Player Matchup

Yemoja
Yemoja
BaldDinosaur345
Yemoja
Level 115
God Stats
1W - 2L
1,498 SR
Queue Stats
350W - 294L
1,513 Elo+
Party 3
Chernobog
Chernobog
ImPooch
Chernobog
Level 157
God Stats
3W - 3L
1,710 SR
Queue Stats
1,005W - 710L
1,609 Elo+
Party 3
Jormungandr
Jormungandr
SFYLxLEGEND
Jormungandr
Level 118
God Stats
6W - 4L
1,603 SR
Queue Stats
201W - 167L
1,583 Elo+
Party 3
Ne Zha
Ne Zha
Xxx Roast xxX
Ne Zha
Level 149
God Stats
9W - 9L
1,545 SR
Queue Stats
796W - 509L
1,659 Elo+
Party 3
Artemis
Artemis
nastyboyaksel
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Team Averages
Level 111
1,571 SR
1,606 Elo+

VS

Team Averages
Level 112
1,539 SR
1,485 Elo+
Fenrir
Fenrir
 
Fenrir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
HvS Bear
Agni
Level 16
God Stats
1W - 0L
1,725 SR
Queue Stats
4W - 1L
1,416 Elo+
Party 2
Cernunnos
Cernunnos
LijiTower
Cernunnos
Level 105
God Stats
2W - 4L
1,392 SR
Queue Stats
276W - 270L
1,477 Elo+
Solo
Hel
Hel
Scoobz0813
Hel
Level 147
God Stats
2W - 1L
1,539 SR
Queue Stats
214W - 244L
1,486 Elo+
Party 1
Bakasura
Bakasura
THEFADEDMONK
Bakasura
Level 160
God Stats
2W - 0L
1,539 SR
Queue Stats
281W - 282L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 11
11,860
698
10,180
20,804
28,757
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
ImPooch
Chernobog
6
0 / 2 / 3
7,662
451
611
1,994
478
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
SFYLxLEGEND
Jormungandr
20
6 / 4 / 7
12,595
741
29,342
23,359
29,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
7 / 8 / 4
11,688
688
22,282
18,774
11,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
17
1 / 12 / 8
10,360
609
11,432
19,872
14,208
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 3 / 15
12,962
762
18,683
29,527
38,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Agni
19
4 / 4 / 15
12,552
738
13,804
14,445
6,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
LijiTower
Cernunnos
20
9 / 2 / 8
13,675
804
20,778
11,971
6,539
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 2 / 17
12,158
715
12,998
17,896
16,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
THEFADEDMONK
Bakasura
19
4 / 6 / 15
13,097
770
7,420
23,315
16,386
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
15
Kills
30
30
Deaths
17
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
15
5.17
L
1
4
11
1.63
W
Agni
4
4
15
2.88
L
Chernobog
ImPooch
Chernobog
0
2
3
0.75
W
Cernunnos
LijiTower
Cernunnos
9
2
8
6.5
L
Jormungandr
SFYLxLEGEND
Jormungandr
6
4
7
2.38
W
5
2
17
6.75
W
Bakasura
THEFADEDMONK
Bakasura
4
6
15
1.92
L
7
8
4
1.13
L
Artemis
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,847
Damage
73,683
84,803
Taken
97,154
84,248
Mitigated
85,081
18,482
Healing
54,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,683
2,891
1,892
4,440
29,527
38,810
162
11,195
17,521
5,536
27,062
L
10,180
2,362
7,008
3,720
20,804
28,757
0
6,070
14,342
25,565
0
W
Agni
13,804
1,053
1,063
2,823
14,445
6,349
1,181
4,402
10,043
30,553
0
L
Chernobog
ImPooch
Chernobog
611
246
0
0
1,994
478
0
1,389
605
0
1,226
W
Cernunnos
LijiTower
Cernunnos
20,778
11,492
85
2,654
11,971
6,539
4,366
5,737
6,234
0
51,393
L
Jormungandr
SFYLxLEGEND
Jormungandr
29,342
5,458
555
4,409
23,359
29,193
0
6,056
16,338
71,870
0
W
12,998
222
21,513
12,845
17,896
16,997
90
9,758
7,808
23,745
0
W
Bakasura
THEFADEDMONK
Bakasura
7,420
4,713
29
7,190
23,315
16,386
1,658
8,430
14,885
0
16,523
L
22,282
6,136
120
1,576
18,774
11,612
0
7,522
10,344
0
39,582
L
Artemis
11,432
6,138
404
690
19,872
14,208
0
6,594
13,127
0
22,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,165
Gold Earned
64,444
130
Minions Killed
169
0
Camps Cleared
0
1,004,854
Distance Traveled
1,610,273
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,962
762
18
1
0
336,385
1
L
Yemoja
11,860
698
28
2
0
280,142
7
W
Agni
12,552
738
29
2
0
300,893
0
L
Chernobog
7,662
451
1
0
0
28,293
0
W
Cernunnos
13,675
804
69
4
0
321,907
0
L
Jormungandr
12,595
741
56
3
0
288,585
0
W
Hel
12,158
715
23
1
0
343,236
0
W
Bakasura
13,097
770
30
2
0
307,852
0
L
Ne Zha
11,688
688
21
1
0
266,848
1
L
Artemis
10,360
609
24
1
0
140,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role