Player Matchup

Morgan Le Fay
Morgan Le Fay
ExtraSpooky
Morgan Le Fay
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 53L
1,521 Elo+
Party 1
Ymir
Ymir
GiNo_k1ll3r-PR
Ymir
Level 15
God Stats
14W - 8L
1,710 SR
Queue Stats
17W - 14L
1,540 Elo+
Party 2
Fenrir
Fenrir
Im OooWee
Fenrir
Level 22
God Stats
21W - 16L
1,452 SR
Queue Stats
190W - 155L
1,551 Elo+
Party 1
King Arthur
King Arthur
Sll Victor 1O1
King Arthur
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,534 Elo+
Party 1
Artemis
Artemis
TheLastMofongo
Artemis
Level 125
God Stats
2W - 4L
1,440 SR
Queue Stats
202W - 215L
1,409 Elo+
Party 2
Team Averages
Level 58
1,520 SR
1,511 Elo+

VS

Team Averages
Level 71
1,568 SR
1,470 Elo+
Chiron
Chiron
DrSoysaucee
Chiron
Level 118
God Stats
6W - 4L
1,664 SR
Queue Stats
224W - 210L
1,466 Elo+
Party 3
Achilles
Achilles
JonTheBomb5030
Achilles
Level 15
God Stats
2W - 3L
1,357 SR
Queue Stats
29W - 33L
1,486 Elo+
Party 3
Ra
Ra
LoudJoker420
Ra
Level 42
God Stats
9W - 9L
1,550 SR
Queue Stats
458W - 440L
1,453 Elo+
Solo
Ganesha
Ganesha
MaXaTriLLi0n
Ganesha
Level 142
God Stats
8W - 6L
1,580 SR
Queue Stats
290W - 248L
1,503 Elo+
Party 3
Bakasura
Bakasura
SaintAlston
Bakasura
Level 37
God Stats
17W - 7L
1,690 SR
Queue Stats
134W - 144L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ExtraSpooky
Morgan Le Fay
20
3 / 12 / 4
13,748
404
12,136
26,552
11,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 5 / 9
14,008
412
7,163
26,635
35,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Im OooWee
Fenrir
20
7 / 5 / 5
15,942
469
14,315
30,472
14,355
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Sll Victor 1O1
King Arthur
20
13 / 6 / 8
17,142
504
27,956
43,634
47,485
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 4 / 9
15,318
451
25,680
22,345
9,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
9 / 3 / 7
17,708
521
31,752
23,071
11,605
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
20
8 / 9 / 8
16,605
488
21,576
31,416
33,232
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 6 / 10
18,199
535
39,069
32,921
18,831
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
MaXaTriLLi0n
Ganesha
20
0 / 4 / 20
14,404
424
13,490
29,655
52,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
SaintAlston
Bakasura
6
0 / 3 / 0
9,564
281
1,124
4,185
1,040

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
77
25
Kills
32
32
Deaths
25
35
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
3
7
4.17
L
Morgan Le Fay
ExtraSpooky
Morgan Le Fay
3
12
4
0.42
L
0
5
9
0.9
L
Fenrir
Im OooWee
Fenrir
7
5
5
1.9
W
Achilles
8
9
8
1.33
W
15
6
10
3.33
W
Ganesha
MaXaTriLLi0n
Ganesha
0
4
20
2.5
W
Bakasura
SaintAlston
Bakasura
0
3
0
0
L
King Arthur
Sll Victor 1O1
King Arthur
13
6
8
2.83
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,250
Damage
107,011
149,638
Taken
121,248
117,788
Mitigated
117,176
39,685
Healing
44,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
31,752
12,719
2,253
8,757
23,071
11,605
3,614
2,160
20,911
0
153,830
L
Morgan Le Fay
ExtraSpooky
Morgan Le Fay
12,136
347
720
6,918
26,552
11,034
1,062
12,385
13,752
68,007
0
L
7,163
483
0
2,671
26,635
35,528
1,158
10,418
16,029
42,331
0
L
Fenrir
Im OooWee
Fenrir
14,315
2,804
0
8,928
30,472
14,355
25
8,121
22,255
0
118,027
W
Achilles
21,576
8,248
0
7,326
31,416
33,232
762
5,615
25,801
0
107,351
W
39,069
94
6,006
17,427
32,921
18,831
836
8,345
24,576
157,390
0
W
Ganesha
MaXaTriLLi0n
Ganesha
13,490
725
423
745
29,655
52,468
197
8,174
21,481
72,231
0
W
Bakasura
SaintAlston
Bakasura
1,124
823
0
1,503
4,185
1,040
0
168
4,017
0
12,095
L
King Arthur
Sll Victor 1O1
King Arthur
27,956
3,354
0
13,037
43,634
47,485
4
13,163
30,082
24,732
100,293
L
25,680
14,093
0
7,411
22,345
9,386
2,613
7,682
14,439
0
163,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,158
Gold Earned
76,480
706
Minions Killed
707
0
Camps Cleared
0
3,012,689
Distance Traveled
2,760,895
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,708
521
258
8
0
660,066
13
L
Morgan Le Fay
13,748
404
96
3
0
538,678
6
L
Ymir
14,008
412
62
2
0
579,718
1
L
Fenrir
15,942
469
176
5
0
662,478
5
W
Achilles
16,605
488
150
4
0
653,385
3
W
Ra
18,199
535
221
7
0
665,577
5
W
Ganesha
14,404
424
42
1
0
666,473
4
W
Bakasura
9,564
281
36
1
0
115,394
0
L
King Arthur
17,142
504
173
5
0
622,644
2
L
Artemis
15,318
451
199
6
0
609,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role