Player Matchup

Ganesha
Ganesha
Purple Yoduh
Ganesha
Level 108
God Stats
5W - 5L
1,493 SR
Queue Stats
276W - 272L
1,400 Elo+
Party 1
Fenrir
Fenrir
Zaga Zama
Fenrir
Level 38
God Stats
2W - 2L
1,464 SR
Queue Stats
37W - 57L
1,301 Elo+
Party 1
Scylla
Scylla
dAdDyDaViSoof
Scylla
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 339L
1,353 Elo+
Party 1
Team Averages
Level 69
1,486 SR
1,352 Elo+

VS

Team Averages
Level 28
1,633 SR
1,260 Elo+
Kukulkan
Kukulkan
Raypurd86
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,225 Elo+
Party 2
Achilles
Achilles
christhegrait
Achilles
Level 29
God Stats
0W - 2L
1,689 SR
Queue Stats
49W - 45L
1,301 Elo+
Party 2
Anhur
Anhur
dkracer10
Anhur
Level 40
God Stats
2W - 1L
1,710 SR
Queue Stats
63W - 72L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Purple Yoduh
Ganesha
19
0 / 5 / 22
15,598
624
18,597
33,578
43,983
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
Zaga Zama
Fenrir
17
14 / 13 / 4
16,424
657
27,197
27,825
8,231
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 2 / 7
17,199
688
19,266
20,162
9,554
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Raypurd86
Kukulkan
16
1 / 9 / 14
15,388
616
11,568
18,553
9,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
christhegrait
Achilles
17
6 / 9 / 11
15,856
634
18,784
28,821
19,386
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
dkracer10
Anhur
19
13 / 5 / 7
18,162
726
26,035
28,404
15,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
52
23
Kills
20
20
Deaths
23
33
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Purple Yoduh
Ganesha
0
5
22
2.2
L
Kukulkan
Raypurd86
Kukulkan
1
9
14
0.89
W
Fenrir
Zaga Zama
Fenrir
14
13
4
1.23
L
Achilles
christhegrait
Achilles
6
9
11
1.28
W
9
2
7
6.25
L
Anhur
dkracer10
Anhur
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,060
Damage
56,387
81,565
Taken
75,778
61,768
Mitigated
43,574
16,802
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Purple Yoduh
Ganesha
18,597
1,804
940
3,899
33,578
43,983
340
5,905
26,866
65,344
0
L
Kukulkan
Raypurd86
Kukulkan
11,568
2,954
0
1,686
18,553
9,085
57
9,403
9,150
42,768
0
W
Fenrir
Zaga Zama
Fenrir
27,197
7,486
1,210
3,370
27,825
8,231
568
3,391
23,214
0
52,895
L
Achilles
christhegrait
Achilles
18,784
3,459
0
5,689
28,821
19,386
1,385
15,173
13,648
0
40,730
W
19,266
3,723
1,765
5,618
20,162
9,554
2,418
3,974
15,796
94,007
0
L
Anhur
dkracer10
Anhur
26,035
13,530
356
7,265
28,404
15,103
1,446
14,127
14,277
0
68,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,221
Gold Earned
49,406
235
Minions Killed
183
14
Camps Cleared
7
1,322,245
Distance Traveled
1,224,663
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,598
624
7
0
0
491,768
2
L
Kukulkan
15,388
616
77
3
1
356,221
0
W
Fenrir
16,424
657
71
3
5
399,322
4
L
Achilles
15,856
634
27
1
4
420,449
1
W
Scylla
17,199
688
157
6
9
431,155
3
L
Anhur
18,162
726
79
3
2
447,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role