Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Hamas 710
Sobek
Level 106
God Stats
2W - 2L
1,525 SR
Queue Stats
3W - 5L
1,588 Elo+
Party 2
Scylla
Scylla
JesbianLesus
Scylla
Level 146
God Stats
1W - 1L
1,737 SR
Queue Stats
16W - 9L
1,654 Elo+
Party 2
Heimdallr
Heimdallr
Spiero13-
Heimdallr
Level 60
God Stats
5W - 9L
1,423 SR
Queue Stats
247W - 251L
1,327 Elo+
Party 3
He Bo
He Bo
Windt37
He Bo
Level 33
God Stats
11W - 14L
1,329 SR
Queue Stats
115W - 141L
1,369 Elo+
Party 3
Team Averages
Level 91
1,503 SR
1,488 Elo+

VS

Team Averages
Level 74
1,598 SR
1,505 Elo+
Zeus
Zeus
 
Zeus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Maria Wyd
Artio
Level 33
God Stats
6W - 3L
1,852 SR
Queue Stats
30W - 23L
1,565 Elo+
Solo
Camazotz
Camazotz
Pach_DARK
Camazotz
Level 109
God Stats
13W - 9L
1,535 SR
Queue Stats
990W - 842L
1,481 Elo+
Party 1
Neith
Neith
copia_eventual7
Neith
Level 40
God Stats
58W - 53L
1,605 SR
Queue Stats
220W - 220L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 4 / 1
4,436
444
1,321
6,222
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Hamas 710
Sobek
7
0 / 1 / 2
4,698
470
3,113
8,440
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
10
1 / 1 / 0
5,577
558
2,240
4,150
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Spiero13-
Heimdallr
9
2 / 2 / 0
5,338
534
4,638
6,111
1,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Windt37
He Bo
5
0 / 7 / 0
4,056
406
2,770
6,788
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 0 / 1
6,337
634
3,531
3,974
1,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
10
4 / 1 / 3
6,266
627
3,454
4,930
2,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Artio
Maria Wyd
Artio
9
2 / 0 / 2
5,549
555
2,210
6,895
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Pach_DARK
Camazotz
10
6 / 0 / 4
6,458
646
6,677
6,392
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 4
5,401
540
5,042
4,994
1,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
14
15
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
1
0.13
W
Zeus
 
Zeus
2
0
1
2.5
W
Gilgamesh
 
Gilgamesh
4
1
3
5.5
L
Sobek
Hamas 710
Sobek
0
1
2
1
L
Scylla
1
1
0
1
W
Artio
Maria Wyd
Artio
2
0
2
3
W
Camazotz
Pach_DARK
Camazotz
6
0
4
8
L
Heimdallr
Spiero13-
Heimdallr
2
2
0
1
L
He Bo
Windt37
He Bo
0
7
0
0
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,082
Damage
20,914
31,711
Taken
27,185
14,024
Mitigated
10,142
7,459
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,321
280
0
941
6,222
3,338
0
347
5,875
0
11,823
W
Zeus
 
Zeus
3,531
577
0
2,276
3,974
1,508
250
1,578
2,312
41,360
0
W
Gilgamesh
 
Gilgamesh
3,454
932
0
1,132
4,930
2,239
64
1,550
3,244
2,563
31,334
L
Sobek
Hamas 710
Sobek
3,113
470
401
3,183
8,440
6,543
0
3,611
4,829
10,814
0
L
Scylla
2,240
214
0
410
4,150
1,119
0
1,242
2,908
32,722
0
W
Artio
Maria Wyd
Artio
2,210
214
237
3,134
6,895
2,996
135
1,655
5,210
15,936
0
W
Camazotz
Pach_DARK
Camazotz
6,677
2,330
0
5,011
6,392
1,927
0
1,500
4,729
0
30,524
L
Heimdallr
Spiero13-
Heimdallr
4,638
2,663
0
1,542
6,111
1,865
0
446
5,665
0
33,574
L
He Bo
Windt37
He Bo
2,770
421
0
982
6,788
1,159
0
401
6,387
14,213
0
W
5,042
2,596
0
2,082
4,994
1,472
869
1,622
3,372
0
30,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
30,011
194
Minions Killed
317
0
Camps Cleared
0
891,893
Distance Traveled
1,055,969
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,436
444
26
3
0
186,682
3
W
Zeus
6,337
634
90
9
0
170,663
2
W
Gilgamesh
6,266
627
63
6
0
206,471
1
L
Sobek
4,698
470
12
1
0
190,238
1
L
Scylla
5,577
558
73
7
0
192,875
5
W
Artio
5,549
555
24
2
0
253,615
7
W
Camazotz
6,458
646
68
7
0
215,990
0
L
Heimdallr
5,338
534
63
6
0
173,306
2
L
He Bo
4,056
406
20
2
0
148,792
0
W
Neith
5,401
540
72
7
0
209,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role