Player Matchup

Raijin
Raijin
Tweakish
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 128L
1,434 Elo+
Party 1
Anubis
Anubis
Wholeicebear
Anubis
Level 68
God Stats
9W - 8L
1,642 SR
Queue Stats
29W - 41L
1,402 Elo+
Solo
Thanatos
Thanatos
coziboi
Thanatos
Level 85
God Stats
20W - 28L
1,443 SR
Queue Stats
154W - 215L
1,468 Elo+
Party 1
Team Averages
Level 74
1,529 SR
1,435 Elo+

VS

Team Averages
Level 62
1,611 SR
1,386 Elo+
Skadi
Skadi
 
Skadi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KTA Sega
Kali
Level 27
God Stats
8W - 2L
1,872 SR
Queue Stats
32W - 38L
1,358 Elo+
Party 2
Bellona
Bellona
Reanimate Virus
Bellona
Level 28
God Stats
15W - 12L
1,461 SR
Queue Stats
37W - 52L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Tweakish
Raijin
16
5 / 4 / 5
11,841
740
11,411
9,549
2,540
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
14
3 / 8 / 7
10,872
680
11,109
13,468
5,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
coziboi
Thanatos
13
4 / 9 / 3
9,898
619
10,402
14,864
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
13 / 1 / 7
12,641
790
16,371
7,719
2,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
14
4 / 7 / 12
11,056
691
7,042
16,604
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 4 / 15
11,484
718
9,580
16,311
11,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
12
Kills
21
21
Deaths
12
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
13
1
7
16.5
W
Kali
4
7
12
1.43
W
4
4
15
2.88
L
Raijin
Tweakish
Raijin
5
4
5
1.88
L
Anubis
3
8
7
0.81
L
Thanatos
coziboi
Thanatos
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,922
Damage
32,993
37,881
Taken
40,634
13,834
Mitigated
17,909
9,607
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,371
6,847
0
1,344
7,719
2,028
2,079
5,857
1,862
0
51,829
W
Kali
7,042
3,033
0
5,957
16,604
4,233
575
8,266
8,338
0
28,881
W
9,580
1,579
0
4,911
16,311
11,648
216
8,941
7,370
760
29,543
L
Raijin
Tweakish
Raijin
11,411
1,070
267
1,179
9,549
2,540
91
192
9,047
50,264
0
L
Anubis
11,109
292
0
2,689
13,468
5,392
656
972
12,157
41,120
0
L
Thanatos
coziboi
Thanatos
10,402
2,066
0
5,472
14,864
5,902
220
185
14,021
0
19,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
35,181
183
Minions Killed
176
8
Camps Cleared
7
753,419
Distance Traveled
853,350
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,641
790
87
5
4
290,207
7
W
Kali
11,056
691
26
2
3
272,638
3
W
Bellona
11,484
718
63
4
0
290,505
2
L
Raijin
11,841
740
98
6
0
255,894
1
L
Anubis
10,872
680
70
4
6
223,092
4
L
Thanatos
9,898
619
15
1
2
274,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role