Player Matchup

Cthulhu
Cthulhu
Acog_Nomu
Cthulhu
Level 12
God Stats
4W - 2L
1,317 SR
Queue Stats
4W - 3L
1,670 Elo+
Party 1
Danzaburou
Danzaburou
NASA_icewell
Danzaburou
Level 131
God Stats
11W - 12L
1,467 SR
Queue Stats
70W - 76L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadoworn
Gilgamesh
Level 125
God Stats
35W - 25L
1,601 SR
Queue Stats
167W - 178L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
Shenandoah6474
Nu Wa
Level 99
God Stats
25W - 34L
1,413 SR
Queue Stats
41W - 51L
1,332 Elo+
Solo
Awilix
Awilix
demonicfire4000
Awilix
Level 103
God Stats
5W - 4L
1,559 SR
Queue Stats
195W - 207L
1,438 Elo+
Party 1
Team Averages
Level 94
1,472 SR
1,454 Elo+

VS

Team Averages
Level 46
1,458 SR
1,406 Elo+
Rama
Rama
Cuuuutch
Rama
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,445 Elo+
Party 2
Ao Kuang
Ao Kuang
FatKingPizzle
Ao Kuang
Level 63
God Stats
3W - 9L
1,238 SR
Queue Stats
194W - 248L
1,284 Elo+
Solo
Mulan
Mulan
Westernleeroy
Mulan
Level 63
God Stats
6W - 8L
1,494 SR
Queue Stats
123W - 160L
1,429 Elo+
Party 2
Hera
Hera
killdyl
Hera
Level 65
God Stats
2W - 4L
1,392 SR
Queue Stats
49W - 76L
1,399 Elo+
Party 2
Ymir
Ymir
scottomotto11
Ymir
Level 23
God Stats
12W - 7L
1,668 SR
Queue Stats
18W - 17L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acog_Nomu
Cthulhu
14
3 / 3 / 6
8,483
499
6,183
8,615
3,948
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
NASA_icewell
Danzaburou
16
11 / 3 / 6
10,567
622
20,298
13,536
5,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Shadoworn
Gilgamesh
16
7 / 3 / 3
10,372
610
10,201
14,953
11,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 4
8,479
499
8,772
6,494
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 2
8,300
488
3,094
9,187
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 7 / 3
6,916
407
2,960
9,388
4,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
FatKingPizzle
Ao Kuang
13
3 / 5 / 3
8,203
483
8,624
17,468
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 5 / 3
8,880
522
7,264
13,553
8,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
killdyl
Hera
15
5 / 3 / 0
9,743
573
4,097
7,943
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 4
7,238
426
2,049
17,542
11,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
24
Kills
11
13
Deaths
24
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acog_Nomu
Cthulhu
3
3
6
2
L
Rama
0
7
3
0.21
L
Ao Kuang
FatKingPizzle
Ao Kuang
3
5
3
0.9
W
Danzaburou
NASA_icewell
Danzaburou
11
3
6
4.67
W
Gilgamesh
Shadoworn
Gilgamesh
7
3
3
2.83
W
1
3
4
1
L
2
5
3
0.7
W
2
1
2
3
L
Hera
killdyl
Hera
5
3
0
1.67
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,548
Damage
24,994
52,785
Taken
65,894
25,703
Mitigated
34,339
16,450
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acog_Nomu
Cthulhu
6,183
244
292
1,957
8,615
3,948
462
1,259
7,356
26,865
0
L
Rama
2,960
1,354
0
544
9,388
4,548
0
2,434
6,954
0
23,788
L
Ao Kuang
FatKingPizzle
Ao Kuang
8,624
2,538
11
7,168
17,468
6,989
0
3,363
14,105
44,662
10,975
W
Danzaburou
NASA_icewell
Danzaburou
20,298
10,351
333
6,551
13,536
5,067
2,484
3,854
9,682
0
72,496
W
Gilgamesh
Shadoworn
Gilgamesh
10,201
1,848
0
3,655
14,953
11,343
257
3,605
11,348
10,631
52,228
W
8,772
3,141
0
329
6,494
2,134
1,503
2,713
3,781
53,881
0
L
7,264
324
0
3,579
13,553
8,561
446
4,233
9,320
0
48,844
W
3,094
1,387
0
3,333
9,187
3,211
0
2,315
6,872
0
32,827
L
Hera
killdyl
Hera
4,097
1,213
0
1,686
7,943
2,474
904
3,204
4,739
64,901
0
L
2,049
200
1,363
3,109
17,542
11,767
0
4,508
13,034
15,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,201
Gold Earned
40,980
431
Minions Killed
404
0
Camps Cleared
0
1,460,752
Distance Traveled
1,570,730
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,483
499
43
3
0
306,335
1
L
Rama
6,916
407
43
3
0
262,588
0
L
Ao Kuang
8,203
483
93
5
0
345,089
2
W
Danzaburou
10,567
622
106
6
0
303,836
1
W
Gilgamesh
10,372
610
120
7
0
294,786
1
W
Nu Wa
8,479
499
103
6
0
280,603
5
L
Mulan
8,880
522
116
7
0
314,351
1
W
Awilix
8,300
488
59
3
0
275,192
2
L
Hera
9,743
573
129
8
0
334,841
1
L
Ymir
7,238
426
23
1
0
313,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role