Player Matchup

Anubis
Anubis
MentalBiGuy
Anubis
Level 102
God Stats
0W - 4L
1,489 SR
Queue Stats
7W - 6L
1,606 Elo+
Solo
Awilix
Awilix
XxGaBs_CrOfTxX
Awilix
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 106L
1,417 Elo+
Solo
Nemesis
Nemesis
ikiteru
Nemesis
Level 128
God Stats
8W - 13L
1,550 SR
Queue Stats
31W - 38L
1,478 Elo+
Party 2
Khepri
Khepri
kamilo07
Khepri
Level 105
God Stats
4W - 2L
1,618 SR
Queue Stats
23W - 35L
1,460 Elo+
Party 2
Team Averages
Level 114
1,539 SR
1,490 Elo+

VS

Team Averages
Level 156
1,565 SR
1,461 Elo+
Medusa
Medusa
BruteBrutale
Medusa
Level 159
God Stats
2W - 0L
1,746 SR
Queue Stats
93W - 135L
1,457 Elo+
Solo
Jing Wei
Jing Wei
OneShot058
Jing Wei
Level 147
God Stats
5W - 5L
1,452 SR
Queue Stats
127W - 176L
1,480 Elo+
Solo
Agni
Agni
SiG3R
Agni
Level 159
God Stats
6W - 11L
1,480 SR
Queue Stats
136W - 151L
1,430 Elo+
Party 1
Tiamat
Tiamat
xCarlosDiasx
Tiamat
Level 160
God Stats
12W - 9L
1,584 SR
Queue Stats
103W - 104L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 4 / 4
10,310
736
3,892
10,530
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 4 / 4
9,444
675
6,862
11,550
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ikiteru
Nemesis
16
3 / 3 / 4
10,313
737
9,593
15,957
7,812
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
kamilo07
Khepri
16
3 / 3 / 3
10,196
728
4,138
18,104
20,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 5 / 4
11,727
838
13,463
10,424
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
OneShot058
Jing Wei
17
3 / 1 / 5
11,739
839
9,047
9,771
3,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
SiG3R
Agni
16
3 / 2 / 7
11,013
787
13,554
8,527
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
16
3 / 1 / 7
10,948
782
12,982
7,401
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
14
14
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
5
4
1.4
L
Anubis
2
4
4
1
W
Jing Wei
OneShot058
Jing Wei
3
1
5
5.5
W
Agni
SiG3R
Agni
3
2
7
3.25
L
1
4
4
0.75
L
Nemesis
ikiteru
Nemesis
3
3
4
1.67
L
Khepri
kamilo07
Khepri
3
3
3
1.5
W
Tiamat
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
49,046
56,141
Taken
36,123
40,643
Mitigated
15,996
9,306
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,463
6,600
0
1,081
10,424
4,460
3,241
2,697
7,727
0
43,809
L
Anubis
3,892
45
0
1,761
10,530
6,830
0
5,312
4,918
42,270
0
W
Jing Wei
OneShot058
Jing Wei
9,047
5,229
0
92
9,771
3,640
2,401
1,513
8,258
0
52,231
W
Agni
SiG3R
Agni
13,554
486
211
2,850
8,527
2,798
1,118
1,697
6,830
38,529
0
L
6,862
1,483
0
200
11,550
5,519
410
5,977
5,280
0
27,027
L
Nemesis
ikiteru
Nemesis
9,593
3,110
405
5,074
15,957
7,812
473
6,573
9,243
0
34,569
L
Khepri
kamilo07
Khepri
4,138
322
430
1,436
18,104
20,482
0
8,126
9,782
21,935
0
W
Tiamat
12,982
842
0
3,262
7,401
5,098
776
2,740
4,661
34,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,263
Gold Earned
45,427
220
Minions Killed
251
8
Camps Cleared
15
1,084,630
Distance Traveled
1,129,394
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,727
838
64
5
6
249,089
2
L
Anubis
10,310
736
83
6
2
233,820
3
W
Jing Wei
11,739
839
84
6
3
303,828
0
W
Agni
11,013
787
57
4
2
287,917
2
L
Awilix
9,444
675
33
2
2
266,431
2
L
Nemesis
10,313
737
60
4
2
325,942
2
L
Khepri
10,196
728
44
3
2
258,437
2
W
Tiamat
10,948
782
46
3
4
288,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role