Player Matchup

Zeus
Zeus
 
Zeus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Buckeye784
Cu Chulainn
Level 145
God Stats
5W - 6L
1,532 SR
Queue Stats
490W - 482L
1,544 Elo+
Party 2
Ares
Ares
MimirRoC
Ares
Level 49
God Stats
0W - 1L
1,227 SR
Queue Stats
1W - 3L
1,693 Elo+
Solo
Yemoja
Yemoja
TherapyMan08
Yemoja
Level 119
God Stats
1W - 4L
1,434 SR
Queue Stats
410W - 382L
1,537 Elo+
Party 2
Team Averages
Level 117
1,439 SR
1,555 Elo+

VS

Team Averages
Level 134
1,532 SR
1,498 Elo+
Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
RemoLupim
Sun Wukong
Level 120
God Stats
1W - 1L
1,472 SR
Queue Stats
37W - 51L
1,495 Elo+
Solo
Skadi
Skadi
SenDogg716
Skadi
Level 127
God Stats
19W - 13L
1,450 SR
Queue Stats
1,047W - 1,053L
1,489 Elo+
Party 1
Da Ji
Da Ji
Torfindel
Da Ji
Level 139
God Stats
3W - 1L
1,811 SR
Queue Stats
320W - 338L
1,482 Elo+
Solo
Hel
Hel
zenaku16
Hel
Level 156
God Stats
11W - 8L
1,429 SR
Queue Stats
480W - 480L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 3 / 4
8,887
741
15,495
8,142
3,677
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
 
Ullr
16
2 / 3 / 3
8,454
705
7,571
10,905
5,818
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Buckeye784
Cu Chulainn
14
1 / 4 / 6
7,804
650
11,993
15,431
13,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
11
0 / 2 / 4
6,909
576
2,270
10,269
10,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
15
0 / 3 / 7
7,640
637
3,358
10,493
8,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 2 / 6
9,545
795
16,171
11,627
5,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RemoLupim
Sun Wukong
16
4 / 0 / 7
9,847
821
9,088
14,866
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
16
2 / 3 / 9
9,223
769
7,759
10,451
5,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Torfindel
Da Ji
15
3 / 2 / 8
8,802
734
6,760
7,974
6,226
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 1 / 12
9,040
753
8,138
11,039
13,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
7
Kills
15
15
Deaths
8
24
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
4
2
L
Ullr
 
Ullr
2
3
3
1.17
W
Eset
 
Eset
5
2
6
4
L
Cu Chulainn
Buckeye784
Cu Chulainn
1
4
6
1
L
Ares
0
2
4
1
W
Sun Wukong
RemoLupim
Sun Wukong
4
0
7
7.5
W
Skadi
2
3
9
2.17
L
Yemoja
0
3
7
1.17
W
Da Ji
Torfindel
Da Ji
3
2
8
3.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,687
Damage
47,916
55,240
Taken
55,957
42,045
Mitigated
40,555
15,765
Healing
31,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,495
924
1,011
1,177
8,142
3,677
0
2,554
5,588
37,962
0
L
Ullr
 
Ullr
7,571
3,912
1,534
1,262
10,905
5,818
203
3,905
7,000
0
21,690
W
Eset
 
Eset
16,171
1,147
1,933
1,372
11,627
5,952
712
5,270
6,357
32,485
0
L
Cu Chulainn
Buckeye784
Cu Chulainn
11,993
1,426
194
1,162
15,431
13,889
40
7,069
8,362
0
21,232
L
Ares
2,270
560
0
585
10,269
10,356
0
5,082
5,187
5,104
0
W
Sun Wukong
RemoLupim
Sun Wukong
9,088
1,523
436
7,697
14,866
9,674
348
4,644
10,222
0
18,564
W
Skadi
7,759
3,185
0
408
10,451
5,068
4,079
4,676
5,775
0
28,693
L
Yemoja
3,358
864
6,641
2,199
10,493
8,305
102
5,699
4,794
9,804
0
W
Da Ji
Torfindel
Da Ji
6,760
1,276
1,455
641
7,974
6,226
144
3,244
4,730
0
14,372
W
8,138
207
10,936
6,622
11,039
13,635
690
3,289
7,750
15,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
46,457
120
Minions Killed
123
0
Camps Cleared
0
923,411
Distance Traveled
1,188,940
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,887
741
58
5
0
203,058
0
L
Ullr
8,454
705
33
3
0
199,312
0
W
Eset
9,545
795
37
3
0
218,394
0
L
Cu Chulainn
7,804
650
13
1
0
205,439
0
L
Ares
6,909
576
5
0
0
131,208
0
W
Sun Wukong
9,847
821
19
2
0
260,810
3
W
Skadi
9,223
769
40
3
0
211,866
1
L
Yemoja
7,640
637
11
1
0
184,394
0
W
Da Ji
8,802
734
11
1
0
239,900
1
W
Hel
9,040
753
16
1
0
257,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role