Player Matchup

Fenrir
Fenrir
Hydra Exotic
Fenrir
Level 29
God Stats
0W - 2L
1,628 SR
Queue Stats
0W - 4L
1,328 Elo+
Party 2
Tyr
Tyr
Machu51600
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,092 Elo+
Party 2
Ao Kuang
Ao Kuang
Xenze
Ao Kuang
Level 58
God Stats
0W - 1L
1,215 SR
Queue Stats
27W - 35L
1,500 Elo+
Party 2
Team Averages
Level 36
1,448 SR
1,307 Elo+

VS

Team Averages
Level 52
1,427 SR
1,402 Elo+
Zeus
Zeus
 
Zeus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Austinko22
Ares
Level 23
God Stats
2W - 4L
1,282 SR
Queue Stats
3W - 6L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 6 / 4
6,957
580
5,160
10,893
6,221
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 6
7,758
647
5,893
12,739
10,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Xenze
Ao Kuang
10
4 / 5 / 2
7,696
641
6,757
11,239
5,257
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
10 / 3 / 5
10,070
839
15,463
7,476
2,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
 
Apollo
12
2 / 3 / 11
8,290
691
5,937
7,615
2,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 11
9,039
753
5,018
12,718
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
6
Kills
14
15
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
3
5
4.17
W
Apollo
 
Apollo
2
3
11
2.5
W
2
2
11
3.75
L
Fenrir
1
6
4
0.5
L
1
4
6
1
L
Ao Kuang
Xenze
Ao Kuang
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
26,418
34,871
Taken
27,809
22,287
Mitigated
17,537
3,292
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,463
3,110
1,061
1,759
7,476
2,799
548
2,120
5,356
40,166
0
W
Apollo
 
Apollo
5,937
3,290
277
2,353
7,615
2,822
1,457
2,093
4,952
0
24,827
W
5,018
588
102
2,929
12,718
11,916
283
3,589
9,129
15,364
0
L
Fenrir
5,160
920
0
0
10,893
6,221
0
6,634
4,259
0
11,717
L
5,893
1,272
0
992
12,739
10,809
131
7,578
5,161
248
16,603
L
Ao Kuang
Xenze
Ao Kuang
6,757
1,288
0
2,300
11,239
5,257
219
6,943
4,296
21,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,411
Gold Earned
27,399
60
Minions Killed
104
5
Camps Cleared
5
599,245
Distance Traveled
600,255
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,070
839
53
4
2
176,054
3
W
Apollo
8,290
691
39
3
3
192,177
1
W
Ares
9,039
753
12
1
0
232,024
3
L
Fenrir
6,957
580
14
1
0
193,744
0
L
Tyr
7,758
647
15
1
1
216,654
5
L
Ao Kuang
7,696
641
31
3
4
188,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role