Player Matchup

Nike
Nike
DJAYYYYY_420
Nike
Level 20
God Stats
12W - 17L
1,262 SR
Queue Stats
151W - 171L
1,286 Elo+
Party 1
Hera
Hera
El_Caliss
Hera
Level 78
God Stats
1W - 4L
1,277 SR
Queue Stats
80W - 113L
1,457 Elo+
Party 1
Cerberus
Cerberus
JuggieO
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 192L
1,547 Elo+
Party 2
Mercury
Mercury
Rayraytank823
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 207L
1,497 Elo+
Party 2
Scylla
Scylla
TazzyBell
Scylla
Level 40
God Stats
169W - 141L
1,520 SR
Queue Stats
347W - 245L
1,464 Elo+
Party 2
Team Averages
Level 39
1,412 SR
1,450 Elo+

VS

Team Averages
Level 53
1,596 SR
1,498 Elo+
Jormungandr
Jormungandr
IllusionGnome
Jormungandr
Level 61
God Stats
19W - 20L
1,643 SR
Queue Stats
289W - 246L
1,502 Elo+
Party 3
Fenrir
Fenrir
LittleCannibal
Fenrir
Level 106
God Stats
46W - 46L
1,495 SR
Queue Stats
491W - 422L
1,551 Elo+
Party 3
Mulan
Mulan
Nonmanshi
Mulan
Level 33
God Stats
8W - 1L
1,731 SR
Queue Stats
92W - 79L
1,364 Elo+
Solo
Zeus
Zeus
VoidHunter94
Zeus
Level 20
God Stats
7W - 2L
1,594 SR
Queue Stats
32W - 23L
1,653 Elo+
Party 3
Nu Wa
Nu Wa
the_old_Betty
Nu Wa
Level 44
God Stats
10W - 7L
1,519 SR
Queue Stats
255W - 266L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,658
866
4,910
13,434
9,739
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
15
1 / 8 / 2
9,067
907
9,923
12,351
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
JuggieO
Cerberus
15
0 / 4 / 3
8,794
879
7,683
17,621
20,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
15
1 / 12 / 4
8,568
857
7,387
17,612
5,107
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
TazzyBell
Scylla
15
2 / 4 / 2
9,529
953
11,502
9,725
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

179

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IllusionGnome
Jormungandr
17
4 / 0 / 18
10,243
1,024
11,343
8,449
12,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 0 / 10
10,464
1,046
8,874
9,364
4,140
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Nonmanshi
Mulan
17
2 / 2 / 21
9,902
990
11,311
10,856
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 2 / 10
11,427
1,143
16,457
7,751
3,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 1 / 14
9,735
974
13,520
7,964
2,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
102
5
Kills
29
30
Deaths
5
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Hera
1
8
2
0.25
W
Jormungandr
IllusionGnome
Jormungandr
4
0
18
13
L
Cerberus
JuggieO
Cerberus
0
4
3
0.38
W
7
0
10
12
W
Mulan
Nonmanshi
Mulan
2
2
21
6.25
L
Mercury
1
12
4
0.25
L
Scylla
TazzyBell
Scylla
2
4
2
0.75
W
11
2
10
8
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,405
Damage
61,505
70,743
Taken
44,384
41,297
Mitigated
31,063
4,569
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,910
709
0
0
13,434
9,739
0
8,224
5,034
0
14,763
L
Hera
9,923
2,116
198
730
12,351
3,614
0
7,953
4,398
37,831
0
W
Jormungandr
IllusionGnome
Jormungandr
11,343
3,110
0
0
8,449
12,130
0
4,479
3,970
29,363
0
L
Cerberus
JuggieO
Cerberus
7,683
68
260
2,624
17,621
20,214
0
12,157
5,106
15,960
0
W
8,874
2,160
0
306
9,364
4,140
0
7,283
2,081
0
18,153
W
Mulan
Nonmanshi
Mulan
11,311
1,478
0
2,138
10,856
8,803
0
7,803
3,053
0
24,922
L
Mercury
7,387
3,980
0
262
17,612
5,107
0
10,409
6,826
0
14,922
L
Scylla
TazzyBell
Scylla
11,502
444
0
495
9,725
2,623
0
2,577
6,915
42,488
0
W
16,457
2,377
0
911
7,751
3,048
0
4,982
2,769
36,162
0
W
13,520
4,268
430
612
7,964
2,942
0
4,561
3,403
19,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,616
Gold Earned
51,771
167
Minions Killed
147
3
Camps Cleared
8
956,918
Distance Traveled
910,966
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,658
866
9
1
0
208,079
0
L
Hera
9,067
907
62
6
0
172,119
0
W
Jormungandr
10,243
1,024
28
3
1
167,469
0
L
Cerberus
8,794
879
13
1
1
186,625
0
W
Fenrir
10,464
1,046
23
2
3
215,865
0
W
Mulan
9,902
990
31
3
1
176,749
0
L
Mercury
8,568
857
7
1
2
203,580
0
L
Scylla
9,529
953
76
8
0
186,515
0
W
Zeus
11,427
1,143
54
5
2
175,370
1
W
Nu Wa
9,735
974
11
1
1
175,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role