Player Matchup

Fenrir
Fenrir
Bronze I
 
Fenrir
Bronze I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze I
GAMERGOLFYT
Chaac
Bronze I
Level 76
God Stats
8W - 12L
1,418 SR
Queue Stats
143W - 157L
361 MMR
Solo
Cupid
Cupid
Bronze I
Neroozuki7110
Cupid
Bronze I
Level 109
God Stats
19W - 13L
1,647 SR
Queue Stats
227W - 246L
281 MMR
Solo
Kukulkan
Kukulkan
Bronze II
Tabluntech
Kukulkan
Bronze II
Level 60
God Stats
1W - 0L
1,578 SR
Queue Stats
102W - 129L
318 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
xTarzanApeLorDx
Kuzenbo
Silver IV
Level 109
God Stats
5W - 2L
1,779 SR
Queue Stats
179W - 199L
376 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,584 SR
567 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,538 SR
549 MMR
Gilgamesh
Gilgamesh
Bronze I
 
Gilgamesh
Bronze I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze II
Ark Legion 26
Anubis
Bronze II
Level 63
God Stats
26W - 27L
1,510 SR
Queue Stats
51W - 74L
314 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze II
Doxzter27
Kumbhakarna
Bronze II
Level 117
God Stats
9W - 5L
1,665 SR
Queue Stats
219W - 232L
293 MMR
Solo
Bakasura
Bakasura
Bronze II
EnartNam
Bakasura
Bronze II
Level 156
God Stats
6W - 9L
1,479 SR
Queue Stats
585W - 625L
262 MMR
Solo
Skadi
Skadi
Bronze I
Pwbj
Skadi
Bronze I
Level 80
God Stats
63W - 53L
1,536 SR
Queue Stats
522W - 536L
378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 3 / 7
9,589
533
9,798
11,990
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 3
9,793
544
12,503
18,683
14,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 2
9,448
525
7,813
12,226
3,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Tabluntech
Kukulkan
17
7 / 0 / 2
10,546
586
12,216
4,663
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 2 / 5
8,148
453
7,054
11,080
12,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
IzanamiCharybdisCthulhuAthenaCu Chulainn

VS

Bans
Morgan Le FayArtemisJormungandrArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 3 / 0
7,667
426
9,284
13,934
15,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 7 / 1
8,469
471
4,570
14,185
6,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Doxzter27
Kumbhakarna
12
3 / 2 / 3
8,097
450
5,823
14,566
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
EnartNam
Bakasura
13
0 / 1 / 3
7,880
438
4,201
14,367
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Pwbj
Skadi
15
3 / 5 / 2
8,592
477
8,737
11,796
3,500
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
9
9
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
7
2.5
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
2
7
1
0.36
L
Kumbhakarna
Doxzter27
Kumbhakarna
3
2
3
2.25
L
Bakasura
EnartNam
Bakasura
0
1
3
1.5
W
1
1
3
2.5
W
4
3
2
1.67
L
Skadi
Pwbj
Skadi
3
5
2
0.8
W
Kukulkan
Tabluntech
Kukulkan
7
0
2
8
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,384
Damage
32,615
58,642
Taken
68,848
38,850
Mitigated
44,770
22,096
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,798
1,822
0
2,856
11,990
5,876
1,063
2,609
9,371
0
63,336
L
Gilgamesh
 
Gilgamesh
9,284
2,856
0
2,034
13,934
15,092
0
473
13,461
0
39,941
L
4,570
434
101
2,289
14,185
6,074
0
7,390
6,387
44,599
0
L
Kumbhakarna
Doxzter27
Kumbhakarna
5,823
905
0
1,819
14,566
14,582
0
4,349
10,133
20,200
0
L
Bakasura
EnartNam
Bakasura
4,201
3,661
0
6,084
14,367
5,522
0
3,752
10,503
0
34,104
W
12,503
4,165
0
12,523
18,683
14,928
732
758
17,855
0
69,109
W
7,813
5,148
25
2,602
12,226
3,882
472
2,309
9,867
0
68,774
L
Skadi
Pwbj
Skadi
8,737
4,538
0
2,526
11,796
3,500
634
2,662
9,094
0
67,445
W
Kukulkan
Tabluntech
Kukulkan
12,216
993
0
382
4,663
1,666
1,673
2,166
2,497
65,972
0
W
7,054
2,873
659
3,049
11,080
12,498
192
2,792
8,258
21,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,524
Gold Earned
40,705
503
Minions Killed
402
0
Camps Cleared
0
1,686,653
Distance Traveled
1,603,547
38
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,589
533
97
5
0
346,068
6
L
Gilgamesh
7,667
426
69
4
0
341,229
1
L
Anubis
8,469
471
94
5
0
285,227
5
L
Kumbhakarna
8,097
450
34
2
0
313,026
6
L
Bakasura
7,880
438
85
5
0
379,803
6
W
Chaac
9,793
544
131
7
0
341,098
6
W
Cupid
9,448
525
117
7
0
279,995
6
L
Skadi
8,592
477
120
7
0
284,262
5
W
Kukulkan
10,546
586
140
8
0
354,649
8
W
Kuzenbo
8,148
453
18
1
0
364,843
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role