Player Matchup

Merlin
Merlin
Lost_Renegade33
Merlin
Level 22
God Stats
11W - 23L
1,369 SR
Queue Stats
244W - 280L
1,547 Elo+
Party 1
King Arthur
King Arthur
SupermanKalEl
King Arthur
Level 18
God Stats
35W - 44L
1,470 SR
Queue Stats
193W - 205L
1,482 Elo+
Party 1
Mercury
Mercury
Xz-Rampo_12
Mercury
Level 27
God Stats
4W - 3L
1,820 SR
Queue Stats
200W - 213L
1,451 Elo+
Party 2
Bellona
Bellona
Xz-sant1alf_361
Bellona
Level 25
God Stats
15W - 12L
1,836 SR
Queue Stats
110W - 124L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vVerBzy
Morgan Le Fay
Level 7
God Stats
12W - 9L
1,391 SR
Queue Stats
81W - 81L
1,628 Elo+
Party 1
Team Averages
Level 20
1,577 SR
1,516 Elo+

VS

Team Averages
Level 20
1,458 SR
1,511 Elo+
Vulcan
Vulcan
AaronTheBaron54
Vulcan
Level 29
God Stats
11W - 7L
1,617 SR
Queue Stats
292W - 291L
1,534 Elo+
Solo
Ymir
Ymir
RocketWeedx
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,587 Elo+
Solo
Aphrodite
Aphrodite
Tupac Shakur244
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,492 Elo+
Solo
Fenrir
Fenrir
Zer0G1789
Fenrir
Level 26
God Stats
3W - 6L
1,325 SR
Queue Stats
65W - 80L
1,418 Elo+
Solo
Chernobog
Chernobog
justo el
Chernobog
Level 22
God Stats
1W - 1L
1,348 SR
Queue Stats
5W - 3L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,687
474
2,174
3,432
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SupermanKalEl
King Arthur
9
0 / 5 / 0
5,591
466
2,226
8,888
4,573
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Xz-Rampo_12
Mercury
11
0 / 1 / 0
6,064
505
1,660
6,259
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 2 / 0
4,858
405
2,832
6,589
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
vVerBzy
Morgan Le Fay
8
0 / 3 / 0
4,398
367
2,329
4,258
1,327
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,634
553
1,884
3,407
1,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 3
7,725
644
5,710
5,250
4,073
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
Tupac Shakur244
Aphrodite
11
0 / 0 / 5
6,272
523
4,587
6,174
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Zer0G1789
Fenrir
11
4 / 1 / 0
6,786
566
2,022
7,991
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
justo el
Chernobog
11
5 / 0 / 0
6,200
517
4,397
7,370
2,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
1
1
0
1
W
3
0
3
4.5
L
King Arthur
SupermanKalEl
King Arthur
0
5
0
0
W
Aphrodite
Tupac Shakur244
Aphrodite
0
0
5
2.5
L
Mercury
Xz-Rampo_12
Mercury
0
1
0
0
L
0
2
0
0
W
Fenrir
Zer0G1789
Fenrir
4
1
0
4
W
Chernobog
justo el
Chernobog
5
0
0
5
L
Morgan Le Fay
vVerBzy
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,221
Damage
18,600
29,426
Taken
30,192
12,133
Mitigated
12,869
3,796
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,884
1,019
0
464
3,407
1,138
68
1,894
1,513
29,833
3,887
L
2,174
164
0
0
3,432
948
142
1,438
1,994
28,369
0
W
5,710
2,093
0
3,301
5,250
4,073
0
0
5,250
42,434
0
L
King Arthur
SupermanKalEl
King Arthur
2,226
518
0
1,800
8,888
4,573
0
4,528
4,360
0
24,414
W
Aphrodite
Tupac Shakur244
Aphrodite
4,587
567
2,989
4,666
6,174
2,873
1,032
1,301
4,873
26,557
0
L
Mercury
Xz-Rampo_12
Mercury
1,660
413
0
420
6,259
2,171
0
2,297
3,962
0
43,510
L
2,832
345
0
1,166
6,589
3,114
0
2,554
4,035
0
20,964
W
Fenrir
Zer0G1789
Fenrir
2,022
67
0
4,018
7,991
2,745
0
280
7,711
0
34,084
W
Chernobog
justo el
Chernobog
4,397
2,224
0
1,697
7,370
2,040
1,484
1,028
6,342
0
34,622
L
Morgan Le Fay
vVerBzy
Morgan Le Fay
2,329
448
0
410
4,258
1,327
72
1,351
2,907
14,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
33,617
269
Minions Killed
357
0
Camps Cleared
0
1,042,948
Distance Traveled
1,076,855
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,634
553
75
6
0
214,246
0
L
Merlin
5,687
474
51
4
0
162,736
1
W
Ymir
7,725
644
101
8
0
219,167
7
L
King Arthur
5,591
466
60
5
0
198,748
2
W
Aphrodite
6,272
523
49
4
0
195,222
1
L
Mercury
6,064
505
82
7
0
260,191
0
L
Bellona
4,858
405
48
4
0
240,803
0
W
Fenrir
6,786
566
69
6
0
258,847
3
W
Chernobog
6,200
517
63
5
0
189,373
0
L
Morgan Le Fay
4,398
367
28
2
0
180,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role