Player Matchup

Achilles
Achilles
AvaddoN1
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
GurScope
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,323 Elo+
Solo
Ra
Ra
Marniexoxo1612
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,390 Elo+
Solo
Kukulkan
Kukulkan
OmG Im on tO u
Kukulkan
Level 3
God Stats
2W - 2L
1,488 SR
Queue Stats
2W - 2L
1,439 Elo+
Solo
Kali
Kali
xSpLlTZz
Kali
Level 8
God Stats
1W - 3L
1,262 SR
Queue Stats
177W - 230L
1,405 Elo+
Solo
Team Averages
Level 8
1,450 SR
1,411 Elo+

VS

Team Averages
Level 27
1,456 SR
1,447 Elo+
Skadi
Skadi
CarreandoEnSmite
Skadi
Level 17
God Stats
2W - 4L
1,149 SR
Queue Stats
30W - 27L
1,507 Elo+
Party 1
Pele
Pele
Darkphoenix1214
Pele
Level 37
God Stats
1W - 3L
1,310 SR
Queue Stats
25W - 16L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
Deikrom
Sylvanus
Level 29
God Stats
5W - 8L
1,393 SR
Queue Stats
16W - 21L
1,371 Elo+
Party 1
Scylla
Scylla
Furxan
Scylla
Level 28
God Stats
15W - 10L
1,927 SR
Queue Stats
180W - 181L
1,498 Elo+
Solo
Mulan
Mulan
nacar-colorin
Mulan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 67L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AvaddoN1
Achilles
7
1 / 3 / 0
4,748
475
599
3,672
1,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
8
1 / 6 / 1
4,639
464
3,689
5,230
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 7 / 1
4,528
453
3,643
5,462
1,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
7
0 / 4 / 1
4,402
440
3,520
3,618
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
8
1 / 5 / 0
5,641
564
2,118
7,186
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 1 / 1
6,791
679
6,096
6,124
1,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
9 / 1 / 3
7,207
721
5,349
8,337
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Deikrom
Sylvanus
9
1 / 0 / 10
5,574
557
2,008
6,502
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Furxan
Scylla
9
5 / 0 / 3
5,820
582
3,726
4,550
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 7
5,201
520
2,580
4,748
2,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
25
25
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
AvaddoN1
Achilles
1
3
0
0.33
W
9
1
1
9.5
W
9
1
3
10.5
W
Sylvanus
Deikrom
Sylvanus
1
0
10
6
W
Scylla
Furxan
Scylla
5
0
3
6.5
L
Agni
1
6
1
0.25
L
1
7
1
0.21
L
Kukulkan
0
4
1
0.13
W
1
2
7
2.25
L
Kali
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,569
Damage
19,759
25,168
Taken
30,261
8,378
Mitigated
13,679
2,231
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AvaddoN1
Achilles
599
73
0
549
3,672
1,111
292
290
3,382
0
6,523
W
6,096
2,820
0
484
6,124
1,893
1,322
1,704
4,346
0
34,442
W
5,349
1,641
0
989
8,337
2,907
638
1,116
7,149
0
38,495
W
Sylvanus
Deikrom
Sylvanus
2,008
505
1,706
3,242
6,502
4,665
336
2,754
3,546
12,684
4,679
W
Scylla
Furxan
Scylla
3,726
724
0
2,255
4,550
1,224
1,317
2,345
1,851
22,316
0
L
Agni
3,689
447
0
301
5,230
1,254
0
1,382
3,848
14,899
0
L
3,643
847
37
144
5,462
1,170
0
1,458
4,004
15,168
0
L
Kukulkan
3,520
404
0
0
3,618
778
0
809
2,809
10,526
0
W
2,580
197
0
87
4,748
2,990
84
2,147
2,221
0
7,379
L
Kali
2,118
1,083
0
1,200
7,186
4,065
63
1,611
5,575
0
19,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,958
Gold Earned
30,593
131
Minions Killed
216
0
Camps Cleared
0
776,807
Distance Traveled
956,384
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,748
475
19
2
0
131,527
1
W
Skadi
6,791
679
67
7
0
183,063
2
W
Pele
7,207
721
76
8
0
204,096
0
W
Sylvanus
5,574
557
28
3
0
196,700
0
W
Scylla
5,820
582
36
4
0
179,279
3
L
Agni
4,639
464
26
3
0
180,154
1
L
Ra
4,528
453
31
3
0
174,324
0
L
Kukulkan
4,402
440
19
2
0
157,530
0
W
Mulan
5,201
520
9
1
0
193,246
0
L
Kali
5,641
564
36
4
0
133,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role