Player Matchup

Fafnir
Fafnir
Fredouche34
Fafnir
Level 29
God Stats
1W - 0L
1,718 SR
Queue Stats
7W - 19L
1,130 Elo+
Party 1
Cthulhu
Cthulhu
muddrake
Cthulhu
Level 62
God Stats
1W - 0L
1,492 SR
Queue Stats
7W - 12L
1,274 Elo+
Party 1
Jing Wei
Jing Wei
sqeezizi401
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,237 Elo+
Party 1
Team Averages
Level 40
1,570 SR
1,214 Elo+

VS

Team Averages
Level 40
1,246 SR
1,203 Elo+
Neith
Neith
Jayden20161319
Neith
Level 66
God Stats
45W - 123L
1,313 SR
Queue Stats
71W - 172L
1,165 Elo+
Solo
Gilgamesh
Gilgamesh
Randomnesspanda
Gilgamesh
Level 7
God Stats
0W - 2L
1,247 SR
Queue Stats
27W - 28L
1,198 Elo+
Solo
Ra
Ra
lima-poderosa0
Ra
Level 47
God Stats
3W - 19L
1,178 SR
Queue Stats
188W - 280L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
5 / 1 / 12
13,822
691
8,670
18,733
26,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
muddrake
Cthulhu
17
7 / 7 / 11
13,996
700
22,607
28,743
25,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
sqeezizi401
Jing Wei
17
8 / 3 / 8
14,181
709
18,336
15,242
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
11,835
592
14,594
16,436
7,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Randomnesspanda
Gilgamesh
14
3 / 6 / 7
11,623
581
9,949
22,817
8,796
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
4 / 9 / 6
12,539
627
21,865
19,554
7,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
20
Kills
11
11
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
1
12
11
L
4
6
5
1.08
L
Gilgamesh
Randomnesspanda
Gilgamesh
3
6
7
1.08
L
4
9
6
0.78
W
Cthulhu
muddrake
Cthulhu
7
7
11
1.79
W
Jing Wei
sqeezizi401
Jing Wei
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,613
Damage
46,408
62,718
Taken
58,807
57,742
Mitigated
23,324
22,497
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,670
2,029
1,358
5,101
18,733
26,208
629
6,530
11,619
19,496
0
L
14,594
5,529
458
2,184
16,436
7,253
0
10,423
6,013
0
30,863
L
Gilgamesh
Randomnesspanda
Gilgamesh
9,949
974
268
3,669
22,817
8,796
0
12,194
10,623
0
44,445
L
21,865
1,804
2,200
3,932
19,554
7,275
0
10,710
8,844
71,028
0
W
Cthulhu
muddrake
Cthulhu
22,607
1,510
3,295
10,025
28,743
25,867
588
9,866
18,333
66,478
0
W
Jing Wei
sqeezizi401
Jing Wei
18,336
13,648
1,151
1,567
15,242
5,667
2,480
4,826
10,140
0
70,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,999
Gold Earned
35,997
162
Minions Killed
193
6
Camps Cleared
5
1,106,870
Distance Traveled
1,013,893
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,822
691
15
1
0
374,936
1
L
Neith
11,835
592
47
2
0
300,680
2
L
Gilgamesh
11,623
581
49
2
5
389,070
4
L
Ra
12,539
627
97
5
0
324,143
1
W
Cthulhu
13,996
700
68
3
2
362,194
1
W
Jing Wei
14,181
709
79
4
4
369,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role