Player Matchup

Thanatos
Thanatos
ArduousBird7896
Thanatos
Level 4
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
PotionSeller596
Nemesis
Level 7
God Stats
2W - 1L
1,506 SR
Queue Stats
3W - 9L
1,317 Elo+
Party 1
Kali
Kali
Subzero2158
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,151 Elo+
Solo
Pele
Pele
ninhofreitas
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,249 Elo+
Solo
Anhur
Anhur
samutroll157
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Solo
Team Averages
Level 9
1,447 SR
1,279 Elo+

VS

Team Averages
Level 20
1,617 SR
1,303 Elo+
Bellona
Bellona
Cameron101328
Bellona
Level 12
God Stats
2W - 3L
1,819 SR
Queue Stats
5W - 12L
1,266 Elo+
Solo
Yemoja
Yemoja
DoNkSlayeR11
Yemoja
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 99L
1,363 Elo+
Solo
Cthulhu
Cthulhu
EdgarGM3
Cthulhu
Level 12
God Stats
10W - 6L
1,424 SR
Queue Stats
14W - 13L
1,299 Elo+
Solo
Freya
Freya
MrLemonyOrange
Freya
Level 29
God Stats
3W - 0L
1,780 SR
Queue Stats
211W - 208L
1,327 Elo+
Solo
Cupid
Cupid
rober1516
Cupid
Level 28
God Stats
7W - 5L
1,563 SR
Queue Stats
104W - 135L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
1 / 8 / 0
5,183
399
1,679
7,766
2,333
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 7 / 0
5,089
391
1,045
7,290
1,984
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 7 / 0
4,968
382
2,873
8,573
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 5 / 0
5,062
389
4,293
8,594
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 9 / 0
4,798
369
2,935
8,645
2,362
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
6 / 1 / 0
7,962
612
3,729
5,579
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
10
2 / 0 / 13
6,749
519
3,658
6,666
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cthulhu
EdgarGM3
Cthulhu
10
3 / 0 / 10
6,471
498
3,359
5,971
4,755
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
16 / 0 / 4
7,828
602
8,413
6,089
2,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
rober1516
Cupid
12
7 / 1 / 5
7,102
546
5,858
3,818
946
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
66
2
Kills
34
36
Deaths
2
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
8
0
0.13
W
Bellona
6
1
0
6
W
Yemoja
2
0
13
8.5
W
Cthulhu
EdgarGM3
Cthulhu
3
0
10
8
W
16
0
4
18
L
0
7
0
0
L
0
7
0
0
L
1
5
0
0.2
W
Cupid
rober1516
Cupid
7
1
5
9.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,825
Damage
25,017
40,868
Taken
28,123
11,824
Mitigated
17,166
6,577
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,679
424
0
3,082
7,766
2,333
102
2,960
4,806
0
18,904
W
Bellona
3,729
748
0
1,327
5,579
5,467
1,003
0
5,579
9,462
29,576
W
Yemoja
3,658
1,561
669
2,127
6,666
3,430
714
0
6,666
23,247
0
W
Cthulhu
EdgarGM3
Cthulhu
3,359
122
0
579
5,971
4,755
312
0
5,971
24,193
0
W
8,413
3,849
0
3,288
6,089
2,568
0
0
6,089
32,340
0
L
1,045
657
0
584
7,290
1,984
967
1,251
6,039
0
18,557
L
2,873
1,281
0
692
8,573
3,024
0
3,494
5,079
0
17,342
L
4,293
1,117
0
1,958
8,594
2,121
0
2,608
5,986
0
23,596
W
Cupid
rober1516
Cupid
5,858
2,903
84
1,546
3,818
946
294
0
3,818
0
32,657
L
2,935
1,504
0
261
8,645
2,362
0
5,883
2,762
0
13,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
36,112
161
Minions Killed
290
0
Camps Cleared
0
1,063,785
Distance Traveled
1,110,918
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,183
399
36
3
0
200,456
1
W
Bellona
7,962
612
95
7
0
221,706
2
W
Yemoja
6,749
519
43
3
0
199,613
0
W
Cthulhu
6,471
498
41
3
0
222,632
5
W
Freya
7,828
602
45
3
0
240,255
1
L
Nemesis
5,089
391
37
3
0
220,095
0
L
Kali
4,968
382
30
2
0
218,430
0
L
Pele
5,062
389
38
3
0
238,406
2
W
Cupid
7,102
546
66
5
0
226,712
2
L
Anhur
4,798
369
20
2
0
186,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role