Player Matchup

Cthulhu
Cthulhu
Manthunder20
Cthulhu
Level 10
God Stats
3W - 1L
1,568 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
ScuttleBuggz
Kukulkan
Level 18
God Stats
10W - 12L
1,421 SR
Queue Stats
12W - 26L
1,225 Elo+
Party 1
Gilgamesh
Gilgamesh
WhoDeyBray
Gilgamesh
Level 55
God Stats
3W - 1L
1,801 SR
Queue Stats
53W - 90L
1,285 Elo+
Party 1
Team Averages
Level 28
1,596 SR
1,294 Elo+

VS

Team Averages
Level 80
1,452 SR
1,428 Elo+
Anubis
Anubis
Chamo_Vnz
Anubis
Level 97
God Stats
0W - 4L
1,168 SR
Queue Stats
173W - 202L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
FarrahFlowers
Erlang Shen
Level 48
God Stats
0W - 1L
1,393 SR
Queue Stats
8W - 12L
1,359 Elo+
Party 2
Skadi
Skadi
Honcho Mutty
Skadi
Level 95
God Stats
0W - 1L
1,795 SR
Queue Stats
18W - 15L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Manthunder20
Cthulhu
13
0 / 3 / 9
9,694
570
8,388
16,271
16,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
ScuttleBuggz
Kukulkan
15
8 / 4 / 5
11,972
704
13,784
11,554
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
WhoDeyBray
Gilgamesh
15
6 / 1 / 7
11,100
653
13,884
19,248
12,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chamo_Vnz
Anubis
14
5 / 5 / 2
10,632
625
12,003
12,276
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
FarrahFlowers
Erlang Shen
11
0 / 5 / 7
9,282
546
6,264
17,035
11,118
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 4 / 5
10,778
634
19,604
11,199
4,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
8
8
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Chamo_Vnz
Anubis
5
5
2
1.2
L
Erlang Shen
FarrahFlowers
Erlang Shen
0
5
7
0.7
L
3
4
5
1.38
W
Cthulhu
Manthunder20
Cthulhu
0
3
9
1.5
W
Kukulkan
ScuttleBuggz
Kukulkan
8
4
5
2.63
W
Gilgamesh
WhoDeyBray
Gilgamesh
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
37,871
47,073
Taken
40,510
32,689
Mitigated
21,253
8,888
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Chamo_Vnz
Anubis
12,003
462
0
4,942
12,276
6,052
333
5,295
6,432
42,663
0
L
Erlang Shen
FarrahFlowers
Erlang Shen
6,264
2,317
206
3,518
17,035
11,118
0
9,523
6,647
0
14,852
L
19,604
7,741
0
1,673
11,199
4,083
663
6,210
4,381
0
59,970
W
Cthulhu
Manthunder20
Cthulhu
8,388
237
273
1,163
16,271
16,084
65
3,190
13,081
25,946
0
W
Kukulkan
ScuttleBuggz
Kukulkan
13,784
1,372
0
1,060
11,554
4,044
329
2,866
8,688
37,237
0
W
Gilgamesh
WhoDeyBray
Gilgamesh
13,884
2,948
0
6,392
19,248
12,561
80
6,229
13,019
158
33,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
30,692
171
Minions Killed
180
3
Camps Cleared
10
805,110
Distance Traveled
825,072
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,632
625
68
4
5
262,879
3
L
Erlang Shen
9,282
546
17
1
3
263,313
1
L
Skadi
10,778
634
95
6
2
298,880
1
W
Cthulhu
9,694
570
40
2
0
274,322
0
W
Kukulkan
11,972
704
82
5
0
229,400
0
W
Gilgamesh
11,100
653
49
3
3
301,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role