Player Matchup

Neith
Neith
HanGoneViral
Neith
Level 29
God Stats
54W - 45L
1,766 SR
Queue Stats
130W - 133L
1,541 Elo+
Party 1
Arachne
Arachne
OkayJonesy
Arachne
Level 63
God Stats
125W - 99L
1,639 SR
Queue Stats
266W - 233L
1,554 Elo+
Party 1
The Morrigan
The Morrigan
SoH Jokerr
The Morrigan
Level 64
God Stats
0W - 3L
1,218 SR
Queue Stats
144W - 181L
1,473 Elo+
Solo
Artio
Artio
ZandyZico
Artio
Level 68
God Stats
27W - 12L
1,764 SR
Queue Stats
207W - 174L
1,545 Elo+
Party 1
Osiris
Osiris
icantsin
Osiris
Level 20
God Stats
24W - 19L
1,620 SR
Queue Stats
33W - 28L
1,533 Elo+
Party 1
Team Averages
Level 49
1,602 SR
1,529 Elo+

VS

Team Averages
Level 46
1,578 SR
1,539 Elo+
Olorun
Olorun
 
Olorun
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Nickcarrx
Izanami
Level 42
God Stats
3W - 4L
1,639 SR
Queue Stats
7W - 7L
1,611 Elo+
Party 2
Sun Wukong
Sun Wukong
SplicedScepter
Sun Wukong
Level 48
God Stats
16W - 6L
1,615 SR
Queue Stats
91W - 80L
1,427 Elo+
Solo
Hercules
Hercules
YuiTheWanderer
Hercules
Level 42
God Stats
1W - 1L
1,637 SR
Queue Stats
5W - 5L
1,657 Elo+
Party 2
Bacchus
Bacchus
mikezuzu
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,960
409
8,430
9,251
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
OkayJonesy
Arachne
13
3 / 6 / 1
8,174
481
8,771
12,272
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
SoH Jokerr
The Morrigan
16
1 / 3 / 3
9,293
547
6,839
10,509
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
ZandyZico
Artio
11
0 / 0 / 1
7,504
441
6,938
11,573
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
icantsin
Osiris
11
1 / 5 / 1
7,158
421
8,121
13,448
9,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 1 / 5
9,315
548
8,363
10,016
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Nickcarrx
Izanami
14
2 / 0 / 1
8,340
491
8,886
10,814
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SplicedScepter
Sun Wukong
15
4 / 3 / 7
9,254
544
11,218
16,091
7,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
15
6 / 0 / 2
9,272
545
7,651
13,392
13,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
mikezuzu
Bacchus
11
0 / 1 / 0
6,067
357
2,582
6,694
7,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
17
17
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
5
7.5
L
0
3
2
0.33
W
Izanami
Nickcarrx
Izanami
2
0
1
2.5
L
Arachne
OkayJonesy
Arachne
3
6
1
0.58
L
The Morrigan
SoH Jokerr
The Morrigan
1
3
3
0.83
W
Sun Wukong
SplicedScepter
Sun Wukong
4
3
7
2.5
W
Hercules
6
0
2
7
L
Artio
ZandyZico
Artio
0
0
1
0.5
L
Osiris
icantsin
Osiris
1
5
1
0.3
W
Bacchus
mikezuzu
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,099
Damage
38,700
57,053
Taken
57,007
37,419
Mitigated
35,561
16,538
Healing
26,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,363
3,636
72
5,888
10,016
3,686
1,015
3,471
6,545
68,407
0
L
8,430
3,086
0
2,288
9,251
4,434
490
1,069
8,182
0
45,649
W
Izanami
Nickcarrx
Izanami
8,886
5,438
0
4,935
10,814
3,209
1,406
3,554
7,260
0
60,368
L
Arachne
OkayJonesy
Arachne
8,771
6,824
0
1,868
12,272
5,112
438
2,225
10,047
0
43,847
L
The Morrigan
SoH Jokerr
The Morrigan
6,839
1,767
0
2,203
10,509
3,993
0
2,592
7,917
75,488
544
W
Sun Wukong
SplicedScepter
Sun Wukong
11,218
1,999
0
5,764
16,091
7,686
0
4,138
11,953
0
66,129
W
Hercules
7,651
2,940
0
8,218
13,392
13,735
1,292
894
12,498
0
41,311
L
Artio
ZandyZico
Artio
6,938
602
2,640
6,102
11,573
13,911
148
2,749
8,824
21,734
0
L
Osiris
icantsin
Osiris
8,121
2,411
364
1,073
13,448
9,969
10
2,310
11,138
0
29,669
W
Bacchus
mikezuzu
Bacchus
2,582
145
0
1,417
6,694
7,245
0
1,221
5,473
9,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
42,248
347
Minions Killed
456
0
Camps Cleared
0
1,685,399
Distance Traveled
1,597,073
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,315
548
121
7
0
309,878
1
L
Neith
6,960
409
72
4
0
288,368
1
W
Izanami
8,340
491
115
7
0
338,896
5
L
Arachne
8,174
481
68
4
0
375,783
6
L
The Morrigan
9,293
547
133
8
0
306,915
5
W
Sun Wukong
9,254
544
116
7
0
367,729
2
W
Hercules
9,272
545
84
5
0
308,042
0
L
Artio
7,504
441
33
2
0
363,034
6
L
Osiris
7,158
421
41
2
0
351,299
6
W
Bacchus
6,067
357
20
1
0
272,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role