arachne
Level 27
God Stats
3W - 0L
1,806 SR
Queue Stats
154W - 182L
1,471 Elo+
Solo
Skadi
Skadi
pilantrahonesto
Skadi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 158L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arachinis
Xbalanque
11
3 / 4 / 1
6,853
527
7,224
11,088
3,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
ElesaBankss
Ganesha
11
0 / 2 / 6
6,627
510
6,157
10,906
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
12
5 / 1 / 3
7,733
595
4,477
4,665
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
6,051
465
3,690
9,128
4,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
ysy_96
Nemesis
11
6 / 1 / 4
7,404
570
6,828
8,007
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hercvlesluck
Chronos
15
4 / 2 / 3
8,953
689
9,107
10,167
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Kneedweed
Yemoja
10
1 / 1 / 4
6,819
525
5,063
6,091
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 6 / 3
6,915
532
2,797
6,395
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
garyu2012
Arachne
11
4 / 2 / 3
7,199
554
3,073
6,258
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 3 / 4
7,342
565
8,937
9,001
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
14
Kills
12
12
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Arachinis
Xbalanque
3
4
1
0.88
L
Ganesha
ElesaBankss
Ganesha
0
2
6
1.5
W
Chronos
Hercvlesluck
Chronos
4
2
3
2.75
W
Yemoja
Kneedweed
Yemoja
1
1
4
3
L
Eset
5
1
3
6.5
W
0
6
3
0.25
L
0
4
2
0.25
W
Arachne
garyu2012
Arachne
4
2
3
2.75
W
3
3
4
1.67
L
Nemesis
ysy_96
Nemesis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,376
Damage
28,977
43,794
Taken
37,912
22,688
Mitigated
12,542
16,775
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Arachinis
Xbalanque
7,224
3,002
370
4,740
11,088
3,693
1,176
2,038
9,034
0
42,745
L
Ganesha
ElesaBankss
Ganesha
6,157
146
543
2,847
10,906
9,974
0
4,408
6,354
20,925
0
W
Chronos
Hercvlesluck
Chronos
9,107
4,514
0
5,678
10,167
3,506
3,113
0
10,167
56,203
0
W
Yemoja
Kneedweed
Yemoja
5,063
1,676
1,779
1,340
6,091
2,968
460
2,467
3,584
15,947
0
L
Eset
4,477
171
0
1,767
4,665
1,755
671
880
3,619
41,659
0
W
2,797
531
0
782
6,395
1,481
540
3,040
3,075
31,199
0
L
3,690
1,208
0
3,112
9,128
4,522
276
6,030
3,098
0
22,544
W
Arachne
garyu2012
Arachne
3,073
2,310
0
1,800
6,258
2,171
0
1,708
4,496
0
27,804
W
8,937
3,483
0
2,307
9,001
2,416
819
2,967
5,956
0
46,180
L
Nemesis
ysy_96
Nemesis
6,828
3,139
0
3,396
8,007
2,744
0
3,269
4,722
0
37,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
37,228
333
Minions Killed
345
0
Camps Cleared
0
1,185,740
Distance Traveled
1,188,508
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,853
527
101
8
0
221,434
0
L
Ganesha
6,627
510
10
1
0
261,713
1
W
Chronos
8,953
689
108
8
0
227,555
6
W
Yemoja
6,819
525
33
3
0
247,301
1
L
Eset
7,733
595
97
7
0
254,962
4
W
Ra
6,915
532
77
6
0
260,541
0
L
Tyr
6,051
465
52
4
0
195,110
4
W
Arachne
7,199
554
49
4
0
218,328
2
W
Skadi
7,342
565
78
6
0
234,783
3
L
Nemesis
7,404
570
73
6
0
252,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role