Player Matchup

Artemis
Artemis
BaconzKing
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,416 Elo+
Solo
Agni
Agni
Flysisu5982
Agni
Level 28
God Stats
5W - 4L
1,396 SR
Queue Stats
154W - 184L
1,430 Elo+
Solo
Loki
Loki
SleepyPerson
Loki
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
TheSevthSin08
Fenrir
Level 7
God Stats
2W - 6L
1,218 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 2
Charybdis
Charybdis
stanhort
Charybdis
Level 17
God Stats
32W - 36L
1,485 SR
Queue Stats
44W - 55L
1,379 Elo+
Solo
Team Averages
Level 13
1,420 SR
1,428 Elo+

VS

Team Averages
Level 15
1,376 SR
1,362 Elo+
Cupid
Cupid
KennyFknPwrs
Cupid
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,359 Elo+
Solo
Cthulhu
Cthulhu
NihilOmnia
Cthulhu
Level 23
God Stats
2W - 1L
1,369 SR
Queue Stats
12W - 19L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
Sharkexplosions
Ah Puch
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 63L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Stallion1996
Sun Wukong
Level 14
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 1L
1,266 Elo+
Party 1
Eset
Eset
SunshinePumpkin
Eset
Level 5
God Stats
1W - 4L
1,255 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BaconzKing
Artemis
19
4 / 1 / 7
12,886
1,074
15,201
18,164
6,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 7 / 4
14,605
1,217
21,262
16,611
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 22 / 10
11,735
978
15,756
29,295
11,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
5 / 13 / 8
12,534
1,045
8,935
24,265
17,803
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
stanhort
Charybdis
15
0 / 0 / 0
7,510
626
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 19
13,635
1,136
20,160
14,660
5,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
NihilOmnia
Cthulhu
20
8 / 2 / 24
13,482
1,124
12,407
15,610
13,279
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
15 / 1 / 22
15,248
1,271
28,750
10,619
3,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Stallion1996
Sun Wukong
20
6 / 8 / 25
12,433
1,036
14,517
18,493
12,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
2 / 4 / 12
11,288
941
2,806
9,372
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
144
19
Kills
42
43
Deaths
20
29
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Artemis
BaconzKing
Artemis
4
1
7
7.5
L
9
7
4
1.57
W
11
5
19
4.1
W
Cthulhu
NihilOmnia
Cthulhu
8
2
24
10
W
15
1
22
26
L
1
22
10
0.27
W
Sun Wukong
Stallion1996
Sun Wukong
6
8
25
2.31
W
2
4
12
2
L
5
13
8
0.69
L
Charybdis
stanhort
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,154
Damage
78,640
88,335
Taken
68,754
41,731
Mitigated
37,318
3,686
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BaconzKing
Artemis
15,201
5,549
0
1,939
18,164
6,654
0
9,350
8,814
0
52,435
L
21,262
671
0
475
16,611
5,909
0
8,313
8,298
76,154
0
W
20,160
13,245
438
3,315
14,660
5,362
0
4,591
10,069
0
51,209
W
Cthulhu
NihilOmnia
Cthulhu
12,407
1,677
990
0
15,610
13,279
0
3,925
10,474
26,443
0
W
28,750
1,495
0
1,774
10,619
3,752
0
2,510
8,109
59,900
0
L
15,756
4,035
0
160
29,295
11,365
0
12,185
17,110
0
27,443
W
Sun Wukong
Stallion1996
Sun Wukong
14,517
5,719
0
2,046
18,493
12,087
0
5,461
13,032
0
22,665
W
2,806
341
590
302
9,372
2,838
0
4,775
4,597
17,192
0
L
8,935
1,486
280
832
24,265
17,803
0
14,115
10,150
0
19,505
L
Charybdis
stanhort
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,270
Gold Earned
66,086
248
Minions Killed
230
2
Camps Cleared
9
827,599
Distance Traveled
1,101,099
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,886
1,074
84
7
2
203,003
0
L
Agni
14,605
1,217
126
11
0
220,422
1
W
Cupid
13,635
1,136
64
5
7
219,476
0
W
Cthulhu
13,482
1,124
30
3
0
238,875
0
W
Ah Puch
15,248
1,271
86
7
2
228,054
0
L
Loki
11,735
978
19
2
0
193,690
1
W
Sun Wukong
12,433
1,036
18
2
0
225,749
2
W
Eset
11,288
941
32
3
0
188,945
0
L
Fenrir
12,534
1,045
19
2
0
210,484
2
L
Charybdis
7,510
626
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role